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zeus constexpr refactor and thermal visor fixes

This commit is contained in:
Jack Andersen
2019-02-23 21:15:54 -10:00
parent 1186b8097c
commit 8df0a4913c
226 changed files with 1339 additions and 1305 deletions

View File

@@ -125,7 +125,7 @@ void CEyeball::CreateBeam(CStateManager& mgr) {
150.f);
x5ec_projectileId = mgr.AllocateUniqueId();
mgr.AddObject(new CPlasmaProjectile(x5b4_projectileInfo.Token(), "EyeBall_Beam"sv, EWeaponType::AI, beamInfo,
zeus::CTransform::Identity(), EMaterialTypes::Immovable,
zeus::CTransform(), EMaterialTypes::Immovable,
x5b4_projectileInfo.GetDamage(), x5ec_projectileId, GetAreaIdAlways(),
GetUniqueId(), {}, false, EProjectileAttrib::KeepInCinematic));
}