mirror of https://github.com/AxioDL/metaforce.git
Finish CModel constructors
This commit is contained in:
parent
dca8af4d96
commit
8d01afc632
|
@ -158,6 +158,8 @@ public:
|
|||
m_obj = nullptr;
|
||||
return *this;
|
||||
}
|
||||
|
||||
bool IsNull() { return m_obj == nullptr; }
|
||||
};
|
||||
|
||||
template <class T>
|
||||
|
|
|
@ -42,8 +42,8 @@ CModel::CModel(std::unique_ptr<u8[]> in, u32 dataLen, IObjectStore* store)
|
|||
x18_matSets.reserve(numMatSets);
|
||||
for (s32 i = 0; i < numMatSets; ++i) {
|
||||
x18_matSets.emplace_back(static_cast<u8*>(MemoryFromPartData(dataCur, secSizeCur)));
|
||||
auto shader = x18_matSets.back();
|
||||
CCubeModel::MakeTexturesFromMats(shader.x10_data, shader.x0_textures, true);
|
||||
auto& shader = x18_matSets.back();
|
||||
CCubeModel::MakeTexturesFromMats(shader.x10_data, shader.x0_textures, store, true);
|
||||
x4_dataLen += shader.x0_textures.size() * sizeof(TCachedToken<CTexture>);
|
||||
}
|
||||
|
||||
|
@ -204,17 +204,52 @@ CCubeModel::CCubeModel(const std::vector<std::unique_ptr<CCubeSurface>>* surface
|
|||
for (const auto& surf : x0_modelInstance.Surfaces()) {
|
||||
surf->SetParent(this);
|
||||
}
|
||||
|
||||
for (u32 i = x0_modelInstance.Surfaces().size(); i > 0; --i) {
|
||||
const auto& surf = x0_modelInstance.Surfaces()[i - 1];
|
||||
if (!GetMaterialByIndex(surf->GetMaterialIndex()).IsFlagSet(EStateFlags::DepthSorting)) {
|
||||
surf->SetNextSurface(x38_firstUnsortedSurf);
|
||||
x38_firstUnsortedSurf = surf.get();
|
||||
} else {
|
||||
surf->SetNextSurface(x3c_firstSortedSurf);
|
||||
x3c_firstSortedSurf = surf.get();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
CCubeMaterial CCubeModel::GetMaterialByIndex(u32 idx) {
|
||||
u32 materialOffset = 0;
|
||||
const u8* matData = x0_modelInstance.GetMaterialPointer();
|
||||
matData += (x1c_textures->size() + 1) * 4;
|
||||
if (idx != 0) {
|
||||
materialOffset = hecl::SBig(*reinterpret_cast<const u32*>(matData + (idx * 4)));
|
||||
}
|
||||
|
||||
u32 materialCount = hecl::SBig(*reinterpret_cast<const u32*>(matData));
|
||||
return CCubeMaterial(matData + materialOffset + (materialCount * 4) + 4);
|
||||
}
|
||||
|
||||
void CCubeModel::UnlockTextures() {}
|
||||
|
||||
void CCubeModel::MakeTexturesFromMats(const u8* ptr, std::vector<TCachedToken<CTexture>>& texture, bool b1) {}
|
||||
void CCubeModel::MakeTexturesFromMats(const u8* ptr, std::vector<TCachedToken<CTexture>>& textures, IObjectStore* store,
|
||||
bool b1) {
|
||||
const u32* curId = reinterpret_cast<const u32*>(ptr + 4);
|
||||
u32 textureCount = hecl::SBig(*reinterpret_cast<const u32*>(ptr));
|
||||
textures.reserve(textureCount);
|
||||
for (u32 i = 0; i < textureCount; ++i) {
|
||||
textures.emplace_back(store->GetObj({FOURCC('TXTR'), hecl::SBig(curId[i])}));
|
||||
|
||||
if (!b1 && textures.back().IsNull()) {
|
||||
textures.back().GetObj();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#pragma endregion
|
||||
|
||||
#pragma region CCubeSurface
|
||||
CCubeSurface::CCubeSurface(u8* ptr) {
|
||||
CMemoryInStream mem(ptr, 64);
|
||||
CCubeSurface::CCubeSurface(u8* ptr) : x0_data(ptr) {
|
||||
CMemoryInStream mem(ptr, 10000); // Oversized so we can read everything in
|
||||
x0_center.readBig(mem);
|
||||
xc_materialIndex = mem.readUint32Big();
|
||||
x10_displayListSize = mem.readUint32Big();
|
||||
|
@ -226,6 +261,7 @@ CCubeSurface::CCubeSurface(u8* ptr) {
|
|||
x2c_bounds = zeus::CAABox::ReadBoundingBoxBig(mem);
|
||||
}
|
||||
}
|
||||
|
||||
#pragma endregion
|
||||
|
||||
CFactoryFnReturn FModelFactory(const metaforce::SObjectTag& tag, std::unique_ptr<u8[]>&& in, u32 len,
|
||||
|
|
|
@ -11,6 +11,7 @@
|
|||
namespace metaforce::WIP {
|
||||
class CCubeSurface;
|
||||
class CCubeModel;
|
||||
class CCubeMaterial;
|
||||
|
||||
#pragma region CModel
|
||||
class CModel {
|
||||
|
@ -118,14 +119,16 @@ public:
|
|||
const std::vector<std::array<s16, 2>>* packedTexCoords, const zeus::CAABox& aabox, u8 flags, bool b1,
|
||||
u32 idx);
|
||||
|
||||
CCubeMaterial GetMaterialByIndex(u32 idx);
|
||||
void UnlockTextures();
|
||||
static void MakeTexturesFromMats(const u8* ptr, std::vector<TCachedToken<CTexture>>& texture, bool b1);
|
||||
static void MakeTexturesFromMats(const u8* ptr, std::vector<TCachedToken<CTexture>>& texture, IObjectStore* store, bool b1);
|
||||
};
|
||||
#pragma endregion
|
||||
|
||||
#pragma region CCubeSurface
|
||||
class CCubeSurface {
|
||||
static constexpr zeus::CVector3f skDefaultNormal{1.f, 0.f, 0.f};
|
||||
u8* x0_data;
|
||||
zeus::CVector3f x0_center;
|
||||
u32 xc_materialIndex;
|
||||
u32 x10_displayListSize;
|
||||
|
@ -136,14 +139,17 @@ class CCubeSurface {
|
|||
zeus::CAABox x2c_bounds;
|
||||
|
||||
public:
|
||||
CCubeSurface(u8* ptr);
|
||||
explicit CCubeSurface(u8* ptr);
|
||||
bool IsValid() const;
|
||||
void SetParent(CCubeModel* parent) { x14_parent = parent; }
|
||||
void SetNextSurface(CCubeSurface* next) { x18_nextSurface = next; }
|
||||
[[nodiscard]] u32 GetMaterialIndex() const { return xc_materialIndex; }
|
||||
[[nodiscard]] u32 GetDisplayListSize() const { return x10_displayListSize & 0x7fffffff; }
|
||||
[[nodiscard]] u32 GetNormalHint() const { return (x10_displayListSize >> 31) & 1; }
|
||||
[[nodiscard]] u8* GetDisplayList() const;
|
||||
// u32 GetSurfaceHeaderSize() const { }
|
||||
[[nodiscard]] u8* GetDisplayList() const {
|
||||
return reinterpret_cast<u8*>(reinterpret_cast<uintptr_t>(x0_data) + GetSurfaceHeaderSize());
|
||||
}
|
||||
u32 GetSurfaceHeaderSize() const { return (0x4b + x1c_extraSize) & ~31; }
|
||||
[[nodiscard]] zeus::CVector3f GetCenter() const { return x0_center; }
|
||||
[[nodiscard]] zeus::CAABox GetBounds() const {
|
||||
return x1c_extraSize != 0 ? x2c_bounds : zeus::CAABox{x0_center, x0_center};
|
||||
|
@ -151,6 +157,48 @@ public:
|
|||
};
|
||||
#pragma endregion
|
||||
|
||||
#pragma region CCubeMaterial
|
||||
|
||||
enum class EStateFlags {
|
||||
Unused1 = 1 << 0,
|
||||
Unused2 = 1 << 1,
|
||||
Unused3 = 1 << 2,
|
||||
KonstEnabled = 1 << 3,
|
||||
DepthSorting = 1 << 4,
|
||||
AlphaTest = 1 << 5,
|
||||
Reflection = 1 << 6,
|
||||
DepthWrite = 1 << 7,
|
||||
ReflectionSurfaceEye = 1 << 8,
|
||||
OccluderMesh = 1 << 9,
|
||||
ReflectionIndirectTexture = 1 << 10,
|
||||
LightMap = 1 << 11,
|
||||
Unused4 = 1 << 12,
|
||||
LightmapUVArray = 1 << 13,
|
||||
};
|
||||
ENABLE_BITWISE_ENUM(EStateFlags);
|
||||
|
||||
class CCubeMaterial {
|
||||
const u8* x0_data;
|
||||
|
||||
public:
|
||||
explicit CCubeMaterial(const u8* data) : x0_data(data) {}
|
||||
|
||||
[[nodiscard]] u32 GetCompressedBlend() {
|
||||
const u32* ptr = reinterpret_cast<const u32*>(x0_data[(GetTextureCount() * 4) + 16]);
|
||||
if (IsFlagSet(EStateFlags::KonstEnabled)) {
|
||||
ptr += hecl::SBig(*ptr) + 1;
|
||||
}
|
||||
|
||||
return hecl::SBig(*ptr);
|
||||
}
|
||||
[[nodiscard]] EStateFlags GetFlags() const { return EStateFlags(hecl::SBig(*reinterpret_cast<const u32*>(x0_data))); }
|
||||
[[nodiscard]] bool IsFlagSet(EStateFlags flag) const { return True(GetFlags() & flag); }
|
||||
[[nodiscard]] u32 GetUsedTextureSlots() const { return static_cast<u32>(GetFlags()) >> 16; }
|
||||
[[nodiscard]] u32 GetTextureCount() const { return hecl::SBig(*reinterpret_cast<const u32*>(&x0_data[4])); }
|
||||
[[nodiscard]] u32 GetVertexDesc() const { return hecl::SBig(*reinterpret_cast<const u32*>(&x0_data[(GetTextureCount() * 4) + 8])); }
|
||||
};
|
||||
#pragma endregion
|
||||
|
||||
CFactoryFnReturn FModelFactory(const metaforce::SObjectTag& tag, std::unique_ptr<u8[]>&& in, u32 len,
|
||||
const metaforce::CVParamTransfer& vparms, CObjectReference* selfRef);
|
||||
} // namespace metaforce::WIP
|
||||
|
|
Loading…
Reference in New Issue