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Huge compile performance refactor

This commit is contained in:
Jack Andersen
2017-12-28 22:08:12 -10:00
parent 3f2c480891
commit 8301adc3d6
418 changed files with 1645 additions and 2402 deletions

View File

@@ -2,9 +2,7 @@
#include "CCollisionInfo.hpp"
#include "CCollisionInfoList.hpp"
namespace urde
{
namespace CollisionUtil
namespace urde::CollisionUtil
{
bool LineIntersectsOBBox(const zeus::COBBox& obb, const zeus::CMRay& ray, float& d)
@@ -1239,4 +1237,3 @@ bool AABox_AABox_Moving(const zeus::CAABox& aabb0, const zeus::CAABox& aabb1, co
}
}
}

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@@ -3,9 +3,7 @@
#include "CCollidableCollisionSurface.hpp"
#include "CCollidableSphere.hpp"
namespace urde
{
namespace InternalColliders
namespace urde::InternalColliders
{
void AddTypes()
{
@@ -32,4 +30,3 @@ void AddColliders()
"CCollidableSphere");
}
}
}

View File

@@ -1,12 +1,9 @@
#ifndef __URDE_INTERNALCOLLIDERS_HPP__
#define __URDE_INTERNALCOLLIDERS_HPP__
namespace urde
{
namespace InternalColliders
namespace urde::InternalColliders
{
void AddTypes();
void AddColliders();
}
}
#endif // __URDE_INTERNALCOLLIDERS_HPP__