mirror of
https://github.com/AxioDL/metaforce.git
synced 2025-12-15 07:26:10 +00:00
Properly cleanup Xorg in visigen, various fixes and cleanups in URDE, more CRidley imps
This commit is contained in:
@@ -43,7 +43,7 @@ struct SSomeRidleyStruct2 {
|
||||
s32 x8_;
|
||||
};
|
||||
|
||||
std::array<std::array<SSomeRidleyStruct2, 12>, 5> skSomeRidleyStruct{{
|
||||
constexpr std::array<std::array<SSomeRidleyStruct2, 12>, 5> skSomeRidleyStruct{{
|
||||
{{
|
||||
{0, 100.f, -1},
|
||||
{3, 100.f, -1},
|
||||
@@ -116,12 +116,12 @@ std::array<std::array<SSomeRidleyStruct2, 12>, 5> skSomeRidleyStruct{{
|
||||
}},
|
||||
}};
|
||||
|
||||
std::array<SSomeRidleyStruct, 5> skSomeStruct{{{4, 6, 50.f, 50.f, 0.f, 33.f, 0.f, 1, 0, 0, 0, 0},
|
||||
{4, 6, 20.f, 20.f, 60.f, 50.f, 0.f, 2, 0, 0, 0, 0},
|
||||
{4, 6, 40.f, 40.f, 20.f, 50.f, 50.f, 2, 1, 0, 0, 0},
|
||||
{3, 5, 10.f, 15.f, 75.f, 100.f, 25.f, 2, 0, 0, 0, 0},
|
||||
{3, 5, 30.f, 30.f, 40.f, 50.f, 50.f, 2, 1, 0, 0, 0}}};
|
||||
std::array skWingBones{
|
||||
constexpr std::array<SSomeRidleyStruct, 5> skSomeStruct{{{4, 6, 50.f, 50.f, 0.f, 33.f, 0.f, 1, 0, 0, 0, 0},
|
||||
{4, 6, 20.f, 20.f, 60.f, 50.f, 0.f, 2, 0, 0, 0, 0},
|
||||
{4, 6, 40.f, 40.f, 20.f, 50.f, 50.f, 2, 1, 0, 0, 0},
|
||||
{3, 5, 10.f, 15.f, 75.f, 100.f, 25.f, 2, 0, 0, 0, 0},
|
||||
{3, 5, 30.f, 30.f, 40.f, 50.f, 50.f, 2, 1, 0, 0, 0}}};
|
||||
constexpr std::array skWingBones{
|
||||
"L_wingBone1_1"sv, "L_wingBone1_2"sv, "L_wingBone2_1"sv, "L_wingBone2_2"sv, "L_wingBone3_1"sv,
|
||||
"L_wingBone3_2"sv, "L_wingFlesh1_1"sv, "L_wingFlesh1_2"sv, "L_wingFlesh2_1"sv, "L_wingFlesh2_2"sv,
|
||||
"L_wingFlesh3_1"sv, "L_wingFlesh3_2"sv, "R_wingBone1_1"sv, "R_wingBone1_2"sv, "R_wingBone2_1"sv,
|
||||
@@ -130,7 +130,7 @@ std::array skWingBones{
|
||||
"L_wingtip_2_LCTR"sv, "L_wingtip_3_LCTR"sv, "R_wingtip_1_LCTR"sv, "R_wingtip_2_LCTR"sv, "R_wingtip_3_LCTR"sv,
|
||||
};
|
||||
|
||||
std::array skWingEffects{
|
||||
constexpr std::array skWingEffects{
|
||||
"WingSmokeSmall1"sv,
|
||||
"WingSmokeSmall2"sv,
|
||||
"WingSmokeSmall3"sv,
|
||||
@@ -157,21 +157,21 @@ std::array skWingEffects{
|
||||
"WingSparks8"sv,
|
||||
};
|
||||
|
||||
std::array<SOBBRadiiJointInfo, 4> skTail{{{"Tail_1", "Tail_3", 0.66f},
|
||||
{"Tail_3", "Tail_5", 0.66f},
|
||||
{"Tail_5", "Tail_7", 0.66f},
|
||||
{"Tail_7", "Tail_9", 0.66f}}};
|
||||
constexpr std::array<SOBBRadiiJointInfo, 4> skTail{{{"Tail_1", "Tail_3", 0.66f},
|
||||
{"Tail_3", "Tail_5", 0.66f},
|
||||
{"Tail_5", "Tail_7", 0.66f},
|
||||
{"Tail_7", "Tail_9", 0.66f}}};
|
||||
|
||||
std::array<SSphereJointInfo, 10> skSphereJoints{{{"Skeleton_Root", 0.6f},
|
||||
{"Spine_2", 0.6f},
|
||||
{"breastPlate_LCTR", 0.6f},
|
||||
{"Head_1", 0.6f},
|
||||
{"L_wrist", 0.5f},
|
||||
{"R_wrist", 0.5f},
|
||||
{"L_ankle", 0.6f},
|
||||
{"R_ankle", 0.6f},
|
||||
{"L_pinky_1", 0.4f},
|
||||
{"R_pinky_1", 0.4f}}};
|
||||
constexpr std::array<SSphereJointInfo, 10> skSphereJoints{{{"Skeleton_Root", 0.6f},
|
||||
{"Spine_2", 0.6f},
|
||||
{"breastPlate_LCTR", 0.6f},
|
||||
{"Head_1", 0.6f},
|
||||
{"L_wrist", 0.5f},
|
||||
{"R_wrist", 0.5f},
|
||||
{"L_ankle", 0.6f},
|
||||
{"R_ankle", 0.6f},
|
||||
{"L_pinky_1", 0.4f},
|
||||
{"R_pinky_1", 0.4f}}};
|
||||
|
||||
struct SSomeRidleyStruct3 {
|
||||
float x0_;
|
||||
@@ -182,12 +182,29 @@ struct SSomeRidleyStruct3 {
|
||||
float x14_;
|
||||
};
|
||||
|
||||
std::array<SSomeRidleyStruct3, 6> skFloats{{{0.0, 20.0, 40.0, 0.0, 0.0, 40.0},
|
||||
{0.0, 0.0, 70.0, 0.0, 0.0, 30.0},
|
||||
{0.0, 60.0, 0.0, 0.0, 0.0, 40.0},
|
||||
{0.0, 40.0, 30.0, 0.0, 0.0, 30.0},
|
||||
{0.0, 0.0, 50.0, 0.0, 0.0, 50.0},
|
||||
{0.0, 40.0, 60.0, 0.0, 0.0, 0.0}}};
|
||||
constexpr std::array<SSomeRidleyStruct3, 6> skFloats{{{0.0, 20.0, 40.0, 0.0, 0.0, 40.0},
|
||||
{0.0, 0.0, 70.0, 0.0, 0.0, 30.0},
|
||||
{0.0, 60.0, 0.0, 0.0, 0.0, 40.0},
|
||||
{0.0, 40.0, 30.0, 0.0, 0.0, 30.0},
|
||||
{0.0, 0.0, 50.0, 0.0, 0.0, 50.0},
|
||||
{0.0, 40.0, 60.0, 0.0, 0.0, 0.0}}};
|
||||
|
||||
const CDamageVulnerability skDirectNormal{EVulnerability::DirectNormal, EVulnerability::DirectNormal,
|
||||
EVulnerability::DirectNormal, EVulnerability::DirectNormal,
|
||||
EVulnerability::DirectNormal, EVulnerability::DirectNormal,
|
||||
EVulnerability::DirectNormal, EVulnerability::DirectNormal,
|
||||
EVulnerability::DirectNormal, EVulnerability::DirectNormal,
|
||||
EVulnerability::DirectNormal, EVulnerability::DirectNormal,
|
||||
EVulnerability::DirectNormal, EVulnerability::DirectNormal,
|
||||
EVulnerability::DirectNormal, EDeflectType::None};
|
||||
const CDamageVulnerability skIceWeakness{EVulnerability::DirectNormal, EVulnerability::DirectWeak,
|
||||
EVulnerability::DirectNormal, EVulnerability::DirectNormal,
|
||||
EVulnerability::DirectNormal, EVulnerability::DirectNormal,
|
||||
EVulnerability::DirectNormal, EVulnerability::DirectNormal,
|
||||
EVulnerability::DirectNormal, EVulnerability::DirectNormal,
|
||||
EVulnerability::DirectNormal, EVulnerability::DirectNormal,
|
||||
EVulnerability::DirectNormal, EVulnerability::DirectNormal,
|
||||
EVulnerability::DirectNormal, EDeflectType::None};
|
||||
} // namespace
|
||||
CRidleyData::CRidleyData(CInputStream& in, u32 propCount)
|
||||
: x0_(in)
|
||||
@@ -367,7 +384,7 @@ void CRidley::SetupCollisionActors(CStateManager& mgr) {
|
||||
for (size_t i = 0; i < x984_bodyCollision->GetNumCollisionActors(); ++i) {
|
||||
const auto& colDesc = x984_bodyCollision->GetCollisionDescFromIndex(i);
|
||||
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(colDesc.GetCollisionActorId())) {
|
||||
colAct->SetDamageVulnerability(CDamageVulnerability::NormalVulnerabilty());
|
||||
colAct->SetDamageVulnerability(skDirectNormal);
|
||||
colAct->HealthInfo(mgr)->SetHP(1000.f);
|
||||
colAct->SetMaterialFilter(CMaterialFilter::MakeInclude({EMaterialTypes::Player, EMaterialTypes::Platform}));
|
||||
colAct->SetWeaponCollisionResponseType(EWeaponCollisionResponseTypes::EnemyNormal);
|
||||
@@ -396,8 +413,8 @@ void CRidley::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateMan
|
||||
break;
|
||||
}
|
||||
case EScriptObjectMessage::Activate: {
|
||||
mgr.SetBossParams(GetUniqueId(), xb1c_ + (xb18_ + xcb8_), 90);
|
||||
HealthInfo(mgr)->SetHP(xb1c_ + (xb10_ + xb18_));
|
||||
mgr.SetBossParams(GetUniqueId(), xb1c_ + xcb8_ + xb18_, 90);
|
||||
HealthInfo(mgr)->SetHP(xb1c_ + xb10_ + xb18_);
|
||||
mgr.GetPlayer().SetIsOverrideRadarRadius(true);
|
||||
mgr.GetPlayer().SetRadarXYRadiusOverride(350.f);
|
||||
mgr.GetPlayer().SetRadarZRadiusOverride(175.f);
|
||||
@@ -428,7 +445,7 @@ void CRidley::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateMan
|
||||
if (TCastToConstPtr<CScriptWaypoint> wpNext = mgr.GetObjectById(wp->NextWaypoint(mgr))) {
|
||||
xab4_ = (wpNext->GetTranslation() - wp->GetTranslation()).toVec2f().magnitude();
|
||||
xab8_ = wpNext->GetTranslation().z() - xa84_.origin.z();
|
||||
if (TCastToConstPtr<CScriptWaypoint> wpNextNext = mgr.GetObjectById(wp->NextWaypoint(mgr))) {
|
||||
if (TCastToConstPtr<CScriptWaypoint> wpNextNext = mgr.GetObjectById(wpNext->NextWaypoint(mgr))) {
|
||||
xabc_ = (wpNextNext->GetTranslation().toVec2f() - xa84_.origin.toVec2f()).magnitude();
|
||||
xac0_ = wpNextNext->GetTranslation().z() - xa84_.origin.z();
|
||||
zeus::CVector3f min(xa84_.origin.x() - xabc_, xa84_.origin.y() - xabc_, xa84_.origin.z() - 10.f);
|
||||
@@ -441,15 +458,15 @@ void CRidley::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateMan
|
||||
}
|
||||
case EScriptObjectMessage::Damage: {
|
||||
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(uid)) {
|
||||
float f31 = 1000.f - colAct->HealthInfo(mgr)->GetHP();
|
||||
float lowHealth = 1000.f - colAct->HealthInfo(mgr)->GetHP();
|
||||
colAct->HealthInfo(mgr)->SetHP(1000.f);
|
||||
bool r27 = false;
|
||||
bool dontKnockback = false;
|
||||
if (xc64_aiStage == 2) {
|
||||
if (xa33_28_) {
|
||||
r27 = true;
|
||||
dontKnockback = true;
|
||||
} else {
|
||||
bool r26 = false;
|
||||
xb10_ -= f31;
|
||||
xb10_ -= lowHealth;
|
||||
xb24_ = 0.33f;
|
||||
x430_damageColor = zeus::CColor(0.5f, 0.f, 0.f);
|
||||
if (xb10_ <= 0.f) {
|
||||
@@ -468,17 +485,15 @@ void CRidley::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateMan
|
||||
} else {
|
||||
if (xb10_ < xcbc_) {
|
||||
xa32_27_ = true;
|
||||
r27 = true;
|
||||
dontKnockback = true;
|
||||
xcb0_ += 1;
|
||||
u32 r0 = 4;
|
||||
if (xcb0_ < 5)
|
||||
r0 = xcb0_;
|
||||
|
||||
xcb0_ = r0;
|
||||
xcb0_ = xcb0_ < 5 ? xcb0_ : 4;
|
||||
r26 = true;
|
||||
xcbc_ = 2.f * (5 - xcb0_);
|
||||
xcbc_ = .2f * (5 - (xcb0_ + 1)) * xcb8_;
|
||||
xcb4_ = 0;
|
||||
xcc8_ = 2.f * 0.33f;
|
||||
} else if (xa33_26_ && xa31_31_ && f31 > x568_data.x3f4_) {
|
||||
} else if (xa33_26_ && !xa31_31_ && lowHealth > x568_data.x3f4_) {
|
||||
dontKnockback = true;
|
||||
x450_bodyController->GetCommandMgr().DeliverCmd(
|
||||
CBCKnockBackCmd(GetTransform().basis[1], pas::ESeverity::Zero));
|
||||
}
|
||||
@@ -489,7 +504,7 @@ void CRidley::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateMan
|
||||
if (xa32_29_) {
|
||||
zeus::CTransform xf = GetLctrTransform(xb90_headSegId);
|
||||
if (xf.basis[1].dot(mgr.GetPlayer().GetTranslation() - xf.origin) < 0.5f) {
|
||||
r27 = true;
|
||||
dontKnockback = true;
|
||||
} else {
|
||||
TakeDamage(zeus::skForward, 1.f);
|
||||
xb20_ = 0.33f;
|
||||
@@ -498,11 +513,12 @@ void CRidley::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateMan
|
||||
CWeaponMode wMode = proj->GetDamageInfo().GetWeaponMode();
|
||||
if (!wMode.IsCharged() && !wMode.IsComboed() && wMode.GetType() == EWeaponType::Missile)
|
||||
xb14_ = 0.f;
|
||||
xb14_ -= f31;
|
||||
xb14_ -= lowHealth;
|
||||
xb24_ = 0.33f;
|
||||
x430_damageColor = zeus::CColor(0.5f, 0.f, 0.f);
|
||||
if (xb10_ <= 0.f) {
|
||||
xa32_29_ = false;
|
||||
dontKnockback = true;
|
||||
xa32_28_shotAt = true;
|
||||
xb14_ = x568_data.x38_;
|
||||
}
|
||||
@@ -510,29 +526,29 @@ void CRidley::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateMan
|
||||
} else if (xa31_27_) {
|
||||
x430_damageColor = zeus::CColor(0.5f, 0.f, 0.f);
|
||||
if (xb18_ > 0.f) {
|
||||
xb18_ -= f31;
|
||||
xb18_ -= lowHealth;
|
||||
if (xb18_ <= 0.f) {
|
||||
xa31_26_ = true;
|
||||
r27 = true;
|
||||
dontKnockback = true;
|
||||
xb18_ = 0.f;
|
||||
xcbc_ = 0.6667 * x568_data.x40_;
|
||||
} else if (xb18_ < xcbc_) {
|
||||
x450_bodyController->GetCommandMgr().DeliverCmd(
|
||||
CBCKnockBackCmd(GetTransform().basis[1], pas::ESeverity::Six));
|
||||
xcbc_ -= (0.33329999f * x568_data.x3c_);
|
||||
xcbc_ -= (0.333f * x568_data.x3c_);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
xb1c_ -= f31;
|
||||
xb1c_ -= lowHealth;
|
||||
if (xb1c_ <= 0.f) {
|
||||
x401_30_pendingDeath = true;
|
||||
mgr.GetPlayer().SetIsOverrideRadarRadius(false);
|
||||
xb1c_ = 0.f;
|
||||
} else if (xb1c_ < xcbc_) {
|
||||
r27 = true;
|
||||
dontKnockback = true;
|
||||
x450_bodyController->GetCommandMgr().DeliverCmd(
|
||||
CBCKnockBackCmd(GetTransform().basis[1], pas::ESeverity::Six));
|
||||
xcbc_ -= (0.33329999f * x568_data.x3c_);
|
||||
xcbc_ -= (0.333f * x568_data.x40_);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -540,7 +556,7 @@ void CRidley::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateMan
|
||||
}
|
||||
HealthInfo(mgr)->SetHP(xb1c_ + xb10_ + xb18_);
|
||||
|
||||
if (r27) {
|
||||
if (!dontKnockback) {
|
||||
if (TCastToConstPtr<CGameProjectile> proj = mgr.GetObjectById(colAct->GetLastTouchedObject())) {
|
||||
KnockBack(proj->GetTranslation() - proj->GetPreviousPos(), mgr, proj->GetDamageInfo(), EKnockBackType::Radius,
|
||||
false, proj->GetDamageInfo().GetKnockBackPower());
|
||||
@@ -550,25 +566,30 @@ void CRidley::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateMan
|
||||
break;
|
||||
}
|
||||
case EScriptObjectMessage::InvulnDamage: {
|
||||
if (TCastToConstPtr<CGameProjectile> proj = mgr.GetObjectById(uid)) {
|
||||
TUniqueId tmpId = kInvalidUniqueId;
|
||||
bool r4 = false;
|
||||
if (xc64_aiStage == 2 && xa31_31_) {
|
||||
tmpId = x98a_breastPlateId;
|
||||
r4 = true;
|
||||
} else if (xc64_aiStage == 3) {
|
||||
if (xa32_29_) {
|
||||
tmpId = x988_headId;
|
||||
r4 = true;
|
||||
} else if (xa31_27_) {
|
||||
/* This code never executes, should have a `TCastTo<CCollisionActor>` followed by `GetLastTouchedObject` */
|
||||
if (TCastToConstPtr<CCollisionActor> colAct = mgr.GetObjectById(uid)) {
|
||||
if (TCastToConstPtr<CGameProjectile> proj = mgr.GetObjectById(colAct->GetLastTouchedObject())) {
|
||||
TUniqueId tmpId = kInvalidUniqueId;
|
||||
bool doDamage = false;
|
||||
if (xc64_aiStage == 3) {
|
||||
if (!xa32_29_ && xa31_27_) {
|
||||
tmpId = x98a_breastPlateId;
|
||||
doDamage = true;
|
||||
} else {
|
||||
tmpId = x988_headId;
|
||||
doDamage = true;
|
||||
}
|
||||
} else if (xc64_aiStage == 2 && !xa31_31_) {
|
||||
tmpId = x98a_breastPlateId;
|
||||
r4 = true;
|
||||
doDamage = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (!r4) {
|
||||
mgr.ApplyDamage(uid, tmpId, proj->GetOwnerId(), proj->GetDamageInfo(),
|
||||
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), {});
|
||||
if (doDamage) {
|
||||
CDamageInfo info = proj->GetDamageInfo();
|
||||
info.SetRadius(0.f);
|
||||
mgr.ApplyDamage(uid, tmpId, proj->GetOwnerId(), info,
|
||||
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), {});
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
@@ -624,7 +645,8 @@ void CRidley::PreRender(CStateManager& mgr, const zeus::CFrustum& frustum) {
|
||||
}
|
||||
|
||||
CPlayerState::EPlayerVisor r28 = mgr.GetPlayerState()->GetActiveVisor(mgr);
|
||||
if (r28 == CPlayerState::EPlayerVisor::Thermal && GetModelData()->GetNumMaterialSets() == (matSet + 1))
|
||||
bool atLastMat = GetModelData()->GetNumMaterialSets() == (matSet + 1);
|
||||
if (r28 == CPlayerState::EPlayerVisor::Thermal && atLastMat)
|
||||
xb4_drawFlags.x2_flags |= 0x40;
|
||||
else
|
||||
xb4_drawFlags.x2_flags &= 0x40;
|
||||
@@ -632,13 +654,49 @@ void CRidley::PreRender(CStateManager& mgr, const zeus::CFrustum& frustum) {
|
||||
|
||||
if (xa33_27_) {
|
||||
float zDiff = std::max(0.f, GetTranslation().z() - xa84_.origin.z());
|
||||
// xccc_ = 1.f + zeus::Clamp()
|
||||
xccc_ = 1.f + zeus::clamp(0.f, zDiff - 20.f, 1.f);
|
||||
zeus::CVector3f extents = x9c_renderBounds.max - x9c_renderBounds.min;
|
||||
zeus::CVector3f something = 0.5f * (xccc_ * extents - extents);
|
||||
zeus::CAABox box(GetRenderBounds().min - something, GetRenderBounds().max + something);
|
||||
if ((r28 != CPlayerState::EPlayerVisor::Combat && r28 != CPlayerState::EPlayerVisor::Scan) ||
|
||||
!xac4_.intersects(box) || zDiff <= -10.f) {
|
||||
xd10_->Unset_X80();
|
||||
} else {
|
||||
xd10_->RenderShadowBuffer(mgr, *GetModelData(), GetTransform(), atLastMat, {}, xccc_, 10.f + zDiff);
|
||||
}
|
||||
} else {
|
||||
xd10_->Unset_X80();
|
||||
}
|
||||
}
|
||||
|
||||
void CRidley::Render(const CStateManager& mgr) const { CPatterned::Render(mgr); }
|
||||
void CRidley::Render(const CStateManager& mgr) const {
|
||||
zeus::CColor multiplyColor = zeus::skBlack;
|
||||
if (xb24_ > 0.f) {
|
||||
multiplyColor = zeus::CColor::lerp(zeus::skWhite, x430_damageColor, xb24_ / 0.33f);
|
||||
}
|
||||
g_Renderer->SetWorldLightMultiplyColor(multiplyColor);
|
||||
|
||||
const zeus::CTransform xf = GetLctrTransform(xa30_breastPlateSegId);
|
||||
|
||||
if (xa31_25_) {
|
||||
if (xb24_ > 0.f) {
|
||||
x9e4_.Render(mgr, xf, GetActorLights(),
|
||||
CModelFlags(2, 0, 3, zeus::CColor::lerp(zeus::skBlack, x430_damageColor, xb24_ / 0.33f)));
|
||||
} else {
|
||||
x9e4_.Render(mgr, xf, GetActorLights(), CModelFlags(0, 0, 3, zeus::skWhite));
|
||||
}
|
||||
} else if (xa31_24_) {
|
||||
if (xb20_ > 0.f) {
|
||||
x998_.Render(mgr, xf, GetActorLights(),
|
||||
CModelFlags(2, 0, 3, zeus::CColor::lerp(zeus::skBlack, x430_damageColor, xb20_ / 0.33f)));
|
||||
} else {
|
||||
x998_.Render(mgr, xf, GetActorLights(), CModelFlags(0, 0, 3, zeus::skWhite));
|
||||
}
|
||||
}
|
||||
|
||||
CPatterned::Render(mgr);
|
||||
}
|
||||
|
||||
void CRidley::AddToRenderer(const zeus::CFrustum& frustum, const CStateManager& mgr) const {
|
||||
CPatterned::AddToRenderer(frustum, mgr);
|
||||
if (xce0_ && frustum.aabbFrustumTest(*xce0_->GetBounds())) {
|
||||
@@ -672,7 +730,6 @@ void CRidley::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUs
|
||||
}
|
||||
case EUserEventType::EggLay: {
|
||||
if (xa32_24_) {
|
||||
|
||||
if (!xc3c_.Token().IsLoaded()) {
|
||||
xc3c_.Token().GetObj();
|
||||
break;
|
||||
@@ -693,7 +750,7 @@ void CRidley::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUs
|
||||
mgr.AddObject(proj);
|
||||
proj->SetCameraShake(x568_data.xcc_);
|
||||
} else if (xc64_aiStage == 3) {
|
||||
xa31_27_ = false;
|
||||
xa31_24_ = false;
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -787,7 +844,7 @@ void CRidley::sub8025784c(CStateManager& mgr) {
|
||||
for (size_t i = 0; i < x984_bodyCollision->GetNumCollisionActors(); ++i) {
|
||||
const auto& colDesc = x984_bodyCollision->GetCollisionDescFromIndex(i);
|
||||
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(colDesc.GetCollisionActorId())) {
|
||||
colAct->SetDamageVulnerability(CDamageVulnerability::ImmuneVulnerabilty());
|
||||
colAct->SetDamageVulnerability(i == 3 ? skIceWeakness : CDamageVulnerability::ImmuneVulnerabilty());
|
||||
colAct->HealthInfo(mgr)->SetHP(1000.f);
|
||||
colAct->CreateShadow(true);
|
||||
}
|
||||
@@ -798,12 +855,14 @@ void CRidley::sub8025784c(CStateManager& mgr) {
|
||||
}
|
||||
|
||||
void CRidley::sub80255d58(urde::CStateManager& mgr) {
|
||||
const auto& someVal = skSomeRidleyStruct[xcb0_][xcb4_];
|
||||
xb04_ = someVal.x4_ < mgr.GetActiveRandom()->Range(0.f, 100.f) ? someVal.x8_ : someVal.x0_;
|
||||
xb04_ = skSomeRidleyStruct[xcb0_][xcb4_].x4_ < mgr.GetActiveRandom()->Range(0.f, 100.f)
|
||||
? skSomeRidleyStruct[xcb0_][xcb4_].x8_
|
||||
: skSomeRidleyStruct[xcb0_][xcb4_].x0_;
|
||||
if (xb04_ == -1) {
|
||||
xcb4_ = 0;
|
||||
const auto& someVal2 = skSomeRidleyStruct[xcb0_][xcb4_];
|
||||
xb04_ = someVal.x4_ < mgr.GetActiveRandom()->Range(0.f, 100.f) ? someVal2.x8_ : someVal2.x0_;
|
||||
xb04_ = skSomeRidleyStruct[xcb0_][xcb4_].x4_ < mgr.GetActiveRandom()->Range(0.f, 100.f)
|
||||
? skSomeRidleyStruct[xcb0_][xcb4_].x8_
|
||||
: skSomeRidleyStruct[xcb0_][xcb4_].x0_;
|
||||
}
|
||||
|
||||
++xcb4_;
|
||||
@@ -814,8 +873,7 @@ void CRidley::sub80257744(urde::CStateManager& mgr) {
|
||||
for (size_t i = 0; i < x984_bodyCollision->GetNumCollisionActors(); ++i) {
|
||||
const auto& colDesc = x984_bodyCollision->GetCollisionDescFromIndex(i);
|
||||
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(colDesc.GetCollisionActorId())) {
|
||||
colAct->SetDamageVulnerability(i == 2 ? CDamageVulnerability::ImmuneVulnerabilty()
|
||||
: CDamageVulnerability::NormalVulnerabilty());
|
||||
colAct->SetDamageVulnerability(i == 2 ? skDirectNormal : CDamageVulnerability::ImmuneVulnerabilty());
|
||||
colAct->HealthInfo(mgr)->SetHP(1000.f);
|
||||
colAct->CreateShadow(true);
|
||||
}
|
||||
@@ -891,8 +949,9 @@ void CRidley::sub802563a8(float dt) {
|
||||
zeus::CVector3f posDiff = GetTranslation() - xa84_.origin;
|
||||
float mag = posDiff.magnitude();
|
||||
posDiff *= zeus::CVector3f(1.f / mag);
|
||||
if (mag > xab4_ + (-6.f * zeus::clamp(-1.f, posDiff.dot(xa84_.basis[1]), 0.f)) && GetVelocity().dot(posDiff) > 0.f)
|
||||
Stop();
|
||||
if (xab4_ + -6.f * zeus::clamp(-1.f, posDiff.dot(xa84_.basis[1]), 0.f) < mag)
|
||||
if (GetVelocity().dot(posDiff) > 0.f)
|
||||
Stop();
|
||||
|
||||
MoveToInOneFrameWR(GetTranslation() - posDiff, dt);
|
||||
}
|
||||
@@ -999,12 +1058,13 @@ void CRidley::Attack(CStateManager& mgr, EStateMsg msg, float arg) {
|
||||
if (msg == EStateMsg::Activate) {
|
||||
xbe4_ = (GetTranslation() + zeus::skUp) - (8.f * GetTransform().basis[0]);
|
||||
xbfc_ = xbf0_ = GetTransform().basis[0];
|
||||
xc08_ = xc0c_ = xc10_ = 0.f;
|
||||
xc08_ = xc0c_ = 0.f;
|
||||
xc10_ = 240.f;
|
||||
x32c_animState = EAnimState::Ready;
|
||||
xa32_25_ = true;
|
||||
--xcc4_;
|
||||
} else if (msg == EStateMsg::Update) {
|
||||
if (xa31_29_) {
|
||||
if (!xa31_29_) {
|
||||
FacePlayer(arg, mgr);
|
||||
} else {
|
||||
xc0c_ = std::min(0.5f, 0.5f * arg + xc0c_);
|
||||
@@ -1039,9 +1099,9 @@ void CRidley::LoopedAttack(CStateManager& mgr, EStateMsg msg, float arg) {
|
||||
if (TCastToConstPtr<CScriptWaypoint> wp = mgr.GetObjectById(uid)) {
|
||||
zeus::CVector3f wpPos = wp->GetTranslation();
|
||||
const float mag = xa84_.basis[0].dot(wpPos - xa84_.origin);
|
||||
if ((xa33_24_ && mag >= 1.f) || (!xa33_24_ && mag <= 1.f)) {
|
||||
if ((xa33_24_ && mag > 0.f) || (!xa33_24_ && mag <= 0.f)) {
|
||||
xbc4_ = wp->GetTranslation();
|
||||
xbd0_ = wp->GetTransform().basis[0];
|
||||
xbd0_ = wp->GetTransform().basis[1];
|
||||
x2ec_reflectedDestPos = GetTranslation();
|
||||
break;
|
||||
}
|
||||
@@ -1050,8 +1110,8 @@ void CRidley::LoopedAttack(CStateManager& mgr, EStateMsg msg, float arg) {
|
||||
}
|
||||
|
||||
xbdc_ = 0.f;
|
||||
xbe0_ = 0.f;
|
||||
xa31_31_ = false;
|
||||
xbe0_ = 800.f;
|
||||
xa31_30_ = false;
|
||||
xa31_31_ = true;
|
||||
xc10_ = 120.f;
|
||||
xa32_24_ = true;
|
||||
@@ -1092,11 +1152,13 @@ void CRidley::LoopedAttack(CStateManager& mgr, EStateMsg msg, float arg) {
|
||||
dir = pas::EStepDirection::Forward;
|
||||
|
||||
pas::EStepType type = pas::EStepType::Normal;
|
||||
if (xa33_24_)
|
||||
type = pas::EStepType::BreakDodge;
|
||||
x450_bodyController->GetCommandMgr().DeliverCmd(CBCStepCmd(dir, type));
|
||||
xa31_30_ = true;
|
||||
} else {
|
||||
local_54 *= zeus::CVector3f(1.f / mag);
|
||||
xbdc_ += zeus::clamp(-100.f, xbe0_ - xbdc_, 100.f);
|
||||
xbdc_ += zeus::clamp(-100.f * arg, xbe0_ - xbdc_, 100.f * arg);
|
||||
sub80255fe8(xbdc_, arg, local_54);
|
||||
x450_bodyController->FaceDirection(xbd0_, arg * zeus::clamp(1.f, 10.f / mag, 10.f));
|
||||
}
|
||||
@@ -1110,7 +1172,7 @@ void CRidley::LoopedAttack(CStateManager& mgr, EStateMsg msg, float arg) {
|
||||
}
|
||||
|
||||
if (xa32_24_) {
|
||||
xcac_ = 0;
|
||||
xcac_.reset();
|
||||
}
|
||||
xa32_24_ = false;
|
||||
xa32_25_ = false;
|
||||
@@ -1156,36 +1218,40 @@ void CRidley::JumpBack(CStateManager& mgr, EStateMsg msg, float arg) {
|
||||
include.Remove(EMaterialTypes::Solid);
|
||||
exclude.Add(EMaterialTypes::Solid);
|
||||
SetMaterialFilter(CMaterialFilter::MakeIncludeExclude(include, exclude));
|
||||
xa32_26_ = false;
|
||||
xc7c_ =
|
||||
zeus::CVector2f::getAngleDiff((x2e0_destPos - GetTranslation()).toVec2f(), GetTransform().basis[1].toVec2f());
|
||||
|
||||
if (GetTransform().basis[0].dot(x2e0_destPos - GetTranslation()) > 0.f)
|
||||
xc7c_ = -xc7c_;
|
||||
xc78_ = 0.f;
|
||||
CCharAnimTime ikLock =
|
||||
GetModelData()->GetAnimationData()->GetTimeOfUserEvent(EUserEventType::IkLock, CCharAnimTime::Infinity());
|
||||
CCharAnimTime ikRelease =
|
||||
GetModelData()->GetAnimationData()->GetTimeOfUserEvent(EUserEventType::IkRelease, CCharAnimTime::Infinity());
|
||||
if (ikLock != CCharAnimTime::Infinity() && ikRelease != CCharAnimTime::Infinity()) {
|
||||
xc78_ = ikRelease.GetSeconds() - ikLock.GetSeconds();
|
||||
}
|
||||
|
||||
if (xa32_26_) {
|
||||
zeus::CQuaternion q;
|
||||
q.rotateZ((xc7c_ * arg) / xc78_);
|
||||
RotateInOneFrameOR(q, arg);
|
||||
}
|
||||
} else if (msg == EStateMsg::Update) {
|
||||
TryCommand(mgr, pas::EAnimationState::Generate, &CPatterned::TryGenerate, 4);
|
||||
|
||||
if (x32c_animState == EAnimState::Repeat) {
|
||||
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Relaxed);
|
||||
if (xc78_ == 0.f) {}
|
||||
if (xc78_ == 0.f) {
|
||||
CCharAnimTime ikLock =
|
||||
GetModelData()->GetAnimationData()->GetTimeOfUserEvent(EUserEventType::IkLock, CCharAnimTime::Infinity());
|
||||
CCharAnimTime ikRelease = GetModelData()->GetAnimationData()->GetTimeOfUserEvent(EUserEventType::IkRelease,
|
||||
CCharAnimTime::Infinity());
|
||||
if (ikLock != CCharAnimTime::Infinity() && ikRelease != CCharAnimTime::Infinity()) {
|
||||
xc78_ = ikRelease.GetSeconds() - ikLock.GetSeconds();
|
||||
}
|
||||
}
|
||||
|
||||
if (xa32_26_) {
|
||||
zeus::CQuaternion q;
|
||||
q.rotateZ((xc7c_ * arg) / xc78_);
|
||||
RotateInOneFrameOR(q, arg);
|
||||
}
|
||||
}
|
||||
} else if (msg == EStateMsg::Deactivate) {
|
||||
x32c_animState = EAnimState::NotReady;
|
||||
}
|
||||
}
|
||||
|
||||
void CRidley::DoubleSnap(CStateManager& mgr, EStateMsg msg, float arg) {
|
||||
if (msg == EStateMsg::Activate) {
|
||||
x32c_animState = EAnimState::Ready;
|
||||
@@ -1224,9 +1290,12 @@ void CRidley::Crouch(urde::CStateManager& mgr, urde::EStateMsg msg, float arg) {
|
||||
sub80253710(mgr);
|
||||
}
|
||||
} else if (msg == EStateMsg::Update) {
|
||||
zeus::CVector3f vec = mgr.GetPlayer().GetTranslation() - GetTranslation().normalized();
|
||||
if (vec.dot(GetTransform().basis[1]) < 0.9f)
|
||||
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd(zeus::skZero3f, vec, 1.f));
|
||||
if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Turn)
|
||||
return;
|
||||
|
||||
zeus::CVector3f faceDir = (mgr.GetPlayer().GetTranslation() - GetTranslation()).normalized();
|
||||
if (faceDir.dot(GetTransform().basis[1]) < 0.9f)
|
||||
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd(zeus::skZero3f, faceDir, 1.f));
|
||||
}
|
||||
}
|
||||
void CRidley::FadeOut(CStateManager& mgr, EStateMsg msg, float arg) {
|
||||
@@ -1243,7 +1312,7 @@ void CRidley::FadeOut(CStateManager& mgr, EStateMsg msg, float arg) {
|
||||
TryCommand(mgr, pas::EAnimationState::KnockBack, &CPatterned::TryKnockBack, 5);
|
||||
} else if (msg == EStateMsg::Deactivate) {
|
||||
x32c_animState = EAnimState::NotReady;
|
||||
xcbc_ = arg * x568_data.x3c_;
|
||||
xcbc_ = 0.6667f * x568_data.x3c_;
|
||||
}
|
||||
}
|
||||
void CRidley::Taunt(CStateManager& mgr, EStateMsg msg, float arg) {
|
||||
@@ -1259,11 +1328,12 @@ void CRidley::Taunt(CStateManager& mgr, EStateMsg msg, float arg) {
|
||||
void CRidley::Flee(CStateManager& mgr, EStateMsg msg, float arg) {
|
||||
if (msg == EStateMsg::Activate) {
|
||||
zeus::CVector3f destPos =
|
||||
xa84_.origin.toVec2f() + (20.f + xabc_) * (GetTranslation().toVec2f() - xa84_.origin.toVec2f()).normalized();
|
||||
xa84_.origin.toVec2f() + (40.f + xabc_) * (GetTranslation().toVec2f() - xa84_.origin.toVec2f()).normalized();
|
||||
destPos.z() = xac0_ + xa84_.origin.z();
|
||||
SetDestPos(destPos);
|
||||
} else if (msg == EStateMsg::Update) {
|
||||
sub80255fe8(50.f, arg, (x2e0_destPos - GetTranslation()).normalized());
|
||||
x450_bodyController->FaceDirection((x2e0_destPos - GetTranslation()).normalized(), arg);
|
||||
}
|
||||
}
|
||||
void CRidley::Lurk(urde::CStateManager& mgr, urde::EStateMsg msg, float arg) {
|
||||
@@ -1287,7 +1357,6 @@ void CRidley::Lurk(urde::CStateManager& mgr, urde::EStateMsg msg, float arg) {
|
||||
float f31 = xabc_ * std::cos(0.f);
|
||||
float f0 = xabc_ * std::sin(0.f);
|
||||
zeus::CVector3f destPos = xa84_ * zeus::CVector3f(f0, f31, f30);
|
||||
fmt::print(fmt("Setting dest pos to {}\n"), destPos);
|
||||
SetDestPos(destPos);
|
||||
zeus::CVector3f vec = GetTransform().basis[1].toVec2f().normalized();
|
||||
zeus::CTransform xf(vec.cross(zeus::skUp), vec, zeus::skUp, GetTranslation());
|
||||
@@ -1338,6 +1407,7 @@ void CRidley::TelegraphAttack(CStateManager& mgr, EStateMsg msg, float arg) {
|
||||
sub8025784c(mgr);
|
||||
x32c_animState = EAnimState::Ready;
|
||||
xa32_25_ = true;
|
||||
sub80256580();
|
||||
} else if (msg == EStateMsg::Update) {
|
||||
TryCommand(mgr, pas::EAnimationState::ProjectileAttack, &CPatterned::TryProjectileAttack, 0);
|
||||
} else if (msg == EStateMsg::Deactivate) {
|
||||
@@ -1350,13 +1420,21 @@ void CRidley::TelegraphAttack(CStateManager& mgr, EStateMsg msg, float arg) {
|
||||
void CRidley::Jump(CStateManager& mgr, EStateMsg msg, float arg) {
|
||||
if (msg == EStateMsg::Activate) {
|
||||
x32c_animState = EAnimState::Ready;
|
||||
xc88_ = (mgr.GetPlayer().GetTranslation() - GetTranslation()).magnitude() < xae4_ ? 4 : 5;
|
||||
xc88_ = (mgr.GetPlayer().GetTranslation() - GetTranslation()).magnitude() <= xae4_ ? 4 : 5;
|
||||
x402_28_isMakingBigStrike = x568_data.x3ac_ > 0.f;
|
||||
xc8c_ = x568_data.x390_;
|
||||
sub80256580();
|
||||
} else if (msg == EStateMsg::Update) {
|
||||
|
||||
TryCommand(mgr, pas::EAnimationState::MeleeAttack, &CPatterned::TryMeleeAttack, xc88_);
|
||||
if (x330_stateMachineState.GetTime() < 1.75f)
|
||||
FacePlayer(arg, mgr);
|
||||
} else if (msg == EStateMsg::Deactivate) {
|
||||
AddMaterial(EMaterialTypes::Orbit, EMaterialTypes::Target, mgr);
|
||||
x402_28_isMakingBigStrike = false;
|
||||
x504_damageDur = 0.f;
|
||||
xc8c_ = GetContactDamage();
|
||||
x32c_animState = EAnimState::NotReady;
|
||||
xa34_25_ = false;
|
||||
}
|
||||
}
|
||||
void CRidley::Explode(CStateManager& mgr, EStateMsg msg, float arg) {
|
||||
@@ -1425,6 +1503,7 @@ void CRidley::Approach(CStateManager& mgr, EStateMsg msg, float arg) {
|
||||
void CRidley::Enraged(CStateManager& mgr, EStateMsg msg, float arg) {
|
||||
if (msg == EStateMsg::Activate) {
|
||||
x32c_animState = EAnimState::Ready;
|
||||
AddMaterial(EMaterialTypes::Orbit, EMaterialTypes::Target, mgr);
|
||||
zeus::CVector3f vec = (mgr.GetPlayer().GetTranslation().toVec2f() - GetTranslation().toVec2f()).normalized();
|
||||
mgr.AddObject(new CExplosion(
|
||||
x98c_, mgr.AllocateUniqueId(), true, CEntityInfo(GetAreaIdAlways(), NullConnectionList), ""sv,
|
||||
@@ -1452,7 +1531,7 @@ void CRidley::Land(CStateManager& mgr, EStateMsg msg, float arg) {
|
||||
if (msg == EStateMsg::Activate) {
|
||||
zeus::CVector3f diff = zeus::CVector3f(mgr.GetPlayer().GetTranslation().x() - xa84_.origin.x(),
|
||||
mgr.GetPlayer().GetTranslation().y() - xa84_.origin.y(), 0.f);
|
||||
SetDestPos(xa84_.origin + std::min(5.f, diff.magnitude()) * diff.normalized());
|
||||
SetDestPos(xa84_.origin + std::min(5.f + xab4_, diff.magnitude()) * diff.normalized());
|
||||
x32c_animState = EAnimState::Ready;
|
||||
AddMaterial(EMaterialTypes::Solid, mgr);
|
||||
CMaterialList exclude = GetMaterialFilter().GetExcludeList();
|
||||
@@ -1487,15 +1566,14 @@ void CRidley::Land(CStateManager& mgr, EStateMsg msg, float arg) {
|
||||
}
|
||||
}
|
||||
}
|
||||
bool CRidley::Attacked(CStateManager& mgr, float arg) {
|
||||
fmt::print(fmt("Attacked\n"));
|
||||
return xa31_24_ && xa31_26_;
|
||||
}
|
||||
bool CRidley::Attacked(CStateManager& mgr, float arg) { return xa31_24_ && xa31_26_; }
|
||||
bool CRidley::TooClose(CStateManager& mgr, float arg) {
|
||||
fmt::print(fmt("TooClose\n"));
|
||||
if (xb0c_ == 4)
|
||||
return true;
|
||||
|
||||
if (xb08_ == 4)
|
||||
return false;
|
||||
|
||||
zeus::CVector3f diff = mgr.GetPlayer().GetTranslation() - GetTranslation();
|
||||
if (diff.magnitude() < x2fc_minAttackRange && 0.7f * diff.magnitude() < diff.dot(GetTransform().basis[1])) {
|
||||
xb0c_ = 4;
|
||||
@@ -1506,50 +1584,22 @@ bool CRidley::TooClose(CStateManager& mgr, float arg) {
|
||||
}
|
||||
bool CRidley::InRange(CStateManager& mgr, float arg) {
|
||||
float mag = (GetTranslation() - x2e0_destPos).magnitude();
|
||||
fmt::print(fmt("InRange: distance to {}, curpos {}, destpos {}\n"), mag, GetTranslation(), x2e0_destPos);
|
||||
return mag < 2.f;
|
||||
}
|
||||
bool CRidley::ShouldAttack(CStateManager& mgr, float arg) {
|
||||
fmt::print(fmt("ShouldAttack\n"));
|
||||
return (xc64_aiStage == 3 && xb0c_ == 2) || (xc64_aiStage == 2 && xb04_ == 0);
|
||||
}
|
||||
bool CRidley::ShouldDoubleSnap(CStateManager& mgr, float arg) {
|
||||
fmt::print(fmt("ShouldDoubleSnap\n"));
|
||||
return xa33_30_;
|
||||
}
|
||||
bool CRidley::ShouldTurn(CStateManager& mgr, float arg) {
|
||||
fmt::print(fmt("ShouldTurn {}\n"), xb04_);
|
||||
return xb04_ == 5;
|
||||
}
|
||||
bool CRidley::HitSomething(CStateManager& mgr, float arg) {
|
||||
fmt::print(fmt("HitSomething\n"));
|
||||
return xa32_27_ || xc64_aiStage == 3;
|
||||
}
|
||||
bool CRidley::AttackOver(CStateManager& mgr, float arg) {
|
||||
fmt::print(fmt("AttackOver\n"));
|
||||
return xcc4_ == 0;
|
||||
}
|
||||
bool CRidley::ShouldDoubleSnap(CStateManager& mgr, float arg) { return xa33_30_; }
|
||||
bool CRidley::ShouldTurn(CStateManager& mgr, float arg) { return xb04_ == 5; }
|
||||
bool CRidley::HitSomething(CStateManager& mgr, float arg) { return xa32_27_ || xc64_aiStage == 3; }
|
||||
bool CRidley::AttackOver(CStateManager& mgr, float arg) { return xcc4_ == 0; }
|
||||
bool CRidley::ShouldTaunt(CStateManager& mgr, float arg) {
|
||||
fmt::print(fmt("ShouldTaunt\n"));
|
||||
return (xc64_aiStage == 3 && xb0c_ == 1) || (xc64_aiStage == 2 && xb04_ == 4);
|
||||
}
|
||||
bool CRidley::ShouldFire(CStateManager& mgr, float arg) {
|
||||
fmt::print(fmt("ShouldFire\n"));
|
||||
return xc64_aiStage == 2 && xb04_ == 2;
|
||||
}
|
||||
bool CRidley::ShouldDodge(CStateManager& mgr, float arg) {
|
||||
fmt::print(fmt("ShouldDodge\n"));
|
||||
return xb04_ == 3;
|
||||
}
|
||||
bool CRidley::ShouldRetreat(CStateManager& mgr, float arg) {
|
||||
fmt::print(fmt("ShouldRetreat\n"));
|
||||
return xa34_26_;
|
||||
}
|
||||
bool CRidley::ShouldCrouch(CStateManager& mgr, float arg) {
|
||||
fmt::print(fmt("ShouldCrouch\n"));
|
||||
|
||||
return xb04_ == 1;
|
||||
}
|
||||
bool CRidley::ShouldFire(CStateManager& mgr, float arg) { return xc64_aiStage == 2 && xb04_ == 2; }
|
||||
bool CRidley::ShouldDodge(CStateManager& mgr, float arg) { return xb04_ == 3; }
|
||||
bool CRidley::ShouldRetreat(CStateManager& mgr, float arg) { return xa34_26_; }
|
||||
bool CRidley::ShouldCrouch(CStateManager& mgr, float arg) { return xb04_ == 1; }
|
||||
bool CRidley::ShouldMove(urde::CStateManager& mgr, float arg) {
|
||||
if (xb0c_ == 5) {
|
||||
xa34_25_ = true;
|
||||
@@ -1566,25 +1616,14 @@ bool CRidley::ShouldMove(urde::CStateManager& mgr, float arg) {
|
||||
|
||||
return false;
|
||||
}
|
||||
bool CRidley::ShotAt(CStateManager& mgr, float arg) {
|
||||
fmt::print(fmt("ShotAt\n"));
|
||||
return xa32_28_shotAt;
|
||||
}
|
||||
bool CRidley::ShotAt(CStateManager& mgr, float arg) { return xa32_28_shotAt; }
|
||||
bool CRidley::SetAIStage(CStateManager& mgr, float arg) {
|
||||
fmt::print(fmt("SetAIStage {}\n"), arg);
|
||||
xc64_aiStage = arg;
|
||||
return true;
|
||||
}
|
||||
bool CRidley::AIStage(CStateManager& mgr, float arg) {
|
||||
fmt::print(fmt("AIStage {}\n"), arg);
|
||||
return xc64_aiStage >= arg;
|
||||
}
|
||||
bool CRidley::ShouldStrafe(CStateManager& mgr, float arg) {
|
||||
fmt::print(fmt("ShouldStrafe\n"));
|
||||
return xa33_29_doStrafe;
|
||||
}
|
||||
bool CRidley::AIStage(CStateManager& mgr, float arg) { return xc64_aiStage >= arg; }
|
||||
bool CRidley::ShouldStrafe(CStateManager& mgr, float arg) { return xa33_29_doStrafe; }
|
||||
bool CRidley::IsDizzy(CStateManager& mgr, float arg) {
|
||||
fmt::print(fmt("IsDizzy\n"));
|
||||
if (xb0c_ == 3)
|
||||
return true;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user