mirror of https://github.com/AxioDL/metaforce.git
Various character imps
This commit is contained in:
parent
fc6cb2ec33
commit
8242c3edda
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@ -6,7 +6,7 @@ namespace urde
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{
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static logvisor::Module Log("URDE::ProjectManager");
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CToken ProjectResourcePool::GetObj(char const* name)
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CToken ProjectResourcePool::GetObj(const char* name)
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{
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CToken ret = CSimplePool::GetObj(name);
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if (ret)
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@ -21,7 +21,7 @@ CToken ProjectResourcePool::GetObj(char const* name)
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return {};
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}
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CToken ProjectResourcePool::GetObj(char const* name, const CVParamTransfer& pvxfer)
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CToken ProjectResourcePool::GetObj(const char* name, const CVParamTransfer& pvxfer)
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{
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CToken ret = CSimplePool::GetObj(name, pvxfer);
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if (ret)
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@ -20,8 +20,8 @@ class ProjectResourcePool : public CSimplePool
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public:
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ProjectResourcePool(IFactory& factory, ProjectManager& parent)
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: CSimplePool(factory), m_parent(parent) {}
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CToken GetObj(char const*);
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CToken GetObj(char const*, const CVParamTransfer&);
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CToken GetObj(const char*);
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CToken GetObj(const char*, const CVParamTransfer&);
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};
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class ProjectManager
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@ -9,7 +9,7 @@ class CCallStack
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const char* x0_fileAndLineStr;
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const char* x4_typeStr;
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public:
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CCallStack(char const* fileAndLineStr, char const* typeStr)
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CCallStack(const char* fileAndLineStr, const char* typeStr)
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: x0_fileAndLineStr(fileAndLineStr), x4_typeStr(typeStr) {}
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const char* GetFileAndLineText() const {return x0_fileAndLineStr;}
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const char* GetTypeText() const {return x4_typeStr;}
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@ -30,12 +30,12 @@ CToken CSimplePool::GetObj(const SObjectTag& tag)
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return GetObj(tag, x34_paramXfer);
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}
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CToken CSimplePool::GetObj(char const* resourceName)
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CToken CSimplePool::GetObj(const char* resourceName)
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{
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return GetObj(resourceName, x34_paramXfer);
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}
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CToken CSimplePool::GetObj(char const* resourceName, const CVParamTransfer& paramXfer)
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CToken CSimplePool::GetObj(const char* resourceName, const CVParamTransfer& paramXfer)
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{
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const SObjectTag* tag = x30_factory.GetResourceIdByName(resourceName);
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if (!tag)
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@ -22,8 +22,8 @@ public:
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CSimplePool(IFactory& factory);
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CToken GetObj(const SObjectTag&, const CVParamTransfer&);
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CToken GetObj(const SObjectTag&);
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CToken GetObj(char const*);
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CToken GetObj(char const*, const CVParamTransfer&);
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CToken GetObj(const char*);
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CToken GetObj(const char*, const CVParamTransfer&);
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bool HasObject(const SObjectTag&) const;
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bool ObjectIsLive(const SObjectTag&) const;
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IFactory& GetFactory() const {return x30_factory;}
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@ -1,11 +1,28 @@
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#ifndef __PSHAG_CANIMTREEDOUBLECHILD_HPP__
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#define __PSHAG_CANIMTREEDOUBLECHILD_HPP__
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#include "CAnimTreeNode.hpp"
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namespace urde
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{
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class CAnimTreeDoubleChild
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class CAnimTreeDoubleChild : public CAnimTreeNode
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{
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public:
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void VAdvanceView(const CCharAnimTime& a);
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void VGetBoolPOIList(const CCharAnimTime& time, CBoolPOINode* listOut, u32, u32, u32) const;
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void VGetInt32POIList(const CCharAnimTime& time, CInt32POINode* listOut, u32, u32, u32) const;
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void VGetParticlePOIList(const CCharAnimTime& time, CParticlePOINode* listOut, u32, u32, u32) const;
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void VGetSoundPOIList(const CCharAnimTime& time, CSoundPOINode* listOut, u32, u32, u32) const;
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void VGetBoolPOIState(const char*) const;
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void VGetInt32POIState(const char*) const;
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void VGetParticlePOIState(const char*) const;
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void VSetPhase(float);
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SAdvancementResults VGetAdvancementResults(const CCharAnimTime& a, const CCharAnimTime& b) const;
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void Depth() const;
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void VGetContributionOfHighestInfluence() const;
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void VGetNumChildren() const;
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void VGetBestUnblendedChild() const;
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};
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}
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@ -8,6 +8,10 @@ namespace urde
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class CAnimTreeNode : public IAnimReader
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{
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std::string x4_name;
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public:
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CAnimTreeNode(const std::string& name) : x4_name(name) {}
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bool IsCAnimTreeNode() const {return true;}
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};
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}
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@ -0,0 +1,97 @@
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#include "CAnimTreeSingleChild.hpp"
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namespace urde
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{
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CAnimTreeSingleChild::CAnimTreeSingleChild(const std::weak_ptr<CAnimTreeNode>& node, const std::string& name)
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: CAnimTreeNode(name)
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{
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}
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void CAnimTreeSingleChild::VAdvanceView(const CCharAnimTime& a)
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{
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}
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void CAnimTreeSingleChild::VGetTimeRemaining() const
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{
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}
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bool CAnimTreeSingleChild::VHasOffset(const CSegId& seg) const
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{
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}
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void CAnimTreeSingleChild::VGetOffset(const CSegId& seg) const
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{
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}
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void CAnimTreeSingleChild::VGetRotation(const CSegId& seg) const
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{
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}
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void CAnimTreeSingleChild::VGetBoolPOIList(const CCharAnimTime& time,
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CBoolPOINode* listOut,
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u32, u32, u32) const
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{
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}
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void CAnimTreeSingleChild::VGetInt32POIList(const CCharAnimTime& time,
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CInt32POINode* listOut,
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u32, u32, u32) const
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{
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}
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void CAnimTreeSingleChild::VGetParticlePOIList(const CCharAnimTime& time,
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CParticlePOINode* listOut,
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u32, u32, u32) const
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{
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}
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void CAnimTreeSingleChild::VGetSoundPOIList(const CCharAnimTime& time,
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CSoundPOINode* listOut,
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u32, u32, u32) const
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{
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}
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void CAnimTreeSingleChild::VGetBoolPOIState(const char*) const
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{
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}
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void CAnimTreeSingleChild::VGetInt32POIState(const char*) const
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{
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}
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void CAnimTreeSingleChild::VGetParticlePOIState(const char*) const
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{
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}
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void CAnimTreeSingleChild::VGetSegStatementSet(const CSegIdList& list,
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CSegStatementSet& setOut) const
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{
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}
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void CAnimTreeSingleChild::VGetSegStatementSet(const CSegIdList& list,
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CSegStatementSet& setOut,
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const CCharAnimTime& time) const
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{
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}
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void CAnimTreeSingleChild::VSetPhase(float)
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{
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}
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SAdvancementResults
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CAnimTreeSingleChild::VGetAdvancementResults(const CCharAnimTime& a,
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const CCharAnimTime& b) const
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{
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}
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void CAnimTreeSingleChild::Depth() const
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{
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}
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void CAnimTreeSingleChild::VGetNumChildren() const
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{
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}
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}
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@ -1,11 +1,35 @@
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#ifndef __PSHAG_CANIMTREESINGLECHILD_HPP__
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#define __PSHAG_CANIMTREESINGLECHILD_HPP__
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#include "CAnimTreeNode.hpp"
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namespace urde
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{
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class CAnimTreeSingleChild
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class CAnimTreeSingleChild : public CAnimTreeNode
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{
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std::shared_ptr<CAnimTreeNode> x14_child;
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public:
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CAnimTreeSingleChild(const std::weak_ptr<CAnimTreeNode>& node, const std::string& name);
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void VAdvanceView(const CCharAnimTime& a);
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void VGetTimeRemaining() const;
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bool VHasOffset(const CSegId& seg) const;
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void VGetOffset(const CSegId& seg) const;
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void VGetRotation(const CSegId& seg) const;
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void VGetBoolPOIList(const CCharAnimTime& time, CBoolPOINode* listOut, u32, u32, u32) const;
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void VGetInt32POIList(const CCharAnimTime& time, CInt32POINode* listOut, u32, u32, u32) const;
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void VGetParticlePOIList(const CCharAnimTime& time, CParticlePOINode* listOut, u32, u32, u32) const;
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void VGetSoundPOIList(const CCharAnimTime& time, CSoundPOINode* listOut, u32, u32, u32) const;
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void VGetBoolPOIState(const char*) const;
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void VGetInt32POIState(const char*) const;
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void VGetParticlePOIState(const char*) const;
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void VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut) const;
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void VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut, const CCharAnimTime& time) const;
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void VSetPhase(float);
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SAdvancementResults VGetAdvancementResults(const CCharAnimTime& a, const CCharAnimTime& b) const;
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void Depth() const;
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void VGetNumChildren() const;
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};
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}
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@ -1,11 +1,16 @@
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#ifndef __PSHAG_CANIMTREETRANSITION_HPP__
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#define __PSHAG_CANIMTREETRANSITION_HPP__
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#include "RetroTypes.hpp"
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#include "CAnimTreeTweenBase.hpp"
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namespace urde
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{
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class CAnimTreeTransition
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class CAnimTreeTransition : public CAnimTreeTweenBase
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{
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public:
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static std::string CreatePrimitiveName();
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};
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}
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@ -1,10 +1,12 @@
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#ifndef __PSHAG_CANIMTREETWEENBASE_HPP__
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#define __PSHAG_CANIMTREETWEENBASE_HPP__
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#include "CAnimTreeDoubleChild.hpp"
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namespace urde
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{
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class CAnimTreeTweenBase
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class CAnimTreeTweenBase : public CAnimTreeDoubleChild
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{
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};
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@ -3,4 +3,332 @@
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namespace urde
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{
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CCharAnimTime CCharAnimTime::Infinity()
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{
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CCharAnimTime ret(1.f);
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ret.m_type = Type::Infinity;
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return ret;
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}
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bool CCharAnimTime::EqualsZero() const
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{
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if (m_type == Type::ZeroIncreasing || m_type == Type::ZeroSteady || m_type == Type::ZeroDecreasing)
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return false;
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return (m_time == 0.f);
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}
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bool CCharAnimTime::GreaterThanZero() const
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{
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if (EqualsZero())
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return false;
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return (m_time > 0.f);
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}
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bool CCharAnimTime::operator ==(const CCharAnimTime& other) const
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{
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if (m_type == Type::NonZero)
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{
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if (other.m_type == Type::NonZero)
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return m_time == other.m_time;
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return !other.EqualsZero();
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}
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if (EqualsZero())
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{
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if (other.EqualsZero())
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{
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int type = -1;
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if (m_type != Type::ZeroDecreasing)
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{
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if (m_type != Type::ZeroSteady)
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type = 1;
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else
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type = 0;
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}
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int otherType = -1;
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if (other.m_type != Type::ZeroDecreasing)
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{
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if (other.m_type != Type::ZeroSteady)
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otherType = 1;
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else
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otherType = 0;
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}
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return type == otherType;
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}
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return false;
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}
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if (other.m_type == Type::Infinity)
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return m_time * other.m_time < 0.f;
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return false;
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}
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bool CCharAnimTime::operator !=(const CCharAnimTime& other) const
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{
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return !(*this == other);
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}
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bool CCharAnimTime::operator>=(const CCharAnimTime& other)
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{
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if (*this == other)
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return true;
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return (*this > other);
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}
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bool CCharAnimTime::operator<=(const CCharAnimTime& other)
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{
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if (*this == other)
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return true;
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return (*this < other);
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}
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bool CCharAnimTime::operator >(const CCharAnimTime& other) const
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{
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return (!(*this == other) && !(*this < other));
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}
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bool CCharAnimTime::operator <(const CCharAnimTime& other) const
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{
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if (m_type == Type::NonZero)
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{
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if (other.m_type == Type::NonZero)
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return m_time < other.m_time;
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if (other.EqualsZero())
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return m_time < 0.f;
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else
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return other.m_time > 0.f;
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}
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if (EqualsZero())
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{
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if (other.EqualsZero())
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{
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int type = -1;
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if (m_type != Type::ZeroDecreasing)
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{
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if (m_type != Type::ZeroSteady)
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type = 1;
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else
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type = 0;
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}
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int otherType = -1;
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if (other.m_type != Type::ZeroDecreasing)
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{
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if (other.m_type != Type::ZeroSteady)
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otherType = 1;
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else
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otherType = 0;
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}
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return type < otherType;
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}
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if (other.m_type == Type::NonZero)
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return other.m_time > 0.f;
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return other.m_time < 0.f;
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}
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else
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{
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if (m_type == Type::Infinity)
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return m_time < 0.f && other.m_time > 0.f;
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return m_time < 0.f;
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}
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}
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CCharAnimTime& CCharAnimTime::operator*=(const CCharAnimTime& other)
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{
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*this = *this * other;
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return *this;
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}
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CCharAnimTime& CCharAnimTime::operator+=(const CCharAnimTime& other)
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{
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*this = *this + other;
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return *this;
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}
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CCharAnimTime CCharAnimTime::operator+(const CCharAnimTime& other)
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{
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if (m_type == Type::Infinity && other.m_type == Type::Infinity)
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{
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if (other.m_time != m_time)
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return CCharAnimTime();
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return *this;
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}
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else if (m_type == Type::Infinity)
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return *this;
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else if (other.m_type == Type::Infinity)
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return other;
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if (!EqualsZero() || !other.EqualsZero())
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return CCharAnimTime(m_time + other.m_time);
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int type = -1;
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if (m_type != Type::ZeroDecreasing)
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{
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if (m_type != Type::ZeroSteady)
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type = 1;
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else
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type = 0;
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}
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int otherType = -1;
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if (other.m_type != Type::ZeroDecreasing)
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{
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if (other.m_type != Type::ZeroSteady)
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otherType = 1;
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else
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otherType = 0;
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}
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type += otherType;
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otherType = std::max(-1, std::min(type, 1));
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CCharAnimTime ret;
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if (otherType == -1)
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ret.m_type = Type::ZeroDecreasing;
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else if (otherType == 0)
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ret.m_type = Type::ZeroSteady;
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else
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ret.m_type = Type::ZeroIncreasing;
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return ret;
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}
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CCharAnimTime& CCharAnimTime::operator-=(const CCharAnimTime& other)
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{
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*this = *this - other;
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return *this;
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}
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CCharAnimTime CCharAnimTime::operator-(const CCharAnimTime& other)
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{
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if (m_type == Type::Infinity && other.m_type == Type::Infinity)
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{
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if (other.m_time == m_time)
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return CCharAnimTime();
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return *this;
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}
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else if (m_type == Type::Infinity)
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return *this;
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else if (other.m_type == Type::Infinity)
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{
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CCharAnimTime ret(-other.m_time);
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ret.m_type = Type::Infinity;
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return ret;
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}
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if (!EqualsZero() || !other.EqualsZero())
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return CCharAnimTime(m_time - other.m_time);
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int type = -1;
|
||||
if (m_type != Type::ZeroDecreasing)
|
||||
{
|
||||
if (m_type != Type::ZeroSteady)
|
||||
type = 1;
|
||||
else
|
||||
type = 0;
|
||||
}
|
||||
|
||||
int otherType = -1;
|
||||
if (other.m_type != Type::ZeroDecreasing)
|
||||
{
|
||||
if (other.m_type != Type::ZeroSteady)
|
||||
otherType = 1;
|
||||
else
|
||||
otherType = 0;
|
||||
}
|
||||
|
||||
CCharAnimTime ret;
|
||||
type -= otherType;
|
||||
if (type == -1)
|
||||
ret.m_type = Type::ZeroDecreasing;
|
||||
else if (type == 0)
|
||||
ret.m_type = Type::ZeroSteady;
|
||||
else
|
||||
ret.m_type = Type::ZeroIncreasing;
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
CCharAnimTime CCharAnimTime::operator*(const CCharAnimTime& other)
|
||||
{
|
||||
if (m_type == Type::Infinity && other.m_type == Type::Infinity)
|
||||
{
|
||||
if (other.m_time != m_time)
|
||||
return CCharAnimTime();
|
||||
return *this;
|
||||
}
|
||||
else if (m_type == Type::Infinity)
|
||||
return *this;
|
||||
else if (other.m_type == Type::Infinity)
|
||||
return other;
|
||||
|
||||
if (!EqualsZero() || !other.EqualsZero())
|
||||
return CCharAnimTime(m_time * other.m_time);
|
||||
|
||||
int type = -1;
|
||||
if (m_type != Type::ZeroDecreasing)
|
||||
{
|
||||
if (m_type != Type::ZeroSteady)
|
||||
type = 1;
|
||||
else
|
||||
type = 0;
|
||||
}
|
||||
|
||||
int otherType = -1;
|
||||
if (other.m_type != Type::ZeroDecreasing)
|
||||
{
|
||||
if (other.m_type != Type::ZeroSteady)
|
||||
otherType = 1;
|
||||
else
|
||||
otherType = 0;
|
||||
}
|
||||
|
||||
type += otherType;
|
||||
otherType = std::max(-1, std::min(type, 1));
|
||||
|
||||
CCharAnimTime ret;
|
||||
if (otherType == -1)
|
||||
ret.m_type = Type::ZeroDecreasing;
|
||||
else if (otherType == 0)
|
||||
ret.m_type = Type::ZeroSteady;
|
||||
else
|
||||
ret.m_type = Type::ZeroIncreasing;
|
||||
return ret;
|
||||
}
|
||||
|
||||
CCharAnimTime CCharAnimTime::operator*(const float& other)
|
||||
{
|
||||
CCharAnimTime ret;
|
||||
if (other == 0.f)
|
||||
return ret;
|
||||
|
||||
if (!EqualsZero())
|
||||
return CCharAnimTime(m_time * other);
|
||||
|
||||
if (other > 0.f)
|
||||
return *this;
|
||||
else if (other == 0.f)
|
||||
return ret;
|
||||
|
||||
ret.m_type = m_type;
|
||||
return ret;
|
||||
}
|
||||
|
||||
float CCharAnimTime::operator/(const CCharAnimTime& other)
|
||||
{
|
||||
if (other.EqualsZero())
|
||||
return 0.f;
|
||||
|
||||
return m_time / other.m_time;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -1,205 +1,47 @@
|
|||
#ifndef __PSHAG_CCHARANIMTIME_HPP__
|
||||
#define __PSHAG_CCHARANIMTIME_HPP__
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
||||
class CCharAnimTime
|
||||
{
|
||||
float m_time = 0.f;
|
||||
int m_unk = 2; // enum?
|
||||
enum class Type
|
||||
{
|
||||
NonZero,
|
||||
ZeroIncreasing,
|
||||
ZeroSteady,
|
||||
ZeroDecreasing,
|
||||
Infinity
|
||||
} m_type = Type::ZeroSteady;
|
||||
public:
|
||||
CCharAnimTime() = default;
|
||||
CCharAnimTime(float time)
|
||||
: m_time(time),
|
||||
m_unk(m_time != 0.f ? 0 : 2)
|
||||
{
|
||||
}
|
||||
m_type(m_time != 0.f ? Type::NonZero : Type::ZeroSteady) {}
|
||||
|
||||
bool EqualsZero() const
|
||||
{
|
||||
if (m_unk == 1 || m_unk == 2 || m_unk == 3)
|
||||
return false;
|
||||
static CCharAnimTime Infinity();
|
||||
operator float() const {return m_time;}
|
||||
|
||||
return (m_time == 0.f);
|
||||
}
|
||||
|
||||
bool GreaterThanZero() const
|
||||
{
|
||||
if (EqualsZero())
|
||||
return false;
|
||||
return (m_time > 0.f);
|
||||
}
|
||||
#if 1
|
||||
bool operator ==(const CCharAnimTime& other) const
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
bool operator !=(const CCharAnimTime& other) const
|
||||
{
|
||||
return !(*this == other);
|
||||
}
|
||||
|
||||
bool operator>=(const CCharAnimTime& other)
|
||||
{
|
||||
if (*this == other)
|
||||
return true;
|
||||
|
||||
return (*this > other);
|
||||
}
|
||||
|
||||
bool operator<=(const CCharAnimTime& other)
|
||||
{
|
||||
if (*this == other)
|
||||
return true;
|
||||
|
||||
return (*this < other);
|
||||
}
|
||||
|
||||
bool operator >(const CCharAnimTime& other) const
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
bool operator <(const CCharAnimTime& other) const
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
CCharAnimTime& operator*=(const CCharAnimTime& other)
|
||||
{
|
||||
*this = *this * other;
|
||||
return *this;
|
||||
}
|
||||
|
||||
CCharAnimTime& operator+=(const CCharAnimTime& other)
|
||||
{
|
||||
*this = *this + other;
|
||||
return *this;
|
||||
}
|
||||
|
||||
CCharAnimTime operator+(const CCharAnimTime& other)
|
||||
{
|
||||
if (m_unk == 4 && other.m_unk == 4)
|
||||
{
|
||||
if (other.m_time != m_time)
|
||||
return CCharAnimTime();
|
||||
return *this;
|
||||
}
|
||||
else if (m_unk == 4)
|
||||
return *this;
|
||||
else if (other.m_unk == 4)
|
||||
return other;
|
||||
|
||||
if (!EqualsZero() || !other.EqualsZero())
|
||||
return CCharAnimTime(m_time + other.m_time);
|
||||
|
||||
int type = -1;
|
||||
if (m_unk != 3)
|
||||
{
|
||||
if (m_unk != 2)
|
||||
type = 1;
|
||||
else
|
||||
type = 0;
|
||||
}
|
||||
|
||||
int otherType = -1;
|
||||
if (other.m_unk != 3)
|
||||
{
|
||||
if (other.m_unk != 2)
|
||||
otherType = 1;
|
||||
else
|
||||
otherType = 0;
|
||||
}
|
||||
|
||||
type += otherType;
|
||||
if (type < 1)
|
||||
otherType = 1;
|
||||
else
|
||||
otherType = type;
|
||||
|
||||
if (otherType < -1)
|
||||
otherType = -1;
|
||||
|
||||
CCharAnimTime ret;
|
||||
if (otherType == -1)
|
||||
ret.m_unk = 3;
|
||||
else if (otherType == 0)
|
||||
ret.m_unk = 2;
|
||||
else
|
||||
ret.m_unk = 1;
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
CCharAnimTime operator*(const CCharAnimTime& other)
|
||||
{
|
||||
if (m_unk == 4 && other.m_unk == 4)
|
||||
{
|
||||
if (other.m_time != m_time)
|
||||
return CCharAnimTime();
|
||||
return *this;
|
||||
}
|
||||
else if (m_unk == 4)
|
||||
return *this;
|
||||
else if (other.m_unk == 4)
|
||||
return other;
|
||||
|
||||
if (!EqualsZero() || !other.EqualsZero())
|
||||
return CCharAnimTime(m_time * other.m_time);
|
||||
|
||||
int type = -1;
|
||||
if (m_unk != 3)
|
||||
{
|
||||
if (m_unk != 2)
|
||||
type = 1;
|
||||
else
|
||||
type = 0;
|
||||
}
|
||||
|
||||
int otherType = -1;
|
||||
if (other.m_unk != 3)
|
||||
{
|
||||
if (other.m_unk != 2)
|
||||
otherType = 1;
|
||||
else
|
||||
otherType = 0;
|
||||
}
|
||||
|
||||
type += otherType;
|
||||
if (type < 1)
|
||||
otherType = 1;
|
||||
else
|
||||
otherType = type;
|
||||
|
||||
if (otherType < -1)
|
||||
otherType = -1;
|
||||
|
||||
CCharAnimTime ret;
|
||||
if (otherType == -1)
|
||||
ret.m_unk = 3;
|
||||
else if (otherType == 0)
|
||||
ret.m_unk = 2;
|
||||
else
|
||||
ret.m_unk = 1;
|
||||
return ret;
|
||||
}
|
||||
|
||||
CCharAnimTime operator*(const float& other)
|
||||
{
|
||||
return CCharAnimTime();
|
||||
}
|
||||
|
||||
float operator/(const CCharAnimTime& other)
|
||||
{
|
||||
if (other.EqualsZero())
|
||||
return 0.f;
|
||||
|
||||
return m_time / other.m_time;
|
||||
}
|
||||
|
||||
#endif
|
||||
bool EqualsZero() const;
|
||||
bool GreaterThanZero() const;
|
||||
bool operator ==(const CCharAnimTime& other) const;
|
||||
bool operator !=(const CCharAnimTime& other) const;
|
||||
bool operator>=(const CCharAnimTime& other);
|
||||
bool operator<=(const CCharAnimTime& other);
|
||||
bool operator >(const CCharAnimTime& other) const;
|
||||
bool operator <(const CCharAnimTime& other) const;
|
||||
CCharAnimTime& operator*=(const CCharAnimTime& other);
|
||||
CCharAnimTime& operator+=(const CCharAnimTime& other);
|
||||
CCharAnimTime operator+(const CCharAnimTime& other);
|
||||
CCharAnimTime& operator-=(const CCharAnimTime& other);
|
||||
CCharAnimTime operator-(const CCharAnimTime& other);
|
||||
CCharAnimTime operator*(const CCharAnimTime& other);
|
||||
CCharAnimTime operator*(const float& other);
|
||||
float operator/(const CCharAnimTime& other);
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -53,4 +53,5 @@ add_library(RuntimeCommonCharacter
|
|||
IAnimReader.hpp IAnimReader.cpp
|
||||
CPrimitive.hpp CPrimitive.cpp
|
||||
CHalfTransition.hpp CHalfTransition.cpp
|
||||
CTimeScaleFunctions.hpp CTimeScaleFunctions.cpp
|
||||
CBodyState.hpp)
|
||||
|
|
|
@ -1,10 +1,15 @@
|
|||
#include "CMetaAnimBlend.hpp"
|
||||
#include "CMetaAnimFactory.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
||||
CMetaAnimBlend::CMetaAnimBlend(CInputStream& in)
|
||||
{
|
||||
x4_animA = CMetaAnimFactory::CreateMetaAnim(in);
|
||||
x8_animB = CMetaAnimFactory::CreateMetaAnim(in);
|
||||
xc_blend = in.readFloatBig();
|
||||
x10_ = in.readBool();
|
||||
}
|
||||
|
||||
std::shared_ptr<CAnimTreeNode>
|
||||
|
|
|
@ -9,6 +9,10 @@ namespace urde
|
|||
|
||||
class CMetaAnimBlend : public IMetaAnim
|
||||
{
|
||||
std::shared_ptr<IMetaAnim> x4_animA;
|
||||
std::shared_ptr<IMetaAnim> x8_animB;
|
||||
float xc_blend;
|
||||
bool x10_;
|
||||
public:
|
||||
CMetaAnimBlend(CInputStream& in);
|
||||
EMetaAnimType GetType() const {return EMetaAnimType::Blend;}
|
||||
|
|
|
@ -1,10 +1,15 @@
|
|||
#include "CMetaAnimPhaseBlend.hpp"
|
||||
#include "CMetaAnimFactory.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
||||
CMetaAnimPhaseBlend::CMetaAnimPhaseBlend(CInputStream& in)
|
||||
{
|
||||
x4_animA = CMetaAnimFactory::CreateMetaAnim(in);
|
||||
x8_animB = CMetaAnimFactory::CreateMetaAnim(in);
|
||||
xc_blend = in.readFloatBig();
|
||||
x10_ = in.readBool();
|
||||
}
|
||||
|
||||
std::shared_ptr<CAnimTreeNode>
|
||||
|
|
|
@ -9,6 +9,10 @@ namespace urde
|
|||
|
||||
class CMetaAnimPhaseBlend : public IMetaAnim
|
||||
{
|
||||
std::shared_ptr<IMetaAnim> x4_animA;
|
||||
std::shared_ptr<IMetaAnim> x8_animB;
|
||||
float xc_blend;
|
||||
bool x10_;
|
||||
public:
|
||||
CMetaAnimPhaseBlend(CInputStream& in);
|
||||
EMetaAnimType GetType() const {return EMetaAnimType::PhaseBlend;}
|
||||
|
|
|
@ -4,8 +4,7 @@ namespace urde
|
|||
{
|
||||
|
||||
CMetaAnimPlay::CMetaAnimPlay(CInputStream& in)
|
||||
{
|
||||
}
|
||||
: x4_primitive(in), x1c_(in.readFloatBig()), x20_(in.readUint32Big()) {}
|
||||
|
||||
std::shared_ptr<CAnimTreeNode>
|
||||
CMetaAnimPlay::GetAnimationTree(const CAnimSysContext& animSys,
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
#define __PSHAG_CMETAANIMPLAY_HPP__
|
||||
|
||||
#include "IMetaAnim.hpp"
|
||||
#include "CPrimitive.hpp"
|
||||
#include "IOStreams.hpp"
|
||||
|
||||
namespace urde
|
||||
|
@ -9,6 +10,9 @@ namespace urde
|
|||
|
||||
class CMetaAnimPlay : public IMetaAnim
|
||||
{
|
||||
CPrimitive x4_primitive;
|
||||
float x1c_;
|
||||
u32 x20_;
|
||||
public:
|
||||
CMetaAnimPlay(CInputStream& in);
|
||||
EMetaAnimType GetType() const {return EMetaAnimType::Primitive;}
|
||||
|
|
|
@ -1,12 +1,27 @@
|
|||
#include "CMetaAnimRandom.hpp"
|
||||
#include "CMetaAnimFactory.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
||||
CMetaAnimRandom::CMetaAnimRandom(CInputStream& in)
|
||||
CMetaAnimRandom::RandomData CMetaAnimRandom::CreateRandomData(CInputStream& in)
|
||||
{
|
||||
CMetaAnimRandom::RandomData ret;
|
||||
u32 randCount = in.readUint32Big();
|
||||
ret.reserve(randCount);
|
||||
|
||||
for (u32 i=0 ; i<randCount ; ++i)
|
||||
{
|
||||
std::shared_ptr<IMetaAnim> metaAnim = CMetaAnimFactory::CreateMetaAnim(in);
|
||||
ret.emplace_back(std::move(metaAnim), in.readUint32Big());
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
CMetaAnimRandom::CMetaAnimRandom(CInputStream& in)
|
||||
: x4_randomData(CreateRandomData(in)) {}
|
||||
|
||||
std::shared_ptr<CAnimTreeNode>
|
||||
CMetaAnimRandom::GetAnimationTree(const CAnimSysContext& animSys,
|
||||
const CMetaAnimTreeBuildOrders& orders) const
|
||||
|
|
|
@ -9,6 +9,9 @@ namespace urde
|
|||
|
||||
class CMetaAnimRandom : public IMetaAnim
|
||||
{
|
||||
using RandomData = std::vector<std::pair<std::shared_ptr<IMetaAnim>, u32>>;
|
||||
RandomData x4_randomData;
|
||||
static RandomData CreateRandomData(CInputStream& in);
|
||||
public:
|
||||
CMetaAnimRandom(CInputStream& in);
|
||||
EMetaAnimType GetType() const {return EMetaAnimType::Random;}
|
||||
|
|
|
@ -1,12 +1,24 @@
|
|||
#include "CMetaAnimSequence.hpp"
|
||||
#include "CMetaAnimFactory.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
||||
CMetaAnimSequence::CMetaAnimSequence(CInputStream& in)
|
||||
std::vector<std::shared_ptr<IMetaAnim>> CMetaAnimSequence::CreateSequence(CInputStream& in)
|
||||
{
|
||||
std::vector<std::shared_ptr<IMetaAnim>> ret;
|
||||
u32 seqCount = in.readUint32Big();
|
||||
ret.reserve(seqCount);
|
||||
|
||||
for (u32 i=0 ; i<seqCount ; ++i)
|
||||
ret.push_back(std::move(CMetaAnimFactory::CreateMetaAnim(in)));
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
CMetaAnimSequence::CMetaAnimSequence(CInputStream& in)
|
||||
: x4_sequence(CreateSequence(in)) {}
|
||||
|
||||
std::shared_ptr<CAnimTreeNode>
|
||||
CMetaAnimSequence::GetAnimationTree(const CAnimSysContext& animSys,
|
||||
const CMetaAnimTreeBuildOrders& orders) const
|
||||
|
|
|
@ -9,6 +9,8 @@ namespace urde
|
|||
|
||||
class CMetaAnimSequence : public IMetaAnim
|
||||
{
|
||||
std::vector<std::shared_ptr<IMetaAnim>> x4_sequence;
|
||||
std::vector<std::shared_ptr<IMetaAnim>> CreateSequence(CInputStream& in);
|
||||
public:
|
||||
CMetaAnimSequence(CInputStream& in);
|
||||
EMetaAnimType GetType() const {return EMetaAnimType::Sequence;}
|
||||
|
|
|
@ -20,7 +20,7 @@ std::shared_ptr<IMetaTrans> CMetaTransFactory::CreateMetaTrans(CInputStream& in)
|
|||
case EMetaTransType::PhaseTrans:
|
||||
return std::make_shared<CMetaTransPhaseTrans>(in);
|
||||
case EMetaTransType::Snap:
|
||||
return std::make_shared<CMetaTransSnap>(in);
|
||||
return std::make_shared<CMetaTransSnap>();
|
||||
default: break;
|
||||
}
|
||||
|
||||
|
|
|
@ -1,11 +1,11 @@
|
|||
#include "CMetaTransMetaAnim.hpp"
|
||||
#include "CMetaAnimFactory.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
||||
CMetaTransMetaAnim::CMetaTransMetaAnim(CInputStream& in)
|
||||
{
|
||||
}
|
||||
: x4_metaAnim(CMetaAnimFactory::CreateMetaAnim(in)) {}
|
||||
|
||||
std::shared_ptr<CAnimTreeNode>
|
||||
CMetaTransMetaAnim::VGetTransitionTree(const std::weak_ptr<CAnimTreeNode>& a,
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
#define __PSHAG_CMETATRANSMETAANIM_HPP__
|
||||
|
||||
#include "IMetaTrans.hpp"
|
||||
#include "IMetaAnim.hpp"
|
||||
#include "IOStreams.hpp"
|
||||
|
||||
namespace urde
|
||||
|
@ -9,6 +10,7 @@ namespace urde
|
|||
|
||||
class CMetaTransMetaAnim : public IMetaTrans
|
||||
{
|
||||
std::shared_ptr<IMetaAnim> x4_metaAnim;
|
||||
public:
|
||||
CMetaTransMetaAnim(CInputStream& in);
|
||||
EMetaTransType GetType() const {return EMetaTransType::MetaAnim;}
|
||||
|
|
|
@ -5,6 +5,11 @@ namespace urde
|
|||
|
||||
CMetaTransPhaseTrans::CMetaTransPhaseTrans(CInputStream& in)
|
||||
{
|
||||
x4_ = in.readFloatBig();
|
||||
x8_ = in.readUint32Big();
|
||||
xc_ = in.readBool();
|
||||
xd_ = in.readBool();
|
||||
x10_ = in.readUint32Big();
|
||||
}
|
||||
|
||||
std::shared_ptr<CAnimTreeNode>
|
||||
|
|
|
@ -9,6 +9,11 @@ namespace urde
|
|||
|
||||
class CMetaTransPhaseTrans : public IMetaTrans
|
||||
{
|
||||
float x4_;
|
||||
u32 x8_;
|
||||
bool xc_;
|
||||
bool xd_;
|
||||
u32 x10_;
|
||||
public:
|
||||
CMetaTransPhaseTrans(CInputStream& in);
|
||||
EMetaTransType GetType() const {return EMetaTransType::PhaseTrans;}
|
||||
|
|
|
@ -3,15 +3,12 @@
|
|||
namespace urde
|
||||
{
|
||||
|
||||
CMetaTransSnap::CMetaTransSnap(CInputStream& in)
|
||||
{
|
||||
}
|
||||
|
||||
std::shared_ptr<CAnimTreeNode>
|
||||
CMetaTransSnap::VGetTransitionTree(const std::weak_ptr<CAnimTreeNode>& a,
|
||||
const std::weak_ptr<CAnimTreeNode>& b,
|
||||
const CAnimSysContext& animSys) const
|
||||
{
|
||||
return b.lock();
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -10,7 +10,6 @@ namespace urde
|
|||
class CMetaTransSnap : public IMetaTrans
|
||||
{
|
||||
public:
|
||||
CMetaTransSnap(CInputStream& in);
|
||||
EMetaTransType GetType() const {return EMetaTransType::Snap;}
|
||||
|
||||
std::shared_ptr<CAnimTreeNode> VGetTransitionTree(const std::weak_ptr<CAnimTreeNode>& a,
|
||||
|
|
|
@ -1,10 +1,16 @@
|
|||
#include "CMetaTransTrans.hpp"
|
||||
#include "CAnimTreeTransition.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
||||
CMetaTransTrans::CMetaTransTrans(CInputStream& in)
|
||||
{
|
||||
x4_ = in.readFloatBig();
|
||||
x8_ = in.readUint32Big();
|
||||
xc_ = in.readBool();
|
||||
xd_ = in.readBool();
|
||||
x10_ = in.readUint32Big();
|
||||
}
|
||||
|
||||
std::shared_ptr<CAnimTreeNode>
|
||||
|
@ -12,6 +18,7 @@ CMetaTransTrans::VGetTransitionTree(const std::weak_ptr<CAnimTreeNode>& a,
|
|||
const std::weak_ptr<CAnimTreeNode>& b,
|
||||
const CAnimSysContext& animSys) const
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -9,6 +9,11 @@ namespace urde
|
|||
|
||||
class CMetaTransTrans : public IMetaTrans
|
||||
{
|
||||
float x4_;
|
||||
u32 x8_;
|
||||
bool xc_;
|
||||
bool xd_;
|
||||
u32 x10_;
|
||||
public:
|
||||
CMetaTransTrans(CInputStream& in);
|
||||
EMetaTransType GetType() const {return EMetaTransType::Trans;}
|
||||
|
|
|
@ -0,0 +1,13 @@
|
|||
#include "CPrimitive.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
||||
CPrimitive::CPrimitive(CInputStream& in)
|
||||
{
|
||||
x0_animId = in.readUint32Big();
|
||||
x4_animIdx = in.readUint32Big();
|
||||
x8_animName = in.readString();
|
||||
}
|
||||
|
||||
}
|
|
@ -1,11 +1,18 @@
|
|||
#ifndef __PSHAG_CPRIMITIVE_HPP__
|
||||
#define __PSHAG_CPRIMITIVE_HPP__
|
||||
|
||||
#include "IOStreams.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
||||
class CPrimitive
|
||||
{
|
||||
TResId x0_animId;
|
||||
u32 x4_animIdx;
|
||||
std::string x8_animName;
|
||||
public:
|
||||
CPrimitive(CInputStream& in);
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
@ -0,0 +1,80 @@
|
|||
#include "CTimeScaleFunctions.hpp"
|
||||
#include "CCharAnimTime.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
||||
std::shared_ptr<IVaryingAnimationTimeScale> IVaryingAnimationTimeScale::Clone() const
|
||||
{
|
||||
return VClone();
|
||||
}
|
||||
|
||||
void CConstantAnimationTimeScale::VTimeScaleIntegral(const float&, const float&) const
|
||||
{
|
||||
}
|
||||
|
||||
void CConstantAnimationTimeScale::VFindUpperLimit(const float&, const float&) const
|
||||
{
|
||||
}
|
||||
|
||||
std::shared_ptr<IVaryingAnimationTimeScale> CConstantAnimationTimeScale::VClone() const
|
||||
{
|
||||
}
|
||||
|
||||
std::shared_ptr<IVaryingAnimationTimeScale>
|
||||
CConstantAnimationTimeScale::VGetFunctionMirrored(const float&) const
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void CLinearAnimationTimeScale::VTimeScaleIntegral(const float&, const float&) const
|
||||
{
|
||||
}
|
||||
|
||||
void CLinearAnimationTimeScale::TimeScaleIntegralWithSortedLimits(const CFunctionDescription& desc,
|
||||
const float&, const float&)
|
||||
{
|
||||
}
|
||||
|
||||
void CLinearAnimationTimeScale::VFindUpperLimit(const float&, const float&) const
|
||||
{
|
||||
}
|
||||
|
||||
void CLinearAnimationTimeScale::FindUpperLimitFromRoot(const CFunctionDescription& desc,
|
||||
const float&, const float&)
|
||||
{
|
||||
}
|
||||
|
||||
std::shared_ptr<IVaryingAnimationTimeScale> CLinearAnimationTimeScale::VClone() const
|
||||
{
|
||||
CCharAnimTime timeA(x10_);
|
||||
CCharAnimTime timeB(xc_);
|
||||
|
||||
CLinearAnimationTimeScale* ret = new CLinearAnimationTimeScale();
|
||||
float f30 = x4_ * xc_ + x8_;
|
||||
ret->x4_ = (x4_ * x10_ + x8_ - f30) / timeB;
|
||||
ret->x8_ = -((x4_ * x10_ + x8_ - f30) / (timeA - timeB) * timeB - f30);
|
||||
ret->xc_ = timeB;
|
||||
ret->x10_ = timeA;
|
||||
|
||||
return std::shared_ptr<IVaryingAnimationTimeScale>(ret);
|
||||
}
|
||||
|
||||
std::shared_ptr<IVaryingAnimationTimeScale>
|
||||
CLinearAnimationTimeScale::VGetFunctionMirrored(const float& parm) const
|
||||
{
|
||||
float f27 = -(x4_ * parm * 2.f - x8_);
|
||||
float f31 = -x4_ * parm * 2.f - x10_ + f27;
|
||||
CCharAnimTime timeA(2.f * parm - xc_);
|
||||
CCharAnimTime timeB(2.f * parm - x10_);
|
||||
|
||||
CLinearAnimationTimeScale* ret = new CLinearAnimationTimeScale();
|
||||
ret->x4_ = (-x4_ * 2.f * parm - xc_ + f27 - f31) / (timeA - timeB);
|
||||
ret->x8_ = -(((-x4_ * 2.f * parm - xc_ + f27 - f31) / (timeA - timeB)) * timeB - f31);
|
||||
ret->xc_ = timeB;
|
||||
ret->x10_ = timeA;
|
||||
|
||||
return std::shared_ptr<IVaryingAnimationTimeScale>(ret);
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,59 @@
|
|||
#ifndef __PSHAG_CTIMESCALEFUNCTIONS_HPP__
|
||||
#define __PSHAG_CTIMESCALEFUNCTIONS_HPP__
|
||||
|
||||
#include "RetroTypes.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
||||
enum class EVaryingAnimationTimeScaleType
|
||||
{
|
||||
Constant,
|
||||
Linear
|
||||
};
|
||||
|
||||
class IVaryingAnimationTimeScale
|
||||
{
|
||||
public:
|
||||
virtual ~IVaryingAnimationTimeScale() = default;
|
||||
virtual EVaryingAnimationTimeScaleType GetType() const=0;
|
||||
virtual void VTimeScaleIntegral(const float&, const float&) const=0;
|
||||
virtual void VFindUpperLimit(const float&, const float&) const=0;
|
||||
virtual std::shared_ptr<IVaryingAnimationTimeScale> VClone() const=0;
|
||||
virtual std::shared_ptr<IVaryingAnimationTimeScale> VGetFunctionMirrored(const float&) const=0;
|
||||
std::shared_ptr<IVaryingAnimationTimeScale> Clone() const;
|
||||
};
|
||||
|
||||
class CConstantAnimationTimeScale : public IVaryingAnimationTimeScale
|
||||
{
|
||||
public:
|
||||
EVaryingAnimationTimeScaleType GetType() const {return EVaryingAnimationTimeScaleType::Constant;}
|
||||
void VTimeScaleIntegral(const float&, const float&) const;
|
||||
void VFindUpperLimit(const float&, const float&) const;
|
||||
std::shared_ptr<IVaryingAnimationTimeScale> VClone() const;
|
||||
std::shared_ptr<IVaryingAnimationTimeScale> VGetFunctionMirrored(const float&) const;
|
||||
};
|
||||
|
||||
class CLinearAnimationTimeScale : public IVaryingAnimationTimeScale
|
||||
{
|
||||
float x4_;
|
||||
float x8_;
|
||||
float xc_;
|
||||
float x10_;
|
||||
public:
|
||||
struct CFunctionDescription
|
||||
{
|
||||
};
|
||||
|
||||
EVaryingAnimationTimeScaleType GetType() const {return EVaryingAnimationTimeScaleType::Linear;}
|
||||
void VTimeScaleIntegral(const float&, const float&) const;
|
||||
void TimeScaleIntegralWithSortedLimits(const CFunctionDescription& desc, const float&, const float&);
|
||||
void VFindUpperLimit(const float&, const float&) const;
|
||||
void FindUpperLimitFromRoot(const CFunctionDescription& desc, const float&, const float&);
|
||||
std::shared_ptr<IVaryingAnimationTimeScale> VClone() const;
|
||||
std::shared_ptr<IVaryingAnimationTimeScale> VGetFunctionMirrored(const float&) const;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif // __PSHAG_CTIMESCALEFUNCTIONS_HPP__
|
|
@ -0,0 +1,14 @@
|
|||
#include "IAnimReader.hpp"
|
||||
#include "CCharAnimTime.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
||||
SAdvancementResults IAnimReader::VGetAdvancementResults(const CCharAnimTime& a, const CCharAnimTime& b) const
|
||||
{
|
||||
SAdvancementResults ret;
|
||||
ret.x0_animTime = a;
|
||||
return ret;
|
||||
}
|
||||
|
||||
}
|
|
@ -1,11 +1,56 @@
|
|||
#ifndef __PSHAG_IANIMREADER_HPP__
|
||||
#define __PSHAG_IANIMREADER_HPP__
|
||||
|
||||
#include "RetroTypes.hpp"
|
||||
#include "CCharAnimTime.hpp"
|
||||
#include "zeus/CVector3f.hpp"
|
||||
#include "zeus/CQuaternion.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
class CSegId;
|
||||
class CBoolPOINode;
|
||||
class CInt32POINode;
|
||||
class CParticlePOINode;
|
||||
class CSoundPOINode;
|
||||
class CSegIdList;
|
||||
class CSegStatementSet;
|
||||
|
||||
struct SAdvancementResults
|
||||
{
|
||||
CCharAnimTime x0_animTime;
|
||||
zeus::CVector3f x8_posDelta;
|
||||
zeus::CQuaternion x14_rotDelta;
|
||||
};
|
||||
|
||||
class IAnimReader
|
||||
{
|
||||
public:
|
||||
virtual ~IAnimReader() = default;
|
||||
virtual bool IsCAnimTreeNode() const {return false;}
|
||||
virtual void VAdvanceView(const CCharAnimTime& a)=0;
|
||||
virtual void VGetTimeRemaining() const=0;
|
||||
virtual void VGetSteadyStateAnimInfo() const=0;
|
||||
virtual bool VHasOffset(const CSegId& seg) const=0;
|
||||
virtual void VGetOffset(const CSegId& seg) const=0;
|
||||
virtual void VGetRotation(const CSegId& seg) const=0;
|
||||
virtual void VGetBoolPOIList(const CCharAnimTime& time, CBoolPOINode* listOut, u32, u32, u32) const=0;
|
||||
virtual void VGetInt32POIList(const CCharAnimTime& time, CInt32POINode* listOut, u32, u32, u32) const=0;
|
||||
virtual void VGetParticlePOIList(const CCharAnimTime& time, CParticlePOINode* listOut, u32, u32, u32) const=0;
|
||||
virtual void VGetSoundPOIList(const CCharAnimTime& time, CSoundPOINode* listOut, u32, u32, u32) const=0;
|
||||
virtual void VGetBoolPOIState(const char*) const=0;
|
||||
virtual void VGetInt32POIState(const char*) const=0;
|
||||
virtual void VGetParticlePOIState(const char*) const=0;
|
||||
virtual void VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut) const=0;
|
||||
virtual void VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut, const CCharAnimTime& time) const=0;
|
||||
virtual void VClone() const=0;
|
||||
virtual std::unique_ptr<IAnimReader> VSimplified() {return {};}
|
||||
virtual void VSetPhase(float)=0;
|
||||
virtual SAdvancementResults VGetAdvancementResults(const CCharAnimTime& a, const CCharAnimTime& b) const;
|
||||
virtual void Depth() const=0;
|
||||
virtual void VGetContributionOfHighestInfluence() const=0;
|
||||
virtual void VGetNumChildren() const=0;
|
||||
virtual void VGetBestUnblendedChild() const=0;
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
@ -13,7 +13,7 @@ enum class EMetaTransType
|
|||
MetaAnim,
|
||||
Trans,
|
||||
PhaseTrans,
|
||||
Snap,
|
||||
Snap
|
||||
};
|
||||
|
||||
class IMetaTrans
|
||||
|
|
|
@ -13,8 +13,8 @@ class IObjectStore
|
|||
public:
|
||||
virtual CToken GetObj(const SObjectTag&, const CVParamTransfer&)=0;
|
||||
virtual CToken GetObj(const SObjectTag&)=0;
|
||||
virtual CToken GetObj(char const*)=0;
|
||||
virtual CToken GetObj(char const*, const CVParamTransfer&)=0;
|
||||
virtual CToken GetObj(const char*)=0;
|
||||
virtual CToken GetObj(const char*, const CVParamTransfer&)=0;
|
||||
virtual bool HasObject(const SObjectTag&) const=0;
|
||||
virtual bool ObjectIsLive(const SObjectTag&) const=0;
|
||||
virtual IFactory& GetFactory() const=0;
|
||||
|
|
Loading…
Reference in New Issue