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Huge compile performance refactor
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@@ -3,9 +3,7 @@
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#include "Character/CCharLayoutInfo.hpp"
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#include "TCastTo.hpp"
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namespace urde
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{
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namespace MP1
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namespace urde::MP1
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{
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CBeetle::CBeetle(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf, CModelData&& mData,
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@@ -24,4 +22,3 @@ void CBeetle::Accept(IVisitor &visitor)
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}
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}
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}
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