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Proper TUniqueId implementation, minor bug fixes in CSortedListManager
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@@ -19,9 +19,9 @@ enum ESortedList
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struct SSortedList
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{
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TUniqueId x0_ids[1024];
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s16 x0_ids[1024];
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u32 x800_size;
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void Reset() {std::fill(std::begin(x0_ids), std::end(x0_ids), kInvalidUniqueId);}
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void Reset() {std::fill(std::begin(x0_ids), std::end(x0_ids), -1);}
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SSortedList() {Reset();}
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};
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@@ -33,7 +33,7 @@ class CSortedListManager
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const CActor* x0_actor = nullptr;
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zeus::CAABox x4_box = zeus::CAABox::skNullBox;
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s16 x1c_selfIdxs[6] = {-1, -1, -1, -1, -1, -1};
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TUniqueId x28_next = kInvalidUniqueId;
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s16 x28_next = -1;
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bool x2a_populated = false;
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SNode() = default;
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SNode(const CActor* act, const zeus::CAABox& aabb)
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@@ -42,14 +42,14 @@ class CSortedListManager
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SNode x0_nodes[1024];
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SSortedList xb000_sortedLists[6];
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void Reset();
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void AddToLinkedList(TUniqueId a, TUniqueId& b, TUniqueId& c) const;
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void AddToLinkedList(s16 a, s16& b, s16& c) const;
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void RemoveFromList(ESortedList, s16);
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void MoveInList(ESortedList, s16);
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void InsertInList(ESortedList, SNode& node);
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s16 FindInListUpper(ESortedList, float) const;
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s16 FindInListLower(ESortedList, float) const;
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TUniqueId ConstructIntersectionArray(const zeus::CAABox&);
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TUniqueId CalculateIntersections(ESortedList, ESortedList, s16, s16, s16, s16,
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s16 ConstructIntersectionArray(const zeus::CAABox&);
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s16 CalculateIntersections(ESortedList, ESortedList, s16, s16, s16, s16,
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ESortedList, ESortedList, ESortedList, ESortedList, const zeus::CAABox&);
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public:
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CSortedListManager();
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