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CEnergyProjectile: Minor cleanup

This commit is contained in:
2020-09-26 09:41:50 -04:00
parent 6b51f32f99
commit 902b5644f7
2 changed files with 6 additions and 10 deletions

View File

@@ -10,10 +10,10 @@ class CEnergyProjectile : public CGameProjectile {
zeus::CVector3f x2ec_dir;
float x2f8_mag;
CCameraShakeData x2fc_camShake;
bool x3d0_24_dead : 1;
bool x3d0_25_ : 1;
bool x3d0_26_ : 1;
bool x3d0_27_camShakeDirty : 1;
bool x3d0_24_dead : 1 = false;
bool x3d0_25_ : 1 = false;
bool x3d0_26_ : 1 = false;
bool x3d0_27_camShakeDirty : 1 = false;
float x3d4_curTime = 0.f;
void StopProjectile(CStateManager& mgr);