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Begin transitioning to new CModel/CCubeModel & friends
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@@ -2,7 +2,7 @@
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#include "Runtime/CStateManager.hpp"
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#include "Runtime/GameGlobalObjects.hpp"
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#include "Runtime/Graphics/CBooRenderer.hpp"
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#include "Runtime/Graphics/CCubeRenderer.hpp"
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#include "Runtime/World/CWorld.hpp"
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namespace metaforce {
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@@ -30,7 +30,7 @@ void CRainSplashGenerator::SSplashLine::Draw(float alpha, float dt, const zeus::
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vt += delta;
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m_renderer.AddVertex(vec, zeus::CColor(1.f, vertAlpha), 1);
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}
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m_renderer.Render(g_Renderer->IsThermalVisorHotPass());
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// m_renderer.Render(g_Renderer->IsThermalVisorHotPass());
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}
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}
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