2
0
mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-08 23:07:42 +00:00

Implement CActorLights::BuildAreaLightList

This commit is contained in:
Jack Andersen
2017-04-09 20:57:00 -10:00
parent 9cd421888d
commit 84578e9909
20 changed files with 477 additions and 127 deletions

View File

@@ -237,15 +237,15 @@ struct LightParameters : BigYAML
Value<atUint32> shadowTesselation;
Value<float> unknown3;
Value<float> unknown4;
Value<atVec4f> unknown5; // CColor
Value<bool> unknown6;
Value<atVec4f> noLightsAmbient; // CColor
Value<bool> makeLights;
Value<atUint32> worldLightingOptions;
Value<atUint32> lightRecalculationOptions;
Value<atVec3f> unknown7;
Value<atUint32> unknown8;
Value<atUint32> unknown9;
Value<bool> unknown10;
Value<atUint32> unknown11;
Value<atVec3f> actorPosBias;
Value<atUint32> maxDynamicLights;
Value<atUint32> maxAreaLights;
Value<bool> ambientChannelOverflow;
Value<atUint32> layerIndex;
};
struct PatternedInfo : BigYAML