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zeus constexpr refactor and thermal visor fixes
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@@ -98,7 +98,7 @@ class CParticleSwoosh : public CParticleGen {
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zeus::CVector3f x1f0_aabbMin;
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zeus::CVector3f x1fc_aabbMax;
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float x208_maxRadius = 0.f;
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zeus::CColor x20c_moduColor = zeus::CColor::skWhite;
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zeus::CColor x20c_moduColor = zeus::skWhite;
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boo::ObjToken<boo::IShaderDataBinding> m_dataBind;
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boo::ObjToken<boo::IGraphicsBufferD> m_vertBuf;
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@@ -203,7 +203,7 @@ public:
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}
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void DoSpiderBallWarmup(zeus::CVector3f& translation, const zeus::CVector3f& transInc) {
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SetOrientation(zeus::lookAt(zeus::CVector3f::skZero, transInc));
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SetOrientation(zeus::lookAt(zeus::skZero3f, transInc));
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for (int i = 0; i < 6; ++i) {
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SetTranslation(translation);
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x1d0_26_forceOneUpdate = true;
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