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Additional CPlayer implementations
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@@ -217,7 +217,7 @@ CPlayerState::EPlayerVisor CPlayerState::GetActiveVisor(const CStateManager& sta
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return (cam ? x14_currentVisor : EPlayerVisor::Combat);
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}
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void CPlayerState::UpdateStaticInterference(CStateManager& stateMgr, const float& dt)
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void CPlayerState::UpdateStaticInterference(CStateManager& stateMgr, float dt)
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{
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x188_staticIntf.Update(stateMgr, dt);
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}
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