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PART MBSP property yaml fix

This commit is contained in:
Jack Andersen
2018-04-04 20:58:11 -10:00
parent d5e471bac3
commit 898114d803
9 changed files with 20 additions and 18 deletions

View File

@@ -2254,10 +2254,10 @@ void CStateManager::InitializeState(CAssetId mlvlId, TAreaId aid, CAssetId mreaI
x84c_player->Teleport(lookXf, *this, true);
}
if (!g_GameState->x228_25_deferPowerupInit)
if (!g_GameState->x228_25_initPowerupsAtFirstSpawn)
break;
g_GameState->x228_25_deferPowerupInit = false;
g_GameState->x228_25_initPowerupsAtFirstSpawn = false;
for (int i = 0; i < int(CPlayerState::EItemType::Max); ++i)
{
CPlayerState::EItemType iType = CPlayerState::EItemType(i);