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Begin transitioning to new CModel/CCubeModel & friends
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@@ -44,7 +44,7 @@ void CGuiFrame::SortDrawOrder() {
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});
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}
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void CGuiFrame::EnableLights(u32 lights, CBooModel& model) const {
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void CGuiFrame::EnableLights(u32 lights) const {
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std::vector<CLight> lightsOut;
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lightsOut.reserve(m_indexedLights.size() + 1);
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CGraphics::DisableAllLights();
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@@ -80,7 +80,7 @@ void CGuiFrame::EnableLights(u32 lights, CBooModel& model) const {
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lightsOut.push_back(CLight::BuildLocalAmbient(zeus::skZero3f, ambColor));
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}
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model.ActivateLights(lightsOut);
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// TODO model.ActivateLights(lightsOut);
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}
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void CGuiFrame::DisableLights() const { CGraphics::DisableAllLights(); }
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