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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-08 13:04:56 +00:00

Use binary atdna, universal macOS fixes, more

This commit is contained in:
2021-04-13 10:42:01 -04:00
parent 4e38cf3574
commit 7d7db261a2
18 changed files with 479 additions and 278 deletions

View File

@@ -1,7 +1,91 @@
cmake_minimum_required(VERSION 3.15 FATAL_ERROR)
cmake_policy(VERSION 3.15...3.20)
project(shaderc LANGUAGES C CXX)
if (MSVC)
# Shaddup MSVC
add_compile_definitions(UNICODE=1 _UNICODE=1 __SSE__=1
_CRT_SECURE_NO_WARNINGS=1 D_SCL_SECURE_NO_WARNINGS=1
_SCL_SECURE_NO_DEPRECATE=1 _CRT_NONSTDC_NO_WARNINGS=1
_ENABLE_EXTENDED_ALIGNED_STORAGE=1 NOMINMAX=1)
add_compile_options(/IGNORE:4221
$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:/wd4018>
$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:/wd4800>
$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:/wd4005>
$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:/wd4311>
$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:/wd4068>
$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:/wd4267>
$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:/wd4244>
$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:/wd4200>
$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:/wd4305>
$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:/wd4067>
$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:/wd4146>
$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:/wd4309>
$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:/wd4805>
${VS_OPTIONS})
string(REPLACE "/GR " "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
string(REPLACE " /EHsc" "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
add_compile_options(
# Disable exceptions
$<$<COMPILE_LANGUAGE:CXX>:/EHsc->
# Disable RTTI
$<$<COMPILE_LANGUAGE:CXX>:/GR->
# Enforce various standards compliant behavior.
$<$<COMPILE_LANGUAGE:CXX>:/permissive->
# Enable standard volatile semantics.
$<$<COMPILE_LANGUAGE:CXX>:/volatile:iso>
# Reports the proper value for the __cplusplus preprocessor macro.
$<$<COMPILE_LANGUAGE:CXX>:/Zc:__cplusplus>
# Use latest C++ standard.
$<$<COMPILE_LANGUAGE:CXX>:/std:c++latest>
)
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
# Flags for MSVC (not clang-cl)
add_compile_options(
# Allow constexpr variables to have explicit external linkage.
$<$<COMPILE_LANGUAGE:CXX>:/Zc:externConstexpr>
# Assume that new throws exceptions, allowing better code generation.
$<$<COMPILE_LANGUAGE:CXX>:/Zc:throwingNew>
# Link-time Code Generation for Release builds
$<$<CONFIG:Release>:/GL>
)
# Link-time Code Generation for Release builds
set(CMAKE_STATIC_LINKER_FLAGS_RELEASE "/LTCG")
set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/RELEASE /LTCG /OPT:REF /OPT:ICF /INCREMENTAL:NO")
set(CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO "/DEBUG /RELEASE /OPT:REF /OPT:ICF /INCREMENTAL:NO /DEBUGTYPE:cv,fixup")
endif()
else()
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
endif ()
# two step: --target shaderc, --target install
set(CMAKE_SKIP_INSTALL_ALL_DEPENDENCY true)
add_subdirectory(../../extern/athena athena)
add_subdirectory(../../extern/boo boo)
add_library(hecl-compilers ../lib/Compilers.cpp ../lib/WideStringConvert.cpp)
get_target_property(BOO_INCLUDES boo INTERFACE_INCLUDE_DIRECTORIES)
target_include_directories(hecl-compilers PUBLIC ../include ${BOO_INCLUDES})
target_link_libraries(hecl-compilers PUBLIC athena-core logvisor xxhash
glslang OSDependent OGLCompiler SPIRV glslang-default-resource-limits)
add_library(shaderc_lib shaderc.cpp shaderc.hpp)
target_link_libraries(shaderc_lib PUBLIC hecl-compilers athena-core logvisor)
add_executable(shaderc main.cpp)
target_link_libraries(shaderc shaderc_lib)
if (NOT WIN32)
target_link_libraries(shaderc pthread)
if(${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD")
@@ -10,29 +94,5 @@ if (NOT WIN32)
target_link_libraries(shaderc dl)
endif()
endif()
if(COMMAND add_sanitizers)
add_sanitizers(shaderc_lib)
add_sanitizers(shaderc)
endif()
function(shaderc out)
if(IS_ABSOLUTE ${out})
set(theOut ${out})
else()
set(theOut ${CMAKE_CURRENT_BINARY_DIR}/${out})
endif()
unset(theInsList)
foreach(in ${ARGN})
if(IS_ABSOLUTE ${in})
list(APPEND theInsList ${in})
else()
list(APPEND theInsList ${CMAKE_CURRENT_SOURCE_DIR}/${in})
endif()
endforeach()
get_filename_component(outDir ${theOut} DIRECTORY)
file(MAKE_DIRECTORY ${outDir})
file(RELATIVE_PATH outRel ${CMAKE_BINARY_DIR} ${theOut})
add_custom_command(OUTPUT ${theOut}.cpp ${theOut}.hpp
COMMAND $<TARGET_FILE:shaderc> ARGS -o ${theOut} ${theInsList}
DEPENDS ${theInsList} shaderc COMMENT "Compiling shader ${outRel}.shader")
endfunction()
install(TARGETS shaderc DESTINATION bin)