Add to/fromValue to simplify conversion

This commit is contained in:
Phillip Stephens 2020-09-27 22:42:43 -07:00
parent 3abd39fa5c
commit 7fb8bdc602
1 changed files with 92 additions and 3 deletions

View File

@ -75,31 +75,120 @@ public:
std::string help() const;
std::string value() const { return m_value; }
template <typename T>
bool toValue(T& value) const { return false; }
atVec2f toVec2f(bool* isValid = nullptr) const;
atVec2d toVec2d(bool* isValie = nullptr) const;
template<>
bool toValue(atVec2f& value) const {
bool isValid = false;
value = toVec2f(&isValid);
return isValid;
}
atVec2d toVec2d(bool* isValid = nullptr) const;
template<>
bool toValue(atVec2d& value) const {
bool isValid = false;
value = toVec2d(&isValid);
return isValid;
}
atVec3f toVec3f(bool* isValid = nullptr) const;
atVec3d toVec3d(bool* isValie = nullptr) const;
template<>
bool toValue(atVec3f& value) const {
bool isValid = false;
value = toVec3f(&isValid);
return isValid;
}
atVec3d toVec3d(bool* isValid = nullptr) const;
template<>
bool toValue(atVec3d& value) const {
bool isValid = false;
value = toVec3d(&isValid);
return isValid;
}
atVec4f toVec4f(bool* isValid = nullptr) const;
atVec4d toVec4d(bool* isValie = nullptr) const;
template<>
bool toValue(atVec4f& value) const {
bool isValid = false;
value = toVec4f(&isValid);
return isValid;
}
atVec4d toVec4d(bool* isValid = nullptr) const;
template<>
bool toValue(atVec4d& value) const {
bool isValid = false;
value = toVec4d(&isValid);
return isValid;
}
double toReal(bool* isValid = nullptr) const;
template<>
bool toValue(double& value) const {
bool isValid = false;
value = toReal(&isValid);
return isValid;
}
bool toBoolean(bool* isValid = nullptr) const;
template<>
bool toValue(bool& value) const {
bool isValid = false;
value = toBoolean(&isValid);
return isValid;
}
int32_t toSigned(bool* isValid = nullptr) const;
template<>
bool toValue(int32_t& value) const {
bool isValid = false;
value = toSigned(&isValid);
return isValid;
}
uint32_t toUnsigned(bool* isValid = nullptr) const;
template<>
bool toValue(uint32_t& value) const {
bool isValid = false;
value = toUnsigned(&isValid);
return isValid;
}
std::wstring toWideLiteral(bool* isValid = nullptr) const;
template<>
bool toValue(std::wstring& value) const {
bool isValid = false;
value = toWideLiteral(&isValid);
return isValid;
}
std::string toLiteral(bool* isValid = nullptr) const;
template<>
bool toValue(std::string& value) const {
bool isValid = false;
value = toLiteral(&isValid);
return isValid;
}
template <typename T>
bool fromValue(T value) {}
bool fromVec2f(const atVec2f& val);
template<> bool fromValue(const atVec2f& val) { return fromVec2f(val); }
bool fromVec2d(const atVec2d& val);
template<> bool fromValue(const atVec2d& val) { return fromVec2d(val); }
bool fromVec3f(const atVec3f& val);
template<> bool fromValue(const atVec3f& val) { return fromVec3f(val); }
bool fromVec3d(const atVec3d& val);
template<> bool fromValue(const atVec3d& val) { return fromVec3d(val); }
bool fromVec4f(const atVec4f& val);
template<> bool fromValue(const atVec4f& val) { return fromVec4f(val); }
bool fromVec4d(const atVec4d& val);
template<> bool fromValue(const atVec4d& val) { return fromVec4d(val); }
bool fromReal(double val);
template<> bool fromValue(float val) { return fromReal(val); }
template<> bool fromValue(double val) { return fromReal(val); }
bool fromBoolean(bool val);
template<> bool fromValue(bool val) { return fromBoolean(val); }
bool fromInteger(int32_t val);
template<> bool fromValue(int32_t val) { return fromInteger(val); }
bool fromInteger(uint32_t val);
template<> bool fromValue(uint32_t val) { return fromInteger(val); }
bool fromLiteral(std::string_view val);
template<> bool fromValue(std::string_view val) { return fromLiteral(val); }
bool fromLiteral(std::wstring_view val);
template<> bool fromValue(std::wstring_view val) { return fromLiteral(val); }
bool fromLiteralToType(std::string_view val);
bool fromLiteralToType(std::wstring_view val);