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Huge compile performance refactor
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@@ -9,9 +9,7 @@
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#include "GuiSys/CGuiWidgetDrawParms.hpp"
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#include "Audio/CSfxManager.hpp"
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namespace urde
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{
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namespace MP1
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namespace urde::MP1
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{
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static const int Titles[] =
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@@ -117,4 +115,3 @@ CQuitGameScreen::CQuitGameScreen(EQuitType tp)
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}
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}
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}
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