mirror of https://github.com/AxioDL/metaforce.git
Some WIP implementations
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10d1e5807e
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8f389e246c
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@ -272,6 +272,7 @@ void CCameraFilterPass::DrawRandomStatic(const zeus::CColor& color, float alpha,
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}
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void CCameraFilterPass::DrawScanLines(const zeus::CColor& color, bool even) {
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SCOPED_GRAPHICS_DEBUG_GROUP("CCameraFilterPass::DrawScanLines", zeus::skBlue);
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const auto [lt, rb] = g_Renderer->SetViewportOrtho(true, -4096.f, 4096.f);
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g_Renderer->SetDepthReadWrite(false, false);
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g_Renderer->SetModelMatrix({});
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@ -282,7 +283,18 @@ void CCameraFilterPass::DrawScanLines(const zeus::CColor& color, bool even) {
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}
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void CCameraFilterPass::DrawWideScreen(const zeus::CColor& color, CTexture* tex, float lod) {
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// TODO
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SCOPED_GRAPHICS_DEBUG_GROUP("CCameraFilterPass::DrawWideScreen", zeus::skBlue);
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// const auto vp = g_Renderer->SetViewportOrtho(true, -4096.f, 4096.f);
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// float f = -((vp.second.x() - vp.first.x()) * 0.0625f * 9.f - (vp.second.y() - vp.first.y())) * 0.5f;
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// g_Renderer->SetDepthReadWrite(false, false);
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// g_Renderer->SetModelMatrix({});
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// if (tex != nullptr) {
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// tex->Load(GX::TEXMAP0, EClampMode::Repeat);
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// }
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// CGraphics::SetTevOp(ERglTevStage::Stage0, CTevCombiners::sTevPass805a5ebc);
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// CGraphics::SetTevOp(ERglTevStage::Stage1, CTevCombiners::skPassThru);
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// CGraphics::StreamBegin(GX::TRIANGLESTRIP);
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// float x = rand() % 4000;
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}
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void CCameraBlurPass::Draw(bool clearDepth) {
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@ -1235,19 +1235,135 @@ CCubeRenderer::FindStaticGeometry(const std::vector<CMetroidModelInstance>* geom
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}
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void CCubeRenderer::FindOverlappingWorldModels(std::vector<u32>& modelBits, const zeus::CAABox& aabb) const {
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// TODO
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u32 bitmapWords = 0;
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for (const CAreaListItem& item : x1c_areaListItems) {
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if (item.x4_octTree != nullptr) {
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bitmapWords += item.x4_octTree->x14_bitmapWordCount;
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}
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}
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if (bitmapWords == 0u) {
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modelBits.clear();
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return;
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}
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modelBits.clear();
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modelBits.resize(bitmapWords);
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u32 curWord = 0;
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for (const CAreaListItem& item : x1c_areaListItems) {
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if (item.x4_octTree == nullptr) {
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continue;
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}
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item.x4_octTree->FindOverlappingModels(modelBits.data() + curWord, aabb);
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u32 wordModel = 0;
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for (u32 i = 0; i < item.x4_octTree->x14_bitmapWordCount; ++i, wordModel += 32) {
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u32& word = modelBits[curWord + i];
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if (word == 0) {
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continue;
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}
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for (u32 j = 0; j < 32; ++j) {
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if (((1U << j) & word) != 0) {
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const zeus::CAABox& modelAABB = (*item.x10_models)[wordModel + j]->GetBounds();
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if (!modelAABB.intersects(aabb)) {
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word &= ~(1U << j);
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}
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}
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}
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}
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curWord += item.x4_octTree->x14_bitmapWordCount;
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}
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}
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s32 CCubeRenderer::DrawOverlappingWorldModelIDs(s32 alphaVal, const std::vector<u32>& modelBits,
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const zeus::CAABox& aabb) {
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SCOPED_GRAPHICS_DEBUG_GROUP("CCubeRenderer::DrawOverlappingWorldModelIDs", zeus::skGrey);
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SetupRendererStates(true);
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// TODO
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return 0;
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constexpr CModelFlags flags{0, 0, 3, zeus::skWhite};
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u32 curWord = 0;
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for (const CAreaListItem& item : x1c_areaListItems) {
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if (item.x4_octTree == nullptr) {
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continue;
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}
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u32 wordModel = 0;
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for (u32 i = 0; i < item.x4_octTree->x14_bitmapWordCount; ++i, wordModel += 32) {
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const u32& word = modelBits[curWord + i];
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if (word == 0) {
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continue;
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}
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for (u32 j = 0; j < 32; ++j) {
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if (((1U << j) & word) != 0) {
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if (alphaVal > 255) {
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SetupCGraphicsState();
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return alphaVal;
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}
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auto& model = *(*item.x10_models)[wordModel + j];
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GXSetDstAlpha(true, alphaVal);
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CCubeMaterial::KillCachedViewDepState();
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model.SetArraysCurrent();
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for (const auto* surf = model.GetFirstUnsortedSurface(); surf != nullptr; surf = surf->GetNextSurface()) {
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if (surf->GetBounds().intersects(aabb)) {
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model.DrawSurface(*surf, flags);
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}
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}
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alphaVal += 4;
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}
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}
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}
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curWord += item.x4_octTree->x14_bitmapWordCount;
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}
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SetupCGraphicsState();
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return alphaVal;
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}
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void CCubeRenderer::DrawOverlappingWorldModelShadows(s32 alphaVal, const std::vector<u32>& modelBits,
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const zeus::CAABox& aabb, float alpha) {
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// TODO
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const zeus::CAABox& aabb) {
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SCOPED_GRAPHICS_DEBUG_GROUP("CBooRenderer::DrawOverlappingWorldModelShadows", zeus::skGrey);
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u32 curWord = 0;
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for (const CAreaListItem& item : x1c_areaListItems) {
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if (item.x4_octTree == nullptr) {
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continue;
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}
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u32 wordModel = 0;
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for (u32 i = 0; i < item.x4_octTree->x14_bitmapWordCount; ++i, wordModel += 32) {
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const u32& word = modelBits[curWord + i];
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if (word == 0) {
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continue;
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}
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for (u32 j = 0; j < 32; ++j) {
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if (((1U << j) & word) != 0) {
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if (alphaVal > 255) {
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return;
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}
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auto& model = *(*item.x10_models)[wordModel + j];
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CGX::SetTevKColor(GX::KCOLOR0, zeus::CColor{0.f, static_cast<float>(alphaVal) / 255.f});
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model.SetArraysCurrent();
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for (const auto* surf = model.GetFirstUnsortedSurface(); surf != nullptr; surf = surf->GetNextSurface()) {
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if (surf->GetBounds().intersects(aabb)) {
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const auto& material = model.GetMaterialByIndex(surf->GetMaterialIndex());
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CGX::SetVtxDescv_Compressed(material.GetVertexDesc());
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CGX::CallDisplayList(surf->GetDisplayList(), surf->GetDisplayListSize());
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}
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}
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alphaVal += 4;
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}
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}
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}
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curWord += item.x4_octTree->x14_bitmapWordCount;
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}
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}
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void CCubeRenderer::SetupCGraphicsState() {
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@ -1306,7 +1422,70 @@ void CCubeRenderer::DoThermalModelDraw(CCubeModel& model, const zeus::CColor& mu
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}
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void CCubeRenderer::ReallyDrawSpaceWarp(const zeus::CVector3f& pt, float strength) {
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// TODO
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return; // TODO
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float vpLeft = static_cast<float>(CGraphics::GetViewportLeft());
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float vpTop = static_cast<float>(CGraphics::GetViewportTop());
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float vpHalfWidth = static_cast<float>(CGraphics::GetViewportWidth() / 2);
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float vpHalfHeight = static_cast<float>(CGraphics::GetViewportHeight() / 2);
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float local_100 = vpLeft + vpHalfWidth * pt.x() + vpHalfWidth;
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float local_fc = vpTop + vpHalfHeight * -pt.y() + vpHalfHeight;
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zeus::CVector2i CStack264{static_cast<s32>(local_100) & ~3, static_cast<s32>(local_fc) & ~3};
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auto v2right = CStack264 - zeus::CVector2i{96, 96};
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auto v2left = CStack264 + zeus::CVector2i{96, 96};
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zeus::CVector2f uv1min{0.f, 0.f};
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zeus::CVector2f uv1max{1.f, 1.f};
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s32 aleft = CGraphics::GetViewportLeft() & ~3;
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s32 atop = CGraphics::GetViewportTop() & ~3;
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s32 aright = (CGraphics::GetViewportLeft() + CGraphics::GetViewportWidth() + 3) & ~3;
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s32 abottom = (CGraphics::GetViewportTop() + CGraphics::GetViewportHeight() + 3) & ~3;
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if (v2right.x < aleft) {
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uv1min.x() = static_cast<float>(aleft - v2right.x) * 0.005208333f;
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v2right.x = aleft;
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}
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if (v2right.y < atop) {
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uv1min.y() = static_cast<float>(atop - v2right.x) * 0.005208333f;
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v2right.y = atop;
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}
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if (v2left.x > aright) {
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uv1max.x() = 1.f - static_cast<float>(v2left.x - aright) * 0.005208333f;
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v2left.x = aright;
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}
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if (v2left.y > abottom) {
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uv1max.y() = 1.f - static_cast<float>(v2left.y - abottom) * 0.005208333f;
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v2left.y = abottom;
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}
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const auto v2sub = v2left - v2right;
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if (v2sub.x > 0 && v2sub.y > 0) {
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GX::FogType fogType;
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float fogStartZ;
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float fogEndZ;
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float fogNearZ;
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float fogFarZ;
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GXColor fogColor;
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CGX::GetFog(&fogType, &fogStartZ, &fogEndZ, &fogNearZ, &fogFarZ, &fogColor);
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CGX::SetFog(GX::FOG_NONE, fogStartZ, fogEndZ, fogNearZ, fogFarZ, fogColor);
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// GXSetTexCopySrc(v2right.x, v2right.y, v2sub.x, v2sub.y);
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// GXSetTexCopyDst(v2sub.x, v2sub.y, GX::TF_RGBA8, false);
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// GXCopyTex(sSpareTextureData, false);
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// GXPixModeSync();
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CGraphics::ResolveSpareTexture(
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SViewport{
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.x0_left = static_cast<u32>(v2right.x),
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.x4_top = static_cast<u32>(v2right.y),
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.x8_width = static_cast<u32>(v2sub.x),
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.xc_height = static_cast<u32>(v2sub.y),
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},
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1, GX::TF_RGBA8);
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CGraphics::LoadDolphinSpareTexture(1, GX::TF_RGBA8, GX::TEXMAP7);
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x150_reflectionTex.Load(GX::TEXMAP1, EClampMode::Clamp);
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CGX::SetTevColorIn(GX::TEVSTAGE0, GX::CC_ZERO, GX::CC_ZERO, GX::CC_ZERO, GX::CC_TEXC);
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CGX::SetTevColorOp(GX::TEVSTAGE0, GX::TEV_ADD, GX::TB_ZERO, GX::CS_SCALE_1, true, GX::TEVPREV);
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CGX::SetTexCoordGen(GX::TEXCOORD0, GX::TG_MTX3x4, GX::TG_TEX0, GX::IDENTITY, false, GX::PTIDENTITY);
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CGX::SetTexCoordGen(GX::TEXCOORD1, GX::TG_MTX3x4, GX::TG_TEX1, GX::IDENTITY, false, GX::PTIDENTITY);
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CGX::SetTevOrder(GX::TEVSTAGE0, GX::TEXCOORD0, GX::TEXMAP7, GX::COLOR_NULL);
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}
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}
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void CCubeRenderer::ReallyRenderFogVolume(const zeus::CColor& color, const zeus::CAABox& aabb, const CModel* model,
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@ -212,8 +212,7 @@ public:
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std::list<CAreaListItem>::iterator FindStaticGeometry(const std::vector<CMetroidModelInstance>* geometry);
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void FindOverlappingWorldModels(std::vector<u32>& modelBits, const zeus::CAABox& aabb) const;
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s32 DrawOverlappingWorldModelIDs(s32 alphaVal, const std::vector<u32>& modelBits, const zeus::CAABox& aabb);
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void DrawOverlappingWorldModelShadows(s32 alphaVal, const std::vector<u32>& modelBits, const zeus::CAABox& aabb,
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float alpha);
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void DrawOverlappingWorldModelShadows(s32 alphaVal, const std::vector<u32>& modelBits, const zeus::CAABox& aabb);
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void RenderBucketItems(const CAreaListItem* lights);
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void DrawRenderBucketsDebug() {}
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@ -3,7 +3,6 @@
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#include "Graphics/GX.hpp"
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#include "RetroTypes.hpp"
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#include <aurora/model.hpp>
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#include <zeus/CColor.hpp>
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namespace metaforce::CGX {
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@ -338,8 +337,8 @@ static inline void SetTevIndirect(GX::TevStageID stageId, GX::IndTexStageID indS
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GXSetTevIndirect(stageId, indStage, fmt, biasSel, mtxSel, wrapS, wrapT, addPrev, indLod, alphaSel);
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}
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static inline void SetTevIndWarp(GX::TevStageID stageId, GX::IndTexStageID indStage, GXBool signedOffset, GXBool replaceMode,
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GX::IndTexMtxID mtxSel) noexcept {
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static inline void SetTevIndWarp(GX::TevStageID stageId, GX::IndTexStageID indStage, GXBool signedOffset,
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GXBool replaceMode, GX::IndTexMtxID mtxSel) noexcept {
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// TODO
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GXSetTevIndWarp(stageId, indStage, signedOffset, replaceMode, mtxSel);
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}
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@ -436,4 +435,26 @@ static inline void SetZMode(GXBool compareEnable, GX::Compare func, GXBool updat
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GXSetZMode(compareEnable, func, updateEnable);
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}
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}
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static inline void GetFog(GX::FogType* fogType, float* fogStartZ, float* fogEndZ, float* fogNearZ, float* fogFarZ,
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GXColor* fogColor) {
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if (fogType != nullptr) {
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*fogType = sGXState.x53_fogType;
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}
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if (fogStartZ != nullptr) {
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*fogStartZ = sGXState.x24c_fogStartZ;
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}
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if (fogEndZ != nullptr) {
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*fogEndZ = sGXState.x250_fogEndZ;
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}
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if (fogNearZ != nullptr) {
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*fogNearZ = sGXState.x254_fogNearZ;
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}
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if (fogFarZ != nullptr) {
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*fogFarZ = sGXState.x258_fogFarZ;
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}
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if (fogColor != nullptr) {
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*fogColor = sGXState.x25c_fogColor;
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}
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}
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} // namespace metaforce::CGX
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@ -136,7 +136,7 @@ void CMorphBallShadow::Render(const CStateManager& mgr, float alpha) {
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}
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CGraphics::SetModelMatrix(zeus::CTransform());
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g_Renderer->DrawOverlappingWorldModelShadows(alphaVal, x30_worldModelBits, xb8_shadowVolume, alpha);
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g_Renderer->DrawOverlappingWorldModelShadows(alphaVal, x30_worldModelBits, xb8_shadowVolume);
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}
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} // namespace metaforce
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