mirror of https://github.com/AxioDL/metaforce.git
CSplashScreen: Render Dolby splash
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@ -91,18 +91,10 @@ void CSplashScreen::Draw() {
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CGraphics::StreamEnd();
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CGraphics::SetCullMode(ERglCullMode::Front);
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} else {
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// TODO
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// CGraphics::Render2D();
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// TODO originally uses CGraphics viewport, but Render2D needs scaling fix
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CGraphics::Render2D(tex, 0, 0, 640, 448, color);
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}
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// zeus::CRectangle rect;
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// rect.size.x() = width / (480.f * CGraphics::GetViewportAspect());
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// rect.size.y() = height / 480.f;
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// rect.position.x() = 0.5f - rect.size.x() / 2.f;
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// rect.position.y() = 0.5f - rect.size.y() / 2.f;
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// aurora::gfx::queue_textured_quad(aurora::gfx::CameraFilterType::Blend, tex.GetTexture(),
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// aurora::gfx::ZComp::Always, false, color, 1.f, rect, 0.f);
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// Progressive scan options omitted
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}
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