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Additional CPlayer imps
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@@ -41,6 +41,7 @@ public:
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void CalculateGunFollowOrientationAndTransform(zeus::CTransform&, zeus::CQuaternion&, float, zeus::CVector3f&);
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void SetScriptPitchId(TUniqueId uid) { x1c4_pitchId = uid; }
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void SetX18C(bool v) { x18c_ = v; }
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void SetX1C6_24(bool v) { x1c6_24_ = v; }
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};
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}
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