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All MP1 element decls in

This commit is contained in:
Jack Andersen
2016-02-04 22:34:14 -10:00
parent e060746b14
commit 8b02f897e6
12 changed files with 824 additions and 8 deletions

View File

@@ -1,11 +1,87 @@
#ifndef __RETRO_CMODVECTORELEMENT_HPP__
#define __RETRO_CMODVECTORELEMENT_HPP__
#include "IElement.hpp"
namespace Retro
{
class CModVectorElement
class CMVEImplosion : public CModVectorElement
{
public:
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const=0;
};
class CMVEExponentialImplosion : public CModVectorElement
{
public:
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const=0;
};
class CMVETimeChain : public CModVectorElement
{
public:
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const=0;
};
class CMVEBounce : public CModVectorElement
{
public:
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const=0;
};
class CMVEConstant : public CModVectorElement
{
public:
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const=0;
};
class CMVEFastConstant : public CModVectorElement
{
public:
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const=0;
};
class CMVEGravity : public CModVectorElement
{
public:
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const=0;
};
class CMVEExplode : public CModVectorElement
{
public:
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const=0;
};
class CMVESetPosition : public CModVectorElement
{
public:
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const=0;
};
class CMVELinearImplosion : public CModVectorElement
{
public:
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const=0;
};
class CMVEPulse : public CModVectorElement
{
public:
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const=0;
};
class CMVEWind : public CModVectorElement
{
public:
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const=0;
};
class CMVESwirl : public CModVectorElement
{
public:
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const=0;
};
}