Implement CBurrower

This commit is contained in:
Phillip Stephens 2020-04-28 07:16:10 -07:00
parent 9b94dd7c3a
commit 92076a3bd3
Signed by: Antidote
GPG Key ID: F8BEE4C83DACA60D
2 changed files with 324 additions and 12 deletions

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@ -1,22 +1,298 @@
#include "Runtime/MP1/World/CBurrower.hpp"
#include "Runtime/GameGlobalObjects.hpp"
#include "Runtime/Graphics/CBooRenderer.hpp"
#include "Runtime/Particle/CElementGen.hpp"
#include "Runtime/World/CGameArea.hpp"
#include "Runtime/World/CPatternedInfo.hpp"
#include "Runtime/World/CPlayer.hpp"
#include "Runtime/World/CWorld.hpp"
#include "Runtime/CStateManager.hpp"
#include "TCastTo.hpp" // Generated file, do not modify include path
namespace urde::MP1 {
namespace {
constexpr CDamageVulnerability skVulnerability{
EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect,
EVulnerability::Normal, EVulnerability::Normal, EVulnerability::Deflect, EVulnerability::Deflect,
EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect,
EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EDeflectType::None};
} // namespace
CBurrower::CBurrower(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
CModelData&& mData, const CPatternedInfo& pInfo, const CActorParameters& actParms, CAssetId,
CAssetId, CAssetId, const CDamageInfo&, CAssetId, u32, CAssetId)
CModelData&& mData, const CPatternedInfo& pInfo, const CActorParameters& actParms, CAssetId aId1,
CAssetId aId2, CAssetId aId3, const CDamageInfo& damageInfo, CAssetId aId4, u32 sfxId,
CAssetId aId5)
: CPatterned(ECharacter::Burrower, uid, name, EFlavorType::Zero, info, xf, std::move(mData), pInfo,
EMovementType::Ground, EColliderType::One, EBodyType::BiPedal, actParms, EKnockBackVariant::Small) {}
EMovementType::Ground, EColliderType::One, EBodyType::BiPedal, actParms, EKnockBackVariant::Small)
, x568_pathFindSearch(nullptr, 1, pInfo.GetPathfindingIndex(), 1.f, 1.f)
, x64c_projectileInfo(aId3, damageInfo)
, x6aa_visorSfx(CSfxManager::TranslateSFXID(sfxId)) {
CreateShadow(false);
MakeThermalColdAndHot();
x64c_projectileInfo.Token().Lock();
if (aId1.IsValid()) {
x674_jumpParticle =
std::make_unique<CElementGen>(g_SimplePool->GetObj({SBIG('PART'), aId1}),
CElementGen::EModelOrientationType::One, CElementGen::EOptionalSystemFlags::One);
x674_jumpParticle->SetGlobalScale(GetModelData()->GetScale());
x674_jumpParticle->SetParticleEmission(false);
}
if (aId2.IsValid()) {
x678_trailParticle =
std::make_unique<CElementGen>(g_SimplePool->GetObj({SBIG('PART'), aId2}),
CElementGen::EModelOrientationType::One, CElementGen::EOptionalSystemFlags::One);
x678_trailParticle->SetGlobalScale(GetModelData()->GetScale());
x678_trailParticle->SetParticleEmission(false);
}
if (aId4.IsValid()) {
x67c_visorParticle.emplace(g_SimplePool->GetObj({SBIG('PART'), aId4}));
}
if (aId5.IsValid()) {
x68c_deathExplosionParticle.emplace(g_SimplePool->GetObj({SBIG('PART'), aId5}));
}
}
void CBurrower::Think(float dt, CStateManager& mgr) {
if (!GetActive()) {
return;
}
CPatterned::Think(dt, mgr);
if (x6a4_invulnDamageTime > 0.f) {
x6a4_invulnDamageTime -= dt;
}
if (x6ac_24_doFacePlayer) {
zeus::CVector3f front = GetTransform().frontVector().normalized();
zeus::CVector3f diffPos = (mgr.GetPlayer().GetTranslation() - GetTranslation()).normalized();
if (front.dot(diffPos) < 0.9993) {
zeus::CQuaternion q = zeus::CQuaternion::lookAt(front, diffPos, zeus::degToRad(360.f * dt));
q.setImaginary(GetTransform().transposeRotate(q.getImaginary()));
RotateToOR(q, dt);
}
} else if (x69c_attackTime > 0.f) {
x69c_attackTime -= dt;
}
if (x674_jumpParticle) {
x6a0_lurkTimer -= dt;
if (!x6ac_25_inAir && x6a0_lurkTimer <= 0.f) {
if (IsAlive()) {
x674_jumpParticle->SetParticleEmission(true);
x674_jumpParticle->SetOrientation(GetTransform().getRotation());
x674_jumpParticle->SetTranslation(GetTranslation());
x674_jumpParticle->ForceParticleCreation(1);
x674_jumpParticle->SetOrientation({});
x674_jumpParticle->SetParticleEmission(false);
}
x6a0_lurkTimer = 0.f;
}
x674_jumpParticle->Update(dt);
}
if (x678_trailParticle) {
if (IsAlive() && !x6ac_25_inAir) {
x678_trailParticle->SetTranslation(GetTranslation());
}
x678_trailParticle->Update(dt);
}
}
void CBurrower::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
CPatterned::AcceptScriptMsg(msg, uid, mgr);
if (msg == EScriptObjectMessage::Registered)
if (msg == EScriptObjectMessage::Registered) {
x450_bodyController->Activate(mgr);
else if (msg == EScriptObjectMessage::InitializedInArea) {
} else if (msg == EScriptObjectMessage::InvulnDamage)
x6a4_ = 1.f;
} else if (msg == EScriptObjectMessage::InitializedInArea) {
x568_pathFindSearch.SetArea(mgr.GetWorld()->GetAreaAlways(GetAreaIdAlways())->GetPostConstructed()->x10bc_pathArea);
if (!HasPatrolPath(mgr, 0.f)) {
x678_trailParticle.reset();
}
} else if (msg == EScriptObjectMessage::InvulnDamage) {
x6a4_invulnDamageTime = 1.f;
}
}
void CBurrower::AddToRenderer(const zeus::CFrustum& frustum, CStateManager& mgr) {
if (GetActive() && x678_trailParticle) {
g_Renderer->AddParticleGen(*x678_trailParticle);
}
CPatterned::AddToRenderer(frustum, mgr);
}
void CBurrower::Render(CStateManager& mgr) {
if (GetActorLights() != nullptr && x674_jumpParticle) {
x674_jumpParticle->Render(GetActorLights());
}
CPatterned::Render(mgr);
}
const CDamageVulnerability* CBurrower::GetDamageVulnerability() const {
if (x6ac_25_inAir) {
return CAi::GetDamageVulnerability();
}
return &skVulnerability;
}
const CDamageVulnerability* CBurrower::GetDamageVulnerability(const zeus::CVector3f& v1, const zeus::CVector3f& v2,
const CDamageInfo& damageInfo) const {
if (x6ac_25_inAir) {
return CAi::GetDamageVulnerability();
}
return &skVulnerability;
}
void CBurrower::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt) {
if (type == EUserEventType::Landing) {
x328_25_verticalMovement = false;
AddMaterial(EMaterialTypes::GroundCollider, mgr);
x55c_moveScale.splat(1.f);
return;
}
if (type == EUserEventType::Projectile) {
const zeus::CVector3f aimPos = mgr.GetPlayer().GetAimPosition(mgr, 0.f);
const zeus::CVector3f gunPos = GetLctrTransform(node.GetLocatorName()).origin;
const zeus::CVector3f interPos =
GetProjectileInfo()->PredictInterceptPos(gunPos, aimPos, mgr.GetPlayer(), true, dt);
const zeus::CTransform gunXf = zeus::lookAt(gunPos, interPos);
LaunchProjectile(gunXf, mgr, 1, EProjectileAttrib::None, false, x67c_visorParticle,
x6aa_visorSfx, false, GetModelData()->GetScale());
return;
}
if (type == EUserEventType::TakeOff) {
RemoveMaterial(EMaterialTypes::GroundCollider, mgr);
x328_25_verticalMovement = true;
x55c_moveScale = GetModelData()->GetScale();
return;
}
CPatterned::DoUserAnimEvent(mgr, node, type, dt);
}
void CBurrower::Death(CStateManager& mgr, const zeus::CVector3f& direction, EScriptObjectState state) {
if (!IsAlive()) {
return;
}
CPatterned::Death(mgr, direction, state);
if (x678_trailParticle) {
x678_trailParticle->SetParticleEmission(false);
}
}
void CBurrower::Patrol(CStateManager& mgr, EStateMsg msg, float dt) {
if (msg == EStateMsg::Activate) {
x6ac_25_inAir = false;
if (x678_trailParticle) {
x678_trailParticle->SetParticleEmission(true);
}
} else if (msg == EStateMsg::Deactivate) {
x6a8_lastDestObj = x2dc_destObj;
}
CPatterned::Patrol(mgr, msg, dt);
}
void CBurrower::TargetPatrol(CStateManager& mgr, EStateMsg msg, float dt) {
if (msg != EStateMsg::Activate) {
return;
}
x2dc_destObj = x6a8_lastDestObj != kInvalidUniqueId
? x6a8_lastDestObj
: GetWaypointForState(mgr, EScriptObjectState::Patrol, EScriptObjectMessage::Follow);
if (const TCastToConstPtr<CActor> act = mgr.GetObjectById(x2dc_destObj)) {
x2e0_destPos = act->GetTranslation();
x328_24_inPosition = false;
x2ec_reflectedDestPos = GetTranslation();
}
}
void CBurrower::TurnAround(CStateManager& mgr, EStateMsg msg, float dt) {
if (msg != EStateMsg::Activate) {
return;
}
GetBodyController()->GetCommandMgr().DeliverCmd(
CBCLocomotionCmd{-GetTransform().frontVector(), GetTransform().frontVector(), 1.f});
}
void CBurrower::Active(CStateManager& mgr, EStateMsg msg, float dt) {
if (msg == EStateMsg::Activate) {
x6ac_24_doFacePlayer = true;
x32c_animState = EAnimState::Ready;
} else if (msg == EStateMsg::Update) {
TryCommand(mgr, pas::EAnimationState::Generate, &CPatterned::TryGenerate, 0);
} else if (msg == EStateMsg::Deactivate) {
x6ac_24_doFacePlayer = false;
x6ac_25_inAir = true;
x32c_animState = EAnimState::NotReady;
}
}
void CBurrower::Lurk(CStateManager& mgr, EStateMsg msg, float dt) {
if (msg != EStateMsg::Activate) {
return;
}
x6ac_25_inAir = false;
x6a0_lurkTimer = 0.1875f;
}
void CBurrower::ProjectileAttack(CStateManager& mgr, EStateMsg msg, float dt) {
if (msg == EStateMsg::Activate) {
x6ac_24_doFacePlayer = true;
x6ac_25_inAir = true;
if (x678_trailParticle) {
x678_trailParticle->SetParticleEmission(false);
}
x32c_animState = EAnimState::Ready;
} else if (msg == EStateMsg::Update) {
TryCommand(mgr, pas::EAnimationState::ProjectileAttack, &CPatterned::TryProjectileAttack, 0);
} else if (msg == EStateMsg::Deactivate) {
x32c_animState = EAnimState::NotReady;
x69c_attackTime = x308_attackTimeVariation * mgr.GetActiveRandom()->Float() + x304_averageAttackTime;
x328_25_verticalMovement = false;
AddMaterial(EMaterialTypes::GroundCollider, mgr);
x55c_moveScale.splat(1.f);
}
}
void CBurrower::Retreat(CStateManager& mgr, EStateMsg msg, float dt) {
if (msg == EStateMsg::Activate) {
x32c_animState = EAnimState::Ready;
} else if (msg == EStateMsg::Update) {
TryCommand(mgr, pas::EAnimationState::Generate, &CPatterned::TryGenerate, 1);
} else if (msg == EStateMsg::Deactivate) {
x32c_animState = EAnimState::NotReady;
if (x678_trailParticle) {
x678_trailParticle->SetParticleEmission(true);
}
}
}
bool CBurrower::PathShagged(CStateManager& mgr, float arg) {
return x568_pathFindSearch.OnPath(GetTranslation()) == CPathFindSearch::EResult::InvalidArea;
}
bool CBurrower::ShouldAttack(CStateManager& mgr, float arg) {
if (x6a4_invulnDamageTime > 0.f) {
return false;
}
return mgr.CanCreateProjectile(GetUniqueId(), EWeaponType::AI, 1);
}
const std::optional<TLockedToken<CGenDescription>>& CBurrower::GetDeathExplosionParticle() const {
if (x6ac_25_inAir) {
return x68c_deathExplosionParticle;
}
return x520_deathExplosionParticle;
}
} // namespace urde::MP1

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#pragma once
#include "Runtime/Weapon/CProjectileInfo.hpp"
#include "Runtime/World/CPatterned.hpp"
#include "Runtime/World/CPathFindSearch.hpp"
namespace urde::MP1 {
namespace urde {
class CElementGen;
namespace MP1 {
class CBurrower : public CPatterned {
float x6a4_ = 0.f;
CPathFindSearch x568_pathFindSearch;
CProjectileInfo x64c_projectileInfo;
std::unique_ptr<CElementGen> x674_jumpParticle;
std::unique_ptr<CElementGen> x678_trailParticle;
std::optional<TLockedToken<CGenDescription>> x67c_visorParticle;
std::optional<TLockedToken<CGenDescription>> x68c_deathExplosionParticle;
float x69c_attackTime = 0.f;
float x6a0_lurkTimer = 0.f;
float x6a4_invulnDamageTime = 0.f;
TUniqueId x6a8_lastDestObj = kInvalidUniqueId;
s16 x6aa_visorSfx;
bool x6ac_24_doFacePlayer : 1 = false;
bool x6ac_25_inAir : 1 = false;
public:
DEFINE_PATTERNED(Burrower)
CBurrower(TUniqueId, std::string_view, const CEntityInfo&, const zeus::CTransform&, CModelData&&,
const CPatternedInfo&, const CActorParameters&, CAssetId, CAssetId, CAssetId, const CDamageInfo&, CAssetId,
u32, CAssetId);
void Think(float, CStateManager&) override;
void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&) override;
void AddToRenderer(const zeus::CFrustum&, CStateManager&) override;
void Render(CStateManager& mgr) override;
const CDamageVulnerability* GetDamageVulnerability() const override;
const CDamageVulnerability* GetDamageVulnerability(const zeus::CVector3f&, const zeus::CVector3f&,
const CDamageInfo&) const override;
void DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt) override;
void Death(CStateManager& mgr, const zeus::CVector3f& direction, EScriptObjectState state) override;
void Patrol(CStateManager& mgr, EStateMsg msg, float dt) override;
void TargetPatrol(CStateManager& mgr, EStateMsg msg, float dt) override;
void TurnAround(CStateManager& mgr, EStateMsg msg, float dt) override;
void Active(CStateManager& mgr, EStateMsg msg, float dt) override;
void Lurk(CStateManager& mgr, EStateMsg msg, float dt) override;
void ProjectileAttack(CStateManager& mgr, EStateMsg msg, float dt) override;
void Retreat(CStateManager& mgr, EStateMsg msg, float dt) override;
bool PathShagged(CStateManager& mgr, float arg) override;
bool ShouldAttack(CStateManager& mgr, float arg) override;
CPathFindSearch* GetSearchPath() override { return &x568_pathFindSearch; }
CProjectileInfo* GetProjectileInfo() override { return &x64c_projectileInfo; }
const std::optional<TLockedToken<CGenDescription>>& GetDeathExplosionParticle() const override;
};
} // namespace urde::MP1
} // namespace MP1
} // namespace urde