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Huge compile performance refactor

This commit is contained in:
Jack Andersen
2017-12-28 22:08:12 -10:00
parent 3f2c480891
commit 8301adc3d6
418 changed files with 1645 additions and 2402 deletions

View File

@@ -8,9 +8,7 @@
#include "Audio/CMidiManager.hpp"
#include "Camera/CCinematicCamera.hpp"
namespace urde
{
namespace MP1
namespace urde::MP1
{
CMFGame::CMFGame(const std::weak_ptr<CStateManager>& stateMgr, const std::weak_ptr<CInGameGuiManager>& guiMgr,
@@ -417,4 +415,3 @@ CIOWin::EMessageReturn CMFGameLoader::OnMessage(const CArchitectureMessage& msg,
void CMFGameLoader::Draw() const { g_GameState->GetWorldTransitionManager()->Draw(); }
}
}