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Refactor ResId into CAssetId
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@@ -88,9 +88,9 @@ private:
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u32 x1a8_ = 2;
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zeus::CVector3f x1ac_ = zeus::CVector3f::skZero;
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bool x1b8_ = true;
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ResId x1bc_;
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ResId x1c0_;
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ResId x1c4_;
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CAssetId x1bc_;
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CAssetId x1c0_;
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CAssetId x1c4_;
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rstl::optional_object<zeus::CAABox> x1c8_;
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union
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{
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@@ -111,7 +111,7 @@ private:
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public:
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CScriptSpecialFunction(TUniqueId, const std::string&, const CEntityInfo&, const zeus::CTransform&, ESpecialFunction,
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const std::string&, float, float, float, float, const zeus::CVector3f&, const zeus::CColor&,
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bool, const CDamageInfo&, ResId, ResId, ResId, s16, s16, s16);
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bool, const CDamageInfo&, CAssetId, CAssetId, CAssetId, s16, s16, s16);
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void Accept(IVisitor& visitor);
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void Think(float, CStateManager &);
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