CCameraManager: Make use of TCastToConstPtr where applicable

Makes the read-only behavior explicit.
This commit is contained in:
Lioncash 2020-04-05 01:01:54 -04:00
parent 75cd9b6cf3
commit 7d8bcfbd5e
1 changed files with 157 additions and 110 deletions

View File

@ -71,10 +71,10 @@ void CCameraManager::EnterCinematic(CStateManager& mgr) {
mgr.GetPlayer().GetPlayerGun()->CancelFiring(mgr); mgr.GetPlayer().GetPlayerGun()->CancelFiring(mgr);
mgr.GetPlayer().UnFreeze(mgr); mgr.GetPlayer().UnFreeze(mgr);
for (CEntity* ent : mgr.GetAllObjectList()) { for (const CEntity* ent : mgr.GetAllObjectList()) {
if (TCastToPtr<CExplosion> explo = ent) { if (const TCastToConstPtr<CExplosion> explo = ent) {
mgr.FreeScriptObject(explo->GetUniqueId()); mgr.FreeScriptObject(explo->GetUniqueId());
} else if (TCastToPtr<CWeapon> weap = ent) { } else if (const TCastToConstPtr<CWeapon> weap = ent) {
if (weap->GetActive()) { if (weap->GetActive()) {
if (False(weap->GetAttribField() & EProjectileAttrib::KeepInCinematic)) { if (False(weap->GetAttribField() & EProjectileAttrib::KeepInCinematic)) {
if (TCastToConstPtr<CAi>(mgr.GetObjectById(weap->GetOwnerId())) || if (TCastToConstPtr<CAi>(mgr.GetObjectById(weap->GetOwnerId())) ||
@ -87,13 +87,16 @@ void CCameraManager::EnterCinematic(CStateManager& mgr) {
} }
void CCameraManager::AddCinemaCamera(TUniqueId id, CStateManager& stateMgr) { void CCameraManager::AddCinemaCamera(TUniqueId id, CStateManager& stateMgr) {
if (x4_cineCameras.empty()) if (x4_cineCameras.empty()) {
EnterCinematic(stateMgr); EnterCinematic(stateMgr);
}
RemoveCinemaCamera(id, stateMgr); RemoveCinemaCamera(id, stateMgr);
x4_cineCameras.push_back(id); x4_cineCameras.push_back(id);
if (TCastToPtr<CCinematicCamera> cam = stateMgr.ObjectById(id)) {
if (cam->GetFlags() & 0x4) // into player eye if (const TCastToPtr<CCinematicCamera> cam = stateMgr.ObjectById(id)) {
{ // Into player eye
if ((cam->GetFlags() & 0x4) != 0) {
float time = 4.f; float time = 4.f;
float delayTime = cam->GetDuration() - 4.f; float delayTime = cam->GetDuration() - 4.f;
if (delayTime < 0.f) { if (delayTime < 0.f) {
@ -150,8 +153,8 @@ void CCameraManager::CreateStandardCameras(CStateManager& stateMgr) {
} }
void CCameraManager::SkipCinematic(CStateManager& stateMgr) { void CCameraManager::SkipCinematic(CStateManager& stateMgr) {
TUniqueId camId = GetCurrentCameraId(); const TUniqueId camId = GetCurrentCameraId();
CCinematicCamera* ent = static_cast<CCinematicCamera*>(stateMgr.ObjectById(camId)); auto* ent = static_cast<CCinematicCamera*>(stateMgr.ObjectById(camId));
while (ent) { while (ent) {
ent->SetActive(false); ent->SetActive(false);
ent->WasDeactivated(stateMgr); ent->WasDeactivated(stateMgr);
@ -163,7 +166,7 @@ void CCameraManager::SkipCinematic(CStateManager& stateMgr) {
void CCameraManager::SetPathCamera(TUniqueId id, CStateManager& mgr) { void CCameraManager::SetPathCamera(TUniqueId id, CStateManager& mgr) {
xa4_pathCamId = id; xa4_pathCamId = id;
if (TCastToPtr<CPathCamera> cam = mgr.ObjectById(id)) { if (const TCastToPtr<CPathCamera> cam = mgr.ObjectById(id)) {
cam->Reset(GetCurrentCameraTransform(mgr), mgr); cam->Reset(GetCurrentCameraTransform(mgr), mgr);
x80_ballCamera->TeleportCamera(cam->GetTransform(), mgr); x80_ballCamera->TeleportCamera(cam->GetTransform(), mgr);
} }
@ -171,7 +174,7 @@ void CCameraManager::SetPathCamera(TUniqueId id, CStateManager& mgr) {
void CCameraManager::SetSpindleCamera(TUniqueId id, CStateManager& mgr) { void CCameraManager::SetSpindleCamera(TUniqueId id, CStateManager& mgr) {
xa2_spindleCamId = id; xa2_spindleCamId = id;
if (TCastToPtr<CScriptSpindleCamera> cam = mgr.ObjectById(id)) { if (const TCastToPtr<CScriptSpindleCamera> cam = mgr.ObjectById(id)) {
cam->Reset(GetCurrentCameraTransform(mgr), mgr); cam->Reset(GetCurrentCameraTransform(mgr), mgr);
x80_ballCamera->TeleportCamera(cam->GetTransform(), mgr); x80_ballCamera->TeleportCamera(cam->GetTransform(), mgr);
} }
@ -188,32 +191,37 @@ void CCameraManager::InterpolateToBallCamera(const zeus::CTransform& xf, TUnique
} }
void CCameraManager::RestoreHintlessCamera(CStateManager& mgr) { void CCameraManager::RestoreHintlessCamera(CStateManager& mgr) {
TCastToPtr<CScriptCameraHint> hint = mgr.ObjectById(xa6_camHintId); const TCastToConstPtr<CScriptCameraHint> hint = mgr.ObjectById(xa6_camHintId);
zeus::CTransform ballCamXf = x80_ballCamera->GetTransform(); const zeus::CTransform ballCamXf = x80_ballCamera->GetTransform();
xa6_camHintId = kInvalidUniqueId; xa6_camHintId = kInvalidUniqueId;
xa8_hintPriority = 1000; xa8_hintPriority = 1000;
if (hint) {
zeus::CVector3f camToPlayerFlat = mgr.GetPlayer().GetTranslation() - ballCamXf.origin;
camToPlayerFlat.z() = 0.f;
if (camToPlayerFlat.canBeNormalized())
camToPlayerFlat.normalize();
else
camToPlayerFlat = mgr.GetPlayer().GetMoveDir();
x80_ballCamera->ResetToTweaks(mgr); if (!hint) {
x80_ballCamera->UpdateLookAtPosition(0.f, mgr); return;
if (!mgr.GetPlayer().IsMorphBallTransitioning() && }
hint->GetHint().GetBehaviourType() != CBallCamera::EBallCameraBehaviour::Default) {
if ((hint->GetHint().GetOverrideFlags() & 0x1000) != 0) { zeus::CVector3f camToPlayerFlat = mgr.GetPlayer().GetTranslation() - ballCamXf.origin;
x80_ballCamera->SetClampVelRange(hint->GetHint().GetClampVelRange()); camToPlayerFlat.z() = 0.f;
x80_ballCamera->SetClampVelTimer(hint->GetHint().GetClampVelTime()); if (camToPlayerFlat.canBeNormalized()) {
} else { camToPlayerFlat.normalize();
x80_ballCamera->TeleportCamera(x80_ballCamera->UpdateLookDirection(camToPlayerFlat, mgr), mgr); } else {
InterpolateToBallCamera(ballCamXf, x80_ballCamera->GetUniqueId(), x80_ballCamera->GetLookPos(), camToPlayerFlat = mgr.GetPlayer().GetMoveDir();
hint->GetHint().GetClampVelTime(), hint->GetHint().GetClampVelRange(), }
hint->GetHint().GetClampRotRange(), (hint->GetHint().GetOverrideFlags() & 0x800) != 0,
mgr); x80_ballCamera->ResetToTweaks(mgr);
} x80_ballCamera->UpdateLookAtPosition(0.f, mgr);
if (!mgr.GetPlayer().IsMorphBallTransitioning() &&
hint->GetHint().GetBehaviourType() != CBallCamera::EBallCameraBehaviour::Default) {
if ((hint->GetHint().GetOverrideFlags() & 0x1000) != 0) {
x80_ballCamera->SetClampVelRange(hint->GetHint().GetClampVelRange());
x80_ballCamera->SetClampVelTimer(hint->GetHint().GetClampVelTime());
} else {
x80_ballCamera->TeleportCamera(x80_ballCamera->UpdateLookDirection(camToPlayerFlat, mgr), mgr);
InterpolateToBallCamera(ballCamXf, x80_ballCamera->GetUniqueId(), x80_ballCamera->GetLookPos(),
hint->GetHint().GetClampVelTime(), hint->GetHint().GetClampVelRange(),
hint->GetHint().GetClampRotRange(), (hint->GetHint().GetOverrideFlags() & 0x800) != 0,
mgr);
} }
} }
} }
@ -233,15 +241,16 @@ void CCameraManager::ApplyCameraHint(const CScriptCameraHint& hint, CStateManage
mgr.GetPlayer().SetCameraState(CPlayer::EPlayerCameraState::Ball, mgr); mgr.GetPlayer().SetCameraState(CPlayer::EPlayerCameraState::Ball, mgr);
} }
TCastToPtr<CScriptCameraHint> oldHint = mgr.ObjectById(xa6_camHintId); const TCastToConstPtr<CScriptCameraHint> oldHint = mgr.ObjectById(xa6_camHintId);
xa6_camHintId = hint.GetUniqueId(); xa6_camHintId = hint.GetUniqueId();
xa8_hintPriority = hint.GetPriority(); xa8_hintPriority = hint.GetPriority();
zeus::CTransform camXf = GetCurrentCameraTransform(mgr); const zeus::CTransform camXf = GetCurrentCameraTransform(mgr);
x80_ballCamera->ApplyCameraHint(mgr); x80_ballCamera->ApplyCameraHint(mgr);
if ((hint.GetHint().GetOverrideFlags() & 0x20) != 0) if ((hint.GetHint().GetOverrideFlags() & 0x20) != 0) {
x80_ballCamera->ResetPosition(mgr); x80_ballCamera->ResetPosition(mgr);
}
switch (hint.GetHint().GetBehaviourType()) { switch (hint.GetHint().GetBehaviourType()) {
case CBallCamera::EBallCameraBehaviour::PathCameraDesiredPos: case CBallCamera::EBallCameraBehaviour::PathCameraDesiredPos:
@ -257,8 +266,9 @@ void CCameraManager::ApplyCameraHint(const CScriptCameraHint& hint, CStateManage
break; break;
} }
if ((hint.GetHint().GetOverrideFlags() & 0x2000) != 0) if ((hint.GetHint().GetOverrideFlags() & 0x2000) != 0) {
SkipBallCameraCinematic(mgr); SkipBallCameraCinematic(mgr);
}
x80_ballCamera->UpdateLookAtPosition(0.f, mgr); x80_ballCamera->UpdateLookAtPosition(0.f, mgr);
@ -274,7 +284,7 @@ void CCameraManager::ApplyCameraHint(const CScriptCameraHint& hint, CStateManage
void CCameraManager::UpdateCameraHints(float, CStateManager& mgr) { void CCameraManager::UpdateCameraHints(float, CStateManager& mgr) {
bool invalidHintRemoved = false; bool invalidHintRemoved = false;
for (auto it = xac_cameraHints.begin(); it != xac_cameraHints.end();) { for (auto it = xac_cameraHints.begin(); it != xac_cameraHints.end();) {
if (!TCastToPtr<CScriptCameraHint>(mgr.ObjectById(it->second))) { if (!TCastToConstPtr<CScriptCameraHint>(mgr.ObjectById(it->second))) {
invalidHintRemoved = true; invalidHintRemoved = true;
it = xac_cameraHints.erase(it); it = xac_cameraHints.erase(it);
continue; continue;
@ -283,8 +293,8 @@ void CCameraManager::UpdateCameraHints(float, CStateManager& mgr) {
} }
bool inactiveHintRemoved = false; bool inactiveHintRemoved = false;
for (TUniqueId id : x2b0_inactiveCameraHints) { for (const TUniqueId id : x2b0_inactiveCameraHints) {
if (TCastToConstPtr<CScriptCameraHint> hint = mgr.GetObjectById(id)) { if (const TCastToConstPtr<CScriptCameraHint> hint = mgr.GetObjectById(id)) {
if (hint->GetHelperCount() == 0 || hint->GetInactive()) { if (hint->GetHelperCount() == 0 || hint->GetInactive()) {
for (auto it = xac_cameraHints.begin(); it != xac_cameraHints.end(); ++it) { for (auto it = xac_cameraHints.begin(); it != xac_cameraHints.end(); ++it) {
if (it->second == id) { if (it->second == id) {
@ -303,8 +313,8 @@ void CCameraManager::UpdateCameraHints(float, CStateManager& mgr) {
x2b0_inactiveCameraHints.clear(); x2b0_inactiveCameraHints.clear();
bool activeHintAdded = false; bool activeHintAdded = false;
for (TUniqueId id : x334_activeCameraHints) { for (const TUniqueId id : x334_activeCameraHints) {
if (TCastToConstPtr<CScriptCameraHint> hint = mgr.GetObjectById(id)) { if (const TCastToConstPtr<CScriptCameraHint> hint = mgr.GetObjectById(id)) {
bool activeHintPresent = false; bool activeHintPresent = false;
for (auto it = xac_cameraHints.begin(); it != xac_cameraHints.end(); ++it) { for (auto it = xac_cameraHints.begin(); it != xac_cameraHints.end(); ++it) {
if (it->second == id) { if (it->second == id) {
@ -330,16 +340,17 @@ void CCameraManager::UpdateCameraHints(float, CStateManager& mgr) {
return; return;
} }
bool foundHint = false; bool foundHint = false;
CScriptCameraHint* bestHint = nullptr; const CScriptCameraHint* bestHint = nullptr;
for (auto& h : xac_cameraHints) { for (auto& h : xac_cameraHints) {
if (TCastToPtr<CScriptCameraHint> hint = mgr.ObjectById(h.second)) { if (const TCastToConstPtr<CScriptCameraHint> hint = mgr.ObjectById(h.second)) {
bestHint = hint.GetPtr(); bestHint = hint.GetPtr();
foundHint = true; foundHint = true;
break; break;
} }
} }
if (!foundHint) if (!foundHint) {
RestoreHintlessCamera(mgr); RestoreHintlessCamera(mgr);
}
bool changeHint = false; bool changeHint = false;
if (bestHint && foundHint) { if (bestHint && foundHint) {
@ -347,33 +358,37 @@ void CCameraManager::UpdateCameraHints(float, CStateManager& mgr) {
zeus::CVector3f ballPos = mgr.GetPlayer().GetBallPosition(); zeus::CVector3f ballPos = mgr.GetPlayer().GetBallPosition();
if ((bestHint->GetHint().GetOverrideFlags() & 0x100) != 0) { if ((bestHint->GetHint().GetOverrideFlags() & 0x100) != 0) {
zeus::CVector3f camToBall = ballPos - ballCamXf.origin; zeus::CVector3f camToBall = ballPos - ballCamXf.origin;
if (camToBall.canBeNormalized()) if (camToBall.canBeNormalized()) {
camToBall.normalize(); camToBall.normalize();
else } else {
camToBall = ballCamXf.basis[1]; camToBall = ballCamXf.basis[1];
}
for (auto it = xac_cameraHints.begin() + 1; it != xac_cameraHints.end(); ++it) { for (auto it = xac_cameraHints.begin() + 1; it != xac_cameraHints.end(); ++it) {
if (TCastToPtr<CScriptCameraHint> hint = mgr.ObjectById(it->second)) { if (const TCastToConstPtr<CScriptCameraHint> hint = mgr.ObjectById(it->second)) {
if ((hint->GetHint().GetOverrideFlags() & 0x80) != 0 && hint->GetPriority() == bestHint->GetPriority() && if ((hint->GetHint().GetOverrideFlags() & 0x80) != 0 && hint->GetPriority() == bestHint->GetPriority() &&
hint->GetAreaIdAlways() == bestHint->GetAreaIdAlways()) { hint->GetAreaIdAlways() == bestHint->GetAreaIdAlways()) {
zeus::CVector3f hintToBall = ballPos - bestHint->GetTranslation(); zeus::CVector3f hintToBall = ballPos - bestHint->GetTranslation();
if (hintToBall.canBeNormalized()) if (hintToBall.canBeNormalized()) {
hintToBall.normalize(); hintToBall.normalize();
else } else {
hintToBall = bestHint->GetTransform().basis[1]; hintToBall = bestHint->GetTransform().basis[1];
}
float camHintDot = zeus::clamp(-1.f, camToBall.dot(hintToBall), 1.f); const float camHintDot = zeus::clamp(-1.f, camToBall.dot(hintToBall), 1.f);
zeus::CVector3f thisHintToBall = ballPos - hint->GetTranslation(); zeus::CVector3f thisHintToBall = ballPos - hint->GetTranslation();
if (thisHintToBall.canBeNormalized()) if (thisHintToBall.canBeNormalized()) {
thisHintToBall.normalize(); thisHintToBall.normalize();
else } else {
thisHintToBall = hint->GetTransform().basis[1]; thisHintToBall = hint->GetTransform().basis[1];
}
float camThisHintDot = zeus::clamp(-1.f, camToBall.dot(thisHintToBall), 1.f); const float camThisHintDot = zeus::clamp(-1.f, camToBall.dot(thisHintToBall), 1.f);
if (camThisHintDot > camHintDot) if (camThisHintDot > camHintDot) {
bestHint = hint.GetPtr(); bestHint = hint.GetPtr();
}
} else { } else {
break; break;
} }
@ -382,44 +397,49 @@ void CCameraManager::UpdateCameraHints(float, CStateManager& mgr) {
} }
} }
} else { } else {
if (TCastToConstPtr<CActor> act = mgr.GetObjectById(bestHint->GetFirstHelper())) { if (const TCastToConstPtr<CActor> act = mgr.GetObjectById(bestHint->GetFirstHelper())) {
zeus::CVector3f ballPos = mgr.GetPlayer().GetBallPosition(); zeus::CVector3f ballPos = mgr.GetPlayer().GetBallPosition();
zeus::CVector3f f26 = act->GetTranslation() - ballPos; zeus::CVector3f f26 = act->GetTranslation() - ballPos;
zeus::CVector3f ballToHelper = f26; zeus::CVector3f ballToHelper = f26;
if (ballToHelper.canBeNormalized()) if (ballToHelper.canBeNormalized()) {
ballToHelper.normalize(); ballToHelper.normalize();
else } else {
ballToHelper = bestHint->GetTransform().basis[1]; ballToHelper = bestHint->GetTransform().basis[1];
}
for (auto it = xac_cameraHints.begin() + 1; it != xac_cameraHints.end(); ++it) { for (auto it = xac_cameraHints.begin() + 1; it != xac_cameraHints.end(); ++it) {
if (TCastToPtr<CScriptCameraHint> hint = mgr.ObjectById(it->second)) { if (const TCastToConstPtr<CScriptCameraHint> hint = mgr.ObjectById(it->second)) {
if ((hint->GetHint().GetOverrideFlags() & 0x80) != 0 && if ((hint->GetHint().GetOverrideFlags() & 0x80) != 0 &&
hint->GetPriority() == bestHint->GetPriority() && hint->GetPriority() == bestHint->GetPriority() &&
hint->GetAreaIdAlways() == bestHint->GetAreaIdAlways()) { hint->GetAreaIdAlways() == bestHint->GetAreaIdAlways()) {
zeus::CVector3f hintToHelper = act->GetTranslation() - bestHint->GetTranslation(); zeus::CVector3f hintToHelper = act->GetTranslation() - bestHint->GetTranslation();
if (hintToHelper.canBeNormalized()) if (hintToHelper.canBeNormalized()) {
hintToHelper.normalize(); hintToHelper.normalize();
else } else {
hintToHelper = bestHint->GetTransform().basis[1]; hintToHelper = bestHint->GetTransform().basis[1];
}
float ballHintDot = zeus::clamp(-1.f, ballToHelper.dot(hintToHelper), 1.f); const float ballHintDot = zeus::clamp(-1.f, ballToHelper.dot(hintToHelper), 1.f);
zeus::CVector3f thisBallToHelper = f26; zeus::CVector3f thisBallToHelper = f26;
if (thisBallToHelper.canBeNormalized()) if (thisBallToHelper.canBeNormalized()) {
thisBallToHelper.normalize(); thisBallToHelper.normalize();
else } else {
thisBallToHelper = hint->GetTransform().basis[1]; thisBallToHelper = hint->GetTransform().basis[1];
}
zeus::CVector3f thisHintToHelper = act->GetTranslation() - hint->GetTranslation(); zeus::CVector3f thisHintToHelper = act->GetTranslation() - hint->GetTranslation();
if (thisHintToHelper.canBeNormalized()) if (thisHintToHelper.canBeNormalized()) {
thisHintToHelper.normalize(); thisHintToHelper.normalize();
else } else {
thisHintToHelper = hint->GetTransform().basis[1]; thisHintToHelper = hint->GetTransform().basis[1];
}
float thisBallHintDot = zeus::clamp(-1.f, thisBallToHelper.dot(thisHintToHelper), 1.f); const float thisBallHintDot = zeus::clamp(-1.f, thisBallToHelper.dot(thisHintToHelper), 1.f);
if (thisBallHintDot > ballHintDot) if (thisBallHintDot > ballHintDot) {
bestHint = hint.GetPtr(); bestHint = hint.GetPtr();
}
} else { } else {
break; break;
} }
@ -430,24 +450,27 @@ void CCameraManager::UpdateCameraHints(float, CStateManager& mgr) {
} }
} }
if (bestHint->GetUniqueId() != xa6_camHintId) if (bestHint->GetUniqueId() != xa6_camHintId) {
changeHint = true; changeHint = true;
}
} else if (xa6_camHintId != bestHint->GetUniqueId()) { } else if (xa6_camHintId != bestHint->GetUniqueId()) {
if (bestHint->GetHint().GetBehaviourType() == CBallCamera::EBallCameraBehaviour::HintInitializePosition) { if (bestHint->GetHint().GetBehaviourType() == CBallCamera::EBallCameraBehaviour::HintInitializePosition) {
if ((bestHint->GetHint().GetOverrideFlags() & 0x20) != 0) { if ((bestHint->GetHint().GetOverrideFlags() & 0x20) != 0) {
x80_ballCamera->TeleportCamera(zeus::lookAt(bestHint->GetTranslation(), x80_ballCamera->GetLookPos()), mgr); x80_ballCamera->TeleportCamera(zeus::lookAt(bestHint->GetTranslation(), x80_ballCamera->GetLookPos()), mgr);
} }
DeleteCameraHint(bestHint->GetUniqueId(), mgr); DeleteCameraHint(bestHint->GetUniqueId(), mgr);
if ((bestHint->GetHint().GetOverrideFlags() & 0x2000) != 0) if ((bestHint->GetHint().GetOverrideFlags() & 0x2000) != 0) {
SkipBallCameraCinematic(mgr); SkipBallCameraCinematic(mgr);
}
changeHint = false; changeHint = false;
} else { } else {
changeHint = true; changeHint = true;
} }
} }
if (changeHint) if (changeHint) {
ApplyCameraHint(*bestHint, mgr); ApplyCameraHint(*bestHint, mgr);
}
} }
} }
} }
@ -456,18 +479,20 @@ void CCameraManager::ThinkCameras(float dt, CStateManager& mgr) {
CGameCameraList gcList = mgr.GetCameraObjectList(); CGameCameraList gcList = mgr.GetCameraObjectList();
for (CEntity* ent : gcList) { for (CEntity* ent : gcList) {
if (TCastToPtr<CGameCamera> gc = ent) { if (const TCastToPtr<CGameCamera> gc = ent) {
gc->Think(dt, mgr); gc->Think(dt, mgr);
gc->UpdatePerspective(dt); gc->UpdatePerspective(dt);
} }
} }
if (IsInCinematicCamera()) if (IsInCinematicCamera()) {
return; return;
}
TUniqueId camId = GetLastCameraId(); const TUniqueId camId = GetLastCameraId();
if (const CGameCamera* cam = TCastToConstPtr<CGameCamera>(mgr.GetObjectById(camId))) if (const CGameCamera* cam = TCastToConstPtr<CGameCamera>(mgr.GetObjectById(camId))) {
x3bc_curFov = cam->GetFov(); x3bc_curFov = cam->GetFov();
}
} }
void CCameraManager::UpdateFog(float dt, CStateManager& mgr) { void CCameraManager::UpdateFog(float dt, CStateManager& mgr) {
@ -481,14 +506,16 @@ void CCameraManager::UpdateFog(float dt, CStateManager& mgr) {
} }
if (x74_fluidCounter) { if (x74_fluidCounter) {
if (TCastToConstPtr<CScriptWater> water = mgr.GetObjectById(x78_fluidId)) { if (const TCastToConstPtr<CScriptWater> water = mgr.GetObjectById(x78_fluidId)) {
zeus::CVector2f zRange(GetCurrentCamera(mgr)->GetNearClipDistance(), CalculateFogDensity(mgr, water.GetPtr())); const zeus::CVector2f zRange(GetCurrentCamera(mgr)->GetNearClipDistance(),
CalculateFogDensity(mgr, water.GetPtr()));
x3c_fog.SetFogExplicit(ERglFogMode::PerspExp, water->GetInsideFogColor(), zRange); x3c_fog.SetFogExplicit(ERglFogMode::PerspExp, water->GetInsideFogColor(), zRange);
if (mgr.GetPlayerState()->GetActiveVisor(mgr) == CPlayerState::EPlayerVisor::Thermal) if (mgr.GetPlayerState()->GetActiveVisor(mgr) == CPlayerState::EPlayerVisor::Thermal) {
mgr.GetCameraFilterPass(4).DisableFilter(0.f); mgr.GetCameraFilterPass(4).DisableFilter(0.f);
else } else {
mgr.GetCameraFilterPass(4).SetFilter(EFilterType::Multiply, EFilterShape::Fullscreen, 0.f, mgr.GetCameraFilterPass(4).SetFilter(EFilterType::Multiply, EFilterShape::Fullscreen, 0.f,
water->GetInsideFogColor(), {}); water->GetInsideFogColor(), {});
}
} }
xa0_26_inWater = true; xa0_26_inWater = true;
} else if (xa0_26_inWater) { } else if (xa0_26_inWater) {
@ -525,8 +552,9 @@ void CCameraManager::UpdateRumble(float dt, CStateManager& mgr) {
xa0_25_rumbling = false; xa0_25_rumbling = false;
} }
if (mgr.GetPlayer().GetCameraState() != CPlayer::EPlayerCameraState::FirstPerson && !IsInCinematicCamera()) if (mgr.GetPlayer().GetCameraState() != CPlayer::EPlayerCameraState::FirstPerson && !IsInCinematicCamera()) {
x30_shakeOffset = zeus::skZero3f; x30_shakeOffset = zeus::skZero3f;
}
} }
void CCameraManager::UpdateListener(CStateManager& mgr) { void CCameraManager::UpdateListener(CStateManager& mgr) {
@ -535,13 +563,14 @@ void CCameraManager::UpdateListener(CStateManager& mgr) {
} }
float CCameraManager::CalculateFogDensity(CStateManager& mgr, const CScriptWater* water) const { float CCameraManager::CalculateFogDensity(CStateManager& mgr, const CScriptWater* water) const {
float distanceFactor = 1.f - water->GetFluidPlane().GetAlpha(); const float distanceFactor = 1.f - water->GetFluidPlane().GetAlpha();
float distance = 0; float distance = 0;
if (mgr.GetPlayerState()->HasPowerUp(CPlayerState::EItemType::GravitySuit)) if (mgr.GetPlayerState()->HasPowerUp(CPlayerState::EItemType::GravitySuit)) {
distance = distance =
g_tweakGame->GetGravityWaterFogDistanceRange() * distanceFactor + g_tweakGame->GetGravityWaterFogDistanceBase(); g_tweakGame->GetGravityWaterFogDistanceRange() * distanceFactor + g_tweakGame->GetGravityWaterFogDistanceBase();
else } else {
distance = g_tweakGame->GetWaterFogDistanceRange() * distanceFactor + g_tweakGame->GetWaterFogDistanceBase(); distance = g_tweakGame->GetWaterFogDistanceRange() * distanceFactor + g_tweakGame->GetWaterFogDistanceBase();
}
return distance * x94_fogDensityFactor; return distance * x94_fogDensityFactor;
} }
@ -551,7 +580,7 @@ void CCameraManager::ResetCameras(CStateManager& mgr) {
xf.origin = mgr.GetPlayer().GetEyePosition(); xf.origin = mgr.GetPlayer().GetEyePosition();
for (CEntity* ent : mgr.GetCameraObjectList()) { for (CEntity* ent : mgr.GetCameraObjectList()) {
TCastToPtr<CGameCamera> camObj(ent); const TCastToPtr<CGameCamera> camObj(ent);
camObj->Reset(xf, mgr); camObj->Reset(xf, mgr);
} }
} }
@ -563,11 +592,13 @@ void CCameraManager::SetSpecialCameras(CFirstPersonCamera& fp, CBallCamera& ball
void CCameraManager::ProcessInput(const CFinalInput& input, CStateManager& stateMgr) { void CCameraManager::ProcessInput(const CFinalInput& input, CStateManager& stateMgr) {
for (CEntity* ent : stateMgr.GetCameraObjectList()) { for (CEntity* ent : stateMgr.GetCameraObjectList()) {
if (ent == nullptr) if (ent == nullptr) {
continue; continue;
}
auto& cam = static_cast<CGameCamera&>(*ent); auto& cam = static_cast<CGameCamera&>(*ent);
if (input.ControllerIdx() != cam.x16c_controllerIdx) if (input.ControllerIdx() != cam.x16c_controllerIdx) {
continue; continue;
}
cam.ProcessInput(input, stateMgr); cam.ProcessInput(input, stateMgr);
} }
} }
@ -578,10 +609,11 @@ void CCameraManager::RenderCameras(const CStateManager& mgr) {
} }
void CCameraManager::SetupBallCamera(CStateManager& mgr) { void CCameraManager::SetupBallCamera(CStateManager& mgr) {
if (TCastToPtr<CScriptCameraHint> hint = mgr.ObjectById(xa6_camHintId)) { if (const TCastToConstPtr<CScriptCameraHint> hint = mgr.ObjectById(xa6_camHintId)) {
if (hint->GetHint().GetBehaviourType() == CBallCamera::EBallCameraBehaviour::HintInitializePosition) { if (hint->GetHint().GetBehaviourType() == CBallCamera::EBallCameraBehaviour::HintInitializePosition) {
if ((hint->GetHint().GetOverrideFlags() & 0x20) != 0) if ((hint->GetHint().GetOverrideFlags() & 0x20) != 0) {
x80_ballCamera->TeleportCamera(hint->GetTransform(), mgr); x80_ballCamera->TeleportCamera(hint->GetTransform(), mgr);
}
AddInactiveCameraHint(xa6_camHintId, mgr); AddInactiveCameraHint(xa6_camHintId, mgr);
} else { } else {
ApplyCameraHint(*hint, mgr); ApplyCameraHint(*hint, mgr);
@ -623,45 +655,60 @@ bool CCameraManager::HasBallCameraInitialPositionHint(CStateManager& mgr) const
} }
void CCameraManager::RemoveCinemaCamera(TUniqueId uid, CStateManager& mgr) { void CCameraManager::RemoveCinemaCamera(TUniqueId uid, CStateManager& mgr) {
auto search = std::find(x4_cineCameras.begin(), x4_cineCameras.end(), uid); const auto search = std::find(x4_cineCameras.begin(), x4_cineCameras.end(), uid);
if (search != x4_cineCameras.end())
x4_cineCameras.erase(search); if (search == x4_cineCameras.end()) {
return;
}
x4_cineCameras.erase(search);
} }
void CCameraManager::DeleteCameraHint(TUniqueId id, CStateManager& mgr) { void CCameraManager::DeleteCameraHint(TUniqueId id, CStateManager& mgr) {
if (TCastToPtr<CScriptCameraHint> hint = mgr.ObjectById(id)) { const TCastToPtr<CScriptCameraHint> hint = mgr.ObjectById(id);
auto search = std::find_if(x2b0_inactiveCameraHints.begin(), x2b0_inactiveCameraHints.end(),
[id](TUniqueId tid) { return tid == id; }); if (!hint) {
if (search == x2b0_inactiveCameraHints.end()) { return;
hint->ClearIdList(); }
hint->SetInactive(true);
if (x2b0_inactiveCameraHints.size() != 64) const auto search = std::find_if(x2b0_inactiveCameraHints.begin(), x2b0_inactiveCameraHints.end(),
x2b0_inactiveCameraHints.push_back(id); [id](TUniqueId tid) { return tid == id; });
}
if (search != x2b0_inactiveCameraHints.end()) {
return;
}
hint->ClearIdList();
hint->SetInactive(true);
if (x2b0_inactiveCameraHints.size() != 64) {
x2b0_inactiveCameraHints.push_back(id);
} }
} }
void CCameraManager::AddInactiveCameraHint(TUniqueId id, CStateManager& mgr) { void CCameraManager::AddInactiveCameraHint(TUniqueId id, CStateManager& mgr) {
if (TCastToPtr<CScriptCameraHint> hint = mgr.ObjectById(id)) { if (const TCastToConstPtr<CScriptCameraHint> hint = mgr.ObjectById(id)) {
auto search = std::find_if(x2b0_inactiveCameraHints.begin(), x2b0_inactiveCameraHints.end(), const auto search = std::find_if(x2b0_inactiveCameraHints.begin(), x2b0_inactiveCameraHints.end(),
[id](TUniqueId tid) { return tid == id; }); [id](TUniqueId tid) { return tid == id; });
if (search == x2b0_inactiveCameraHints.end() && x2b0_inactiveCameraHints.size() != 64) if (search == x2b0_inactiveCameraHints.end() && x2b0_inactiveCameraHints.size() != 64) {
x2b0_inactiveCameraHints.push_back(id); x2b0_inactiveCameraHints.push_back(id);
}
} }
} }
void CCameraManager::AddActiveCameraHint(TUniqueId id, CStateManager& mgr) { void CCameraManager::AddActiveCameraHint(TUniqueId id, CStateManager& mgr) {
if (TCastToPtr<CScriptCameraHint> hint = mgr.ObjectById(id)) { if (const TCastToConstPtr<CScriptCameraHint> hint = mgr.ObjectById(id)) {
auto search = std::find_if(x334_activeCameraHints.begin(), x334_activeCameraHints.end(), const auto search = std::find_if(x334_activeCameraHints.begin(), x334_activeCameraHints.end(),
[id](TUniqueId tid) { return tid == id; }); [id](TUniqueId tid) { return tid == id; });
if (search == x334_activeCameraHints.end() && xac_cameraHints.size() != 64 && x334_activeCameraHints.size() != 64) if (search == x334_activeCameraHints.end() && xac_cameraHints.size() != 64 && x334_activeCameraHints.size() != 64) {
x334_activeCameraHints.push_back(id); x334_activeCameraHints.push_back(id);
}
} }
} }
TUniqueId CCameraManager::GetLastCineCameraId() const { TUniqueId CCameraManager::GetLastCineCameraId() const {
if (x4_cineCameras.empty()) if (x4_cineCameras.empty()) {
return kInvalidUniqueId; return kInvalidUniqueId;
}
return x4_cineCameras.back(); return x4_cineCameras.back();
} }