mirror of https://github.com/AxioDL/metaforce.git
Rename `warpto` command to simply `warp` to match command line argument
This commit is contained in:
parent
6ead37804b
commit
825acbaa0d
|
@ -496,7 +496,7 @@ void CMain::ListWorlds(hecl::Console* con, const std::vector<std::string>&) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void CMain::WarpTo(hecl::Console* con, const std::vector<std::string>& args) {
|
void CMain::Warp(hecl::Console* con, const std::vector<std::string>& args) {
|
||||||
if (!g_StateManager)
|
if (!g_StateManager)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
@ -659,8 +659,8 @@ void CMain::Init(const hecl::Runtime::FileStoreManager& storeMgr, hecl::CVarMana
|
||||||
m_console->registerCommand("ListWorlds"sv, "Lists loaded worlds"sv, ""sv,
|
m_console->registerCommand("ListWorlds"sv, "Lists loaded worlds"sv, ""sv,
|
||||||
std::bind(&CMain::ListWorlds, this, std::placeholders::_1, std::placeholders::_2),
|
std::bind(&CMain::ListWorlds, this, std::placeholders::_1, std::placeholders::_2),
|
||||||
hecl::SConsoleCommand::ECommandFlags::Normal);
|
hecl::SConsoleCommand::ECommandFlags::Normal);
|
||||||
m_console->registerCommand("WarpTo"sv, "Warps to a given area and world"sv, "[worldname] areaId"sv,
|
m_console->registerCommand("Warp"sv, "Warps to a given area and world"sv, "[worldname] areaId"sv,
|
||||||
std::bind(&CMain::WarpTo, this, std::placeholders::_1, std::placeholders::_2),
|
std::bind(&CMain::Warp, this, std::placeholders::_1, std::placeholders::_2),
|
||||||
hecl::SConsoleCommand::ECommandFlags::Normal);
|
hecl::SConsoleCommand::ECommandFlags::Normal);
|
||||||
|
|
||||||
InitializeSubsystems();
|
InitializeSubsystems();
|
||||||
|
|
|
@ -307,7 +307,7 @@ public:
|
||||||
void God(hecl::Console*, const std::vector<std::string>&);
|
void God(hecl::Console*, const std::vector<std::string>&);
|
||||||
void Teleport(hecl::Console*, const std::vector<std::string>&);
|
void Teleport(hecl::Console*, const std::vector<std::string>&);
|
||||||
void ListWorlds(hecl::Console*, const std::vector<std::string>&);
|
void ListWorlds(hecl::Console*, const std::vector<std::string>&);
|
||||||
void WarpTo(hecl::Console*, const std::vector<std::string>&);
|
void Warp(hecl::Console*, const std::vector<std::string>&);
|
||||||
hecl::Console* Console() const { return m_console.get(); }
|
hecl::Console* Console() const { return m_console.get(); }
|
||||||
|
|
||||||
int m_warpWorldIdx = -1;
|
int m_warpWorldIdx = -1;
|
||||||
|
|
Loading…
Reference in New Issue