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SIMD refactor

This commit is contained in:
Jack Andersen
2018-12-07 15:49:15 -10:00
parent e1fa938127
commit 7c7da6671a
201 changed files with 2475 additions and 1906 deletions

View File

@@ -137,7 +137,7 @@ void CBodyController::FaceDirection(const zeus::CVector3f& v0, float dt)
if (x300_26_frozen)
return;
zeus::CVector3f noZ = v0;
noZ.z = 0.f;
noZ.z() = 0.f;
if (noZ.canBeNormalized())
{
if (TCastToPtr<CPhysicsActor> act = x0_actor)