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CWorld: Make use of std::array where applicable
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@@ -1,5 +1,6 @@
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#pragma once
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#include <array>
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#include <memory>
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#include <string>
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#include <vector>
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@@ -123,7 +124,7 @@ private:
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std::unique_ptr<uint8_t[]> x40_loadBuf;
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u32 x44_bufSz;
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u32 x48_chainCount = 0;
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CGameArea* x4c_chainHeads[5] = {};
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std::array<CGameArea*, 5> x4c_chainHeads{};
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IObjectStore& x60_objectStore;
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IFactory& x64_resFactory;
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