mirror of
https://github.com/AxioDL/metaforce.git
synced 2025-12-08 18:24:55 +00:00
Implement CActorLights::BuildAreaLightList
This commit is contained in:
@@ -237,15 +237,15 @@ struct LightParameters : BigYAML
|
||||
Value<atUint32> shadowTesselation;
|
||||
Value<float> unknown3;
|
||||
Value<float> unknown4;
|
||||
Value<atVec4f> unknown5; // CColor
|
||||
Value<bool> unknown6;
|
||||
Value<atVec4f> noLightsAmbient; // CColor
|
||||
Value<bool> makeLights;
|
||||
Value<atUint32> worldLightingOptions;
|
||||
Value<atUint32> lightRecalculationOptions;
|
||||
Value<atVec3f> unknown7;
|
||||
Value<atUint32> unknown8;
|
||||
Value<atUint32> unknown9;
|
||||
Value<bool> unknown10;
|
||||
Value<atUint32> unknown11;
|
||||
Value<atVec3f> actorPosBias;
|
||||
Value<atUint32> maxDynamicLights;
|
||||
Value<atUint32> maxAreaLights;
|
||||
Value<bool> ambientChannelOverflow;
|
||||
Value<atUint32> layerIndex;
|
||||
};
|
||||
|
||||
struct PatternedInfo : BigYAML
|
||||
|
||||
Reference in New Issue
Block a user