2
0
mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-15 02:06:09 +00:00

Begin transitioning to new CModel/CCubeModel & friends

This commit is contained in:
2022-02-25 02:45:25 -05:00
parent c3c9f9d601
commit 832eb180bd
146 changed files with 2221 additions and 1582 deletions

View File

@@ -3,7 +3,7 @@
#include <array>
#include "Runtime/GameGlobalObjects.hpp"
#include "Runtime/Graphics/CBooRenderer.hpp"
#include "Runtime/Graphics/CCubeRenderer.hpp"
#include "Runtime/Graphics/CGraphics.hpp"
//#include <hecl/Pipeline.hpp>

View File

@@ -3,7 +3,7 @@
#include <array>
#include "Runtime/GameGlobalObjects.hpp"
#include "Runtime/Graphics/CBooRenderer.hpp"
#include "Runtime/Graphics/CCubeRenderer.hpp"
#include "Runtime/Graphics/CGraphics.hpp"
//#include <boo/graphicsdev/IGraphicsDataFactory.hpp>

View File

@@ -2,7 +2,7 @@
#include <array>
#include "Runtime/Graphics/CBooRenderer.hpp"
#include "Runtime/Graphics/CCubeRenderer.hpp"
#include "Runtime/Graphics/CGraphics.hpp"
#include "Runtime/Graphics/CTexture.hpp"

View File

@@ -4,7 +4,7 @@
#include "Runtime/GameGlobalObjects.hpp"
#include "Runtime/Camera/CCameraFilter.hpp"
#include "Runtime/Graphics/CBooRenderer.hpp"
#include "Runtime/Graphics/CCubeRenderer.hpp"
//#include <hecl/Pipeline.hpp>

View File

@@ -4,7 +4,7 @@
#include "Runtime/GameGlobalObjects.hpp"
#include "Runtime/Camera/CCameraFilter.hpp"
#include "Runtime/Graphics/CBooRenderer.hpp"
#include "Runtime/Graphics/CCubeRenderer.hpp"
#include "Runtime/Graphics/CGraphics.hpp"
//#include <hecl/Pipeline.hpp>

View File

@@ -1,6 +1,6 @@
#include "Runtime/Graphics/Shaders/CSpaceWarpFilter.hpp"
#include "Runtime/Graphics/CBooRenderer.hpp"
#include "Runtime/Graphics/CCubeRenderer.hpp"
#include "Runtime/Graphics/CGraphics.hpp"
//#include <hecl/Pipeline.hpp>

View File

@@ -1,7 +1,7 @@
#include "Runtime/Graphics/Shaders/CThermalColdFilter.hpp"
#include "Runtime/GameGlobalObjects.hpp"
#include "Runtime/Graphics/CBooRenderer.hpp"
#include "Runtime/Graphics/CCubeRenderer.hpp"
#include "Runtime/Graphics/CGraphics.hpp"
//#include <hecl/Pipeline.hpp>

View File

@@ -1,7 +1,7 @@
#include "Runtime/Graphics/Shaders/CThermalHotFilter.hpp"
#include "Runtime/GameGlobalObjects.hpp"
#include "Runtime/Graphics/CBooRenderer.hpp"
#include "Runtime/Graphics/CCubeRenderer.hpp"
#include "Runtime/Graphics/CGraphics.hpp"
//#include <hecl/Pipeline.hpp>