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Finish CModel constructors
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@@ -42,8 +42,8 @@ CModel::CModel(std::unique_ptr<u8[]> in, u32 dataLen, IObjectStore* store)
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x18_matSets.reserve(numMatSets);
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for (s32 i = 0; i < numMatSets; ++i) {
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x18_matSets.emplace_back(static_cast<u8*>(MemoryFromPartData(dataCur, secSizeCur)));
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auto shader = x18_matSets.back();
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CCubeModel::MakeTexturesFromMats(shader.x10_data, shader.x0_textures, true);
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auto& shader = x18_matSets.back();
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CCubeModel::MakeTexturesFromMats(shader.x10_data, shader.x0_textures, store, true);
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x4_dataLen += shader.x0_textures.size() * sizeof(TCachedToken<CTexture>);
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}
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@@ -204,17 +204,52 @@ CCubeModel::CCubeModel(const std::vector<std::unique_ptr<CCubeSurface>>* surface
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for (const auto& surf : x0_modelInstance.Surfaces()) {
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surf->SetParent(this);
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}
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for (u32 i = x0_modelInstance.Surfaces().size(); i > 0; --i) {
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const auto& surf = x0_modelInstance.Surfaces()[i - 1];
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if (!GetMaterialByIndex(surf->GetMaterialIndex()).IsFlagSet(EStateFlags::DepthSorting)) {
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surf->SetNextSurface(x38_firstUnsortedSurf);
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x38_firstUnsortedSurf = surf.get();
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} else {
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surf->SetNextSurface(x3c_firstSortedSurf);
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x3c_firstSortedSurf = surf.get();
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}
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}
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}
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CCubeMaterial CCubeModel::GetMaterialByIndex(u32 idx) {
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u32 materialOffset = 0;
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const u8* matData = x0_modelInstance.GetMaterialPointer();
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matData += (x1c_textures->size() + 1) * 4;
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if (idx != 0) {
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materialOffset = hecl::SBig(*reinterpret_cast<const u32*>(matData + (idx * 4)));
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}
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u32 materialCount = hecl::SBig(*reinterpret_cast<const u32*>(matData));
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return CCubeMaterial(matData + materialOffset + (materialCount * 4) + 4);
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}
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void CCubeModel::UnlockTextures() {}
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void CCubeModel::MakeTexturesFromMats(const u8* ptr, std::vector<TCachedToken<CTexture>>& texture, bool b1) {}
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void CCubeModel::MakeTexturesFromMats(const u8* ptr, std::vector<TCachedToken<CTexture>>& textures, IObjectStore* store,
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bool b1) {
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const u32* curId = reinterpret_cast<const u32*>(ptr + 4);
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u32 textureCount = hecl::SBig(*reinterpret_cast<const u32*>(ptr));
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textures.reserve(textureCount);
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for (u32 i = 0; i < textureCount; ++i) {
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textures.emplace_back(store->GetObj({FOURCC('TXTR'), hecl::SBig(curId[i])}));
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if (!b1 && textures.back().IsNull()) {
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textures.back().GetObj();
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}
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}
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}
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#pragma endregion
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#pragma region CCubeSurface
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CCubeSurface::CCubeSurface(u8* ptr) {
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CMemoryInStream mem(ptr, 64);
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CCubeSurface::CCubeSurface(u8* ptr) : x0_data(ptr) {
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CMemoryInStream mem(ptr, 10000); // Oversized so we can read everything in
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x0_center.readBig(mem);
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xc_materialIndex = mem.readUint32Big();
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x10_displayListSize = mem.readUint32Big();
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@@ -226,6 +261,7 @@ CCubeSurface::CCubeSurface(u8* ptr) {
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x2c_bounds = zeus::CAABox::ReadBoundingBoxBig(mem);
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}
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}
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#pragma endregion
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CFactoryFnReturn FModelFactory(const metaforce::SObjectTag& tag, std::unique_ptr<u8[]>&& in, u32 len,
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