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CCubeRenderer: Add Drawable logic implemented
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@@ -62,7 +62,7 @@ private:
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zeus::CPlane xb0_viewPlane{0.f, 1.f, 0.f, 0.f};
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enum class EPVSMode : u8 { Mask, PVS, PVSAndMask } xc0_pvsMode = EPVSMode::Mask;
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std::optional<CPVSVisSet> xc8_pvs;
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// bool xdc_;
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bool xdc_{};
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u32 xe0_pvsAreaIdx = UINT32_MAX;
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CTexture xe4_blackTex{ETexelFormat::RGB565, 4, 4, 1};
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u32 x14c_ = 0;
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