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Properly cleanup Xorg in visigen, various fixes and cleanups in URDE, more CRidley imps
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@@ -284,6 +284,7 @@ public:
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void PrepareDynamicLights(const std::vector<CLight>& lights) override;
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void SetGXRegister1Color(const zeus::CColor& color) override;
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void SetWorldLightFadeLevel(float level) override;
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void SetWorldLightMultiplyColor(const zeus::CColor& col) override;
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void DrawPhazonSuitIndirectEffect(const zeus::CColor& nonIndirectMod, const TLockedToken<CTexture>& indTex,
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const zeus::CColor& indirectMod, float blurRadius, float indScale, float indOffX,
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float indOffY);
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