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CCollidable*: Make use of static inline variables where applicable
Allows relocating initialization with the rest of the variables.
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@@ -7,7 +7,6 @@
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namespace urde {
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constexpr CCollisionPrimitive::Type sType(CCollidableSphere::SetStaticTableIndex, "CCollidableSphere");
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u32 CCollidableSphere::sTableIndex = -1;
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namespace Collide {
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