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Huge compile performance refactor
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@@ -2,9 +2,7 @@
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#include "Character/CCharLayoutInfo.hpp"
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#include "TCastTo.hpp"
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namespace urde
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{
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namespace MP1
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namespace urde::MP1
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{
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CSpacePirate::CSpacePirate(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
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CModelData&& mData, const CActorParameters& aParams, const CPatternedInfo& pInfo, CInputStream& in,
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@@ -20,4 +18,3 @@ void CSpacePirate::Accept(IVisitor &visitor)
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}
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}
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}
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