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Remove forRenderer from CGraphics PerspectiveProjectionMatrix
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@@ -15,14 +15,14 @@ class CGameCamera : public CActor {
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protected:
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TUniqueId xe8_watchedObject;
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zeus::CMatrix4f xec_perspectiveMatrix;
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mutable zeus::CMatrix4f xec_perspectiveMatrix;
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zeus::CTransform x12c_origXf;
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float x15c_currentFov;
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float x160_znear;
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float x164_zfar;
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float x168_aspect;
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u32 x16c_controllerIdx;
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bool x170_24_perspDirty : 1 = true;
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mutable bool x170_24_perspDirty : 1 = true;
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bool x170_25_disablesInput : 1;
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float x174_delayTime = 0.f;
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float x178_perspInterpRemTime = 0.f;
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