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Begin transitioning to new CModel/CCubeModel & friends

This commit is contained in:
2022-02-25 02:45:25 -05:00
parent c3c9f9d601
commit 832eb180bd
146 changed files with 2221 additions and 1582 deletions

View File

@@ -63,7 +63,7 @@ public:
bool BuildAreaLightList(const CStateManager& mgr, const CGameArea& area, const zeus::CAABox& aabb);
void BuildDynamicLightList(const CStateManager& mgr, const zeus::CAABox& aabb);
std::vector<CLight> BuildLightVector() const;
void ActivateLights(CBooModel& model) const;
void ActivateLights() const;
void SetCastShadows(bool v) { x298_25_castShadows = v; }
void SetHasAreaLights(bool v) { x298_26_hasAreaLights = v; }
void SetFindShadowLight(bool v) { x298_27_findShadowLight = v; }