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zeus constexpr refactor and thermal visor fixes
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@@ -106,7 +106,7 @@ void CSeedling::Render(const CStateManager& mgr) const {
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u32 index = x722_24_renderOnlyClusterA ? 0 : u32(x722_25_curNeedleCluster);
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CModelFlags flags;
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flags.x2_flags = 3;
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flags.x4_color = zeus::CColor::skWhite;
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flags.x4_color = zeus::skWhite;
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for (const std::string& sv : skNeedleLocators[index])
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x6bc_spikeData->Render(mgr, GetLctrTransform(sv), x90_actorLights.get(), flags);
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