mirror of https://github.com/AxioDL/metaforce.git
CPlayer: Make nearby variables const
Makes nearby variables from the previous change const to make their immutability explicit.
This commit is contained in:
parent
a2b6b4515d
commit
830e1c59d2
|
@ -1688,16 +1688,16 @@ void CPlayer::ProcessInput(const CFinalInput& input, CStateManager& mgr) {
|
|||
|
||||
if (x2f8_morphBallState == EPlayerMorphBallState::Unmorphed && x4a0_failsafeTest->Passes()) {
|
||||
auto* prim = static_cast<const CCollidableAABox*>(GetCollisionPrimitive());
|
||||
zeus::CAABox tmpAABB(prim->GetBox().min - 0.2f, prim->GetBox().max + 0.2f);
|
||||
CCollidableAABox tmpBox(tmpAABB, prim->GetMaterial());
|
||||
const zeus::CAABox tmpAABB(prim->GetBox().min - 0.2f, prim->GetBox().max + 0.2f);
|
||||
const CCollidableAABox tmpBox(tmpAABB, prim->GetMaterial());
|
||||
CPhysicsActor::Stop();
|
||||
zeus::CAABox testBounds = prim->GetBox().getTransformedAABox(x34_transform);
|
||||
zeus::CAABox expandedBounds(testBounds.min - 3.f, testBounds.max + 3.f);
|
||||
const zeus::CAABox testBounds = prim->GetBox().getTransformedAABox(x34_transform);
|
||||
const zeus::CAABox expandedBounds(testBounds.min - 3.f, testBounds.max + 3.f);
|
||||
CAreaCollisionCache cache(expandedBounds);
|
||||
CGameCollision::BuildAreaCollisionCache(mgr, cache);
|
||||
rstl::reserved_vector<TUniqueId, 1024> nearList;
|
||||
mgr.BuildColliderList(nearList, *this, expandedBounds);
|
||||
std::optional<zeus::CVector3f> nonIntVec =
|
||||
const std::optional<zeus::CVector3f> nonIntVec =
|
||||
CGameCollision::FindNonIntersectingVector(mgr, cache, *this, tmpBox, nearList);
|
||||
if (nonIntVec) {
|
||||
x4a0_failsafeTest->Reset();
|
||||
|
|
Loading…
Reference in New Issue