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Refactor ResId into CAssetId
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@@ -12,13 +12,13 @@ class CSimplePool;
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class CGuiModel : public CGuiWidget
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{
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TLockedToken<CModel> xf8_model;
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ResId x108_modelId;
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CAssetId x108_modelId;
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u32 x10c_lightMask;
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public:
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CGuiModel(const CGuiWidgetParms& parms, CSimplePool* sp, ResId modelId, u32 lightMask, bool flag);
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CGuiModel(const CGuiWidgetParms& parms, CSimplePool* sp, CAssetId modelId, u32 lightMask, bool flag);
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FourCC GetWidgetTypeID() const { return FOURCC('MODL'); }
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std::vector<ResId> GetModelAssets() const;
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std::vector<CAssetId> GetModelAssets() const;
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bool GetIsFinishedLoadingWidgetSpecific() const;
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void Touch() const;
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void Draw(const CGuiWidgetDrawParms& parms) const;
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