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zeus constexpr refactor and thermal visor fixes

This commit is contained in:
Jack Andersen
2019-02-23 21:15:54 -10:00
parent 1186b8097c
commit 8df0a4913c
226 changed files with 1339 additions and 1305 deletions

View File

@@ -16,7 +16,7 @@ CPowerBeam::CPowerBeam(CAssetId characterId, EWeaponType type, TUniqueId playerI
void CPowerBeam::PreRenderGunFx(const CStateManager& mgr, const zeus::CTransform& xf) {
zeus::CTransform backupView = CGraphics::g_ViewMatrix;
CGraphics::SetViewPointMatrix(xf.inverse() * backupView);
CGraphics::SetModelMatrix(zeus::CTransform::Identity());
CGraphics::SetModelMatrix(zeus::CTransform());
if (x234_shotSmokeGen)
x234_shotSmokeGen->Render();
CGraphics::SetViewPointMatrix(backupView);