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Additional CPlayer implementations
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@@ -1238,10 +1238,10 @@ CEntity* ScriptLoader::LoadWater(CStateManager& mgr, CInputStream& in, int propC
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CAssetId splashParticle1 = in.readUint32Big();
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CAssetId splashParticle2 = in.readUint32Big();
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CAssetId splashParticle3 = in.readUint32Big();
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CAssetId particle4 = in.readUint32Big();
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CAssetId particle5 = in.readUint32Big();
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u32 unkSfx = in.readUint32Big();
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CAssetId visorRunoffParticle = in.readUint32Big();
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CAssetId unmorphVisorRunoffParticle = in.readUint32Big();
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u32 visorRunoffSfx = in.readUint32Big();
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u32 unmorphVisorRunoffSfx = in.readUint32Big();
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u32 splashSfx1 = in.readUint32Big();
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u32 splashSfx2 = in.readUint32Big();
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u32 splashSfx3 = in.readUint32Big();
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@@ -1293,10 +1293,11 @@ CEntity* ScriptLoader::LoadWater(CStateManager& mgr, CInputStream& in, int propC
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displaySurface, patternMap1, patternMap2, colorMap, bumpMap, envMap, envBumpMap, {}, bumpLightDir, bumpScale,
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morphInTime, morphOutTime, active, fluidType, b4, alpha, uvMotion, turbSpeed, turbDistance, turbFreqMax,
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turbFreqMin, turbPhaseMax, turbPhaseMin, turbAmplitudeMax, turbAmplitudeMin, splashColor, unkColor,
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splashParticle1, splashParticle2, splashParticle3, particle4, particle5, unkSfx, visorRunoffSfx, splashSfx1,
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splashSfx2, splashSfx3, tileSize, tileSubdivisions, specularMin, specularMax, reflectionSize, rippleIntensity,
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reflectionBlend, fogBias, fogMagnitude, fogSpeed, fogColor, lightmap, unitsPerLightmapTexel, alphaInTime,
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alphaOutTime, w21, w22, b5, bitVal0, bitVal1, std::move(bitset));
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splashParticle1, splashParticle2, splashParticle3, visorRunoffParticle, unmorphVisorRunoffParticle,
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visorRunoffSfx, unmorphVisorRunoffSfx, splashSfx1, splashSfx2, splashSfx3, tileSize, tileSubdivisions,
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specularMin, specularMax, reflectionSize, rippleIntensity, reflectionBlend, fogBias, fogMagnitude, fogSpeed,
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fogColor, lightmap, unitsPerLightmapTexel, alphaInTime, alphaOutTime, w21, w22, b5, bitVal0, bitVal1,
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std::move(bitset));
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}
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CEntity* ScriptLoader::LoadWarWasp(CStateManager& mgr, CInputStream& in, int propCount, const CEntityInfo& info)
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