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Refactor ResId into CAssetId
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@@ -17,9 +17,9 @@ class CCharLayoutInfo;
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class CParticleDatabase
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{
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std::map<ResId, std::shared_ptr<TLockedToken<CGenDescription>>> x0_particleDescs;
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std::map<ResId, std::shared_ptr<TLockedToken<CSwooshDescription>>> x14_swooshDescs;
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std::map<ResId, std::shared_ptr<TLockedToken<CElectricDescription>>> x28_electricDescs;
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std::map<CAssetId, std::shared_ptr<TLockedToken<CGenDescription>>> x0_particleDescs;
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std::map<CAssetId, std::shared_ptr<TLockedToken<CSwooshDescription>>> x14_swooshDescs;
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std::map<CAssetId, std::shared_ptr<TLockedToken<CElectricDescription>>> x28_electricDescs;
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std::map<std::string, std::unique_ptr<CParticleGenInfo>> x3c_rendererDrawLoop;
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std::map<std::string, std::unique_ptr<CParticleGenInfo>> x50_firstDrawLoop;
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std::map<std::string, std::unique_ptr<CParticleGenInfo>> x64_lastDrawLoop;
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