mirror of https://github.com/AxioDL/metaforce.git
CMapWorldInfo: Name all function prototype parameters
Same thing but is more consistent and allows IDEs to do better parameter introspection.
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@ -18,17 +18,17 @@ class CMapWorldInfo {
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public:
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CMapWorldInfo() = default;
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explicit CMapWorldInfo(CBitStreamReader&, const CSaveWorld& saveWorld, CAssetId mlvlId);
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explicit CMapWorldInfo(CBitStreamReader& reader, const CSaveWorld& saveWorld, CAssetId mlvlId);
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void PutTo(CBitStreamWriter& writer, const CSaveWorld& savw, CAssetId mlvlId) const;
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bool IsMapped(TAreaId) const;
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void SetIsMapped(TAreaId, bool);
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bool IsMapped(TAreaId aid) const;
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void SetIsMapped(TAreaId aid, bool mapped);
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void SetDoorVisited(TEditorId eid, bool val);
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bool IsDoorVisited(TEditorId eid) const;
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bool IsAreaVisited(TAreaId) const;
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void SetAreaVisited(TAreaId, bool);
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bool IsWorldVisible(TAreaId) const;
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bool IsAreaVisible(TAreaId) const;
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bool IsAreaVisited(TAreaId aid) const;
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void SetAreaVisited(TAreaId aid, bool visited);
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bool IsWorldVisible(TAreaId aid) const;
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bool IsAreaVisible(TAreaId aid) const;
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bool IsAnythingSet() const;
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void SetMapStationUsed(bool val) { x38_mapStationUsed = val; }
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void SetMapStationUsed(bool isUsed) { x38_mapStationUsed = isUsed; }
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};
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} // namespace urde
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