mirror of https://github.com/AxioDL/metaforce.git
Implement CBurrower
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9b94dd7c3a
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92076a3bd3
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@ -1,22 +1,298 @@
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#include "Runtime/MP1/World/CBurrower.hpp"
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#include "Runtime/GameGlobalObjects.hpp"
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#include "Runtime/Graphics/CBooRenderer.hpp"
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#include "Runtime/Particle/CElementGen.hpp"
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#include "Runtime/World/CGameArea.hpp"
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#include "Runtime/World/CPatternedInfo.hpp"
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#include "Runtime/World/CPlayer.hpp"
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#include "Runtime/World/CWorld.hpp"
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#include "Runtime/CStateManager.hpp"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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namespace urde::MP1 {
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namespace {
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constexpr CDamageVulnerability skVulnerability{
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EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect,
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EVulnerability::Normal, EVulnerability::Normal, EVulnerability::Deflect, EVulnerability::Deflect,
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EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect,
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EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EDeflectType::None};
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} // namespace
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CBurrower::CBurrower(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
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CModelData&& mData, const CPatternedInfo& pInfo, const CActorParameters& actParms, CAssetId,
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CAssetId, CAssetId, const CDamageInfo&, CAssetId, u32, CAssetId)
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CModelData&& mData, const CPatternedInfo& pInfo, const CActorParameters& actParms, CAssetId aId1,
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CAssetId aId2, CAssetId aId3, const CDamageInfo& damageInfo, CAssetId aId4, u32 sfxId,
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CAssetId aId5)
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: CPatterned(ECharacter::Burrower, uid, name, EFlavorType::Zero, info, xf, std::move(mData), pInfo,
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EMovementType::Ground, EColliderType::One, EBodyType::BiPedal, actParms, EKnockBackVariant::Small) {}
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EMovementType::Ground, EColliderType::One, EBodyType::BiPedal, actParms, EKnockBackVariant::Small)
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, x568_pathFindSearch(nullptr, 1, pInfo.GetPathfindingIndex(), 1.f, 1.f)
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, x64c_projectileInfo(aId3, damageInfo)
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, x6aa_visorSfx(CSfxManager::TranslateSFXID(sfxId)) {
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CreateShadow(false);
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MakeThermalColdAndHot();
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x64c_projectileInfo.Token().Lock();
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if (aId1.IsValid()) {
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x674_jumpParticle =
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std::make_unique<CElementGen>(g_SimplePool->GetObj({SBIG('PART'), aId1}),
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CElementGen::EModelOrientationType::One, CElementGen::EOptionalSystemFlags::One);
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x674_jumpParticle->SetGlobalScale(GetModelData()->GetScale());
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x674_jumpParticle->SetParticleEmission(false);
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}
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if (aId2.IsValid()) {
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x678_trailParticle =
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std::make_unique<CElementGen>(g_SimplePool->GetObj({SBIG('PART'), aId2}),
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CElementGen::EModelOrientationType::One, CElementGen::EOptionalSystemFlags::One);
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x678_trailParticle->SetGlobalScale(GetModelData()->GetScale());
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x678_trailParticle->SetParticleEmission(false);
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}
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if (aId4.IsValid()) {
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x67c_visorParticle.emplace(g_SimplePool->GetObj({SBIG('PART'), aId4}));
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}
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if (aId5.IsValid()) {
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x68c_deathExplosionParticle.emplace(g_SimplePool->GetObj({SBIG('PART'), aId5}));
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}
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}
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void CBurrower::Think(float dt, CStateManager& mgr) {
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if (!GetActive()) {
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return;
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}
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CPatterned::Think(dt, mgr);
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if (x6a4_invulnDamageTime > 0.f) {
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x6a4_invulnDamageTime -= dt;
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}
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if (x6ac_24_doFacePlayer) {
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zeus::CVector3f front = GetTransform().frontVector().normalized();
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zeus::CVector3f diffPos = (mgr.GetPlayer().GetTranslation() - GetTranslation()).normalized();
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if (front.dot(diffPos) < 0.9993) {
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zeus::CQuaternion q = zeus::CQuaternion::lookAt(front, diffPos, zeus::degToRad(360.f * dt));
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q.setImaginary(GetTransform().transposeRotate(q.getImaginary()));
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RotateToOR(q, dt);
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}
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} else if (x69c_attackTime > 0.f) {
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x69c_attackTime -= dt;
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}
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if (x674_jumpParticle) {
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x6a0_lurkTimer -= dt;
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if (!x6ac_25_inAir && x6a0_lurkTimer <= 0.f) {
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if (IsAlive()) {
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x674_jumpParticle->SetParticleEmission(true);
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x674_jumpParticle->SetOrientation(GetTransform().getRotation());
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x674_jumpParticle->SetTranslation(GetTranslation());
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x674_jumpParticle->ForceParticleCreation(1);
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x674_jumpParticle->SetOrientation({});
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x674_jumpParticle->SetParticleEmission(false);
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}
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x6a0_lurkTimer = 0.f;
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}
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x674_jumpParticle->Update(dt);
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}
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if (x678_trailParticle) {
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if (IsAlive() && !x6ac_25_inAir) {
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x678_trailParticle->SetTranslation(GetTranslation());
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}
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x678_trailParticle->Update(dt);
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}
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}
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void CBurrower::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
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CPatterned::AcceptScriptMsg(msg, uid, mgr);
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if (msg == EScriptObjectMessage::Registered)
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if (msg == EScriptObjectMessage::Registered) {
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x450_bodyController->Activate(mgr);
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else if (msg == EScriptObjectMessage::InitializedInArea) {
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} else if (msg == EScriptObjectMessage::InvulnDamage)
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x6a4_ = 1.f;
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} else if (msg == EScriptObjectMessage::InitializedInArea) {
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x568_pathFindSearch.SetArea(mgr.GetWorld()->GetAreaAlways(GetAreaIdAlways())->GetPostConstructed()->x10bc_pathArea);
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if (!HasPatrolPath(mgr, 0.f)) {
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x678_trailParticle.reset();
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}
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} else if (msg == EScriptObjectMessage::InvulnDamage) {
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x6a4_invulnDamageTime = 1.f;
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}
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}
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void CBurrower::AddToRenderer(const zeus::CFrustum& frustum, CStateManager& mgr) {
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if (GetActive() && x678_trailParticle) {
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g_Renderer->AddParticleGen(*x678_trailParticle);
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}
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CPatterned::AddToRenderer(frustum, mgr);
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}
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void CBurrower::Render(CStateManager& mgr) {
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if (GetActorLights() != nullptr && x674_jumpParticle) {
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x674_jumpParticle->Render(GetActorLights());
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}
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CPatterned::Render(mgr);
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}
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const CDamageVulnerability* CBurrower::GetDamageVulnerability() const {
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if (x6ac_25_inAir) {
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return CAi::GetDamageVulnerability();
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}
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return &skVulnerability;
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}
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const CDamageVulnerability* CBurrower::GetDamageVulnerability(const zeus::CVector3f& v1, const zeus::CVector3f& v2,
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const CDamageInfo& damageInfo) const {
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if (x6ac_25_inAir) {
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return CAi::GetDamageVulnerability();
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}
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return &skVulnerability;
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}
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void CBurrower::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt) {
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if (type == EUserEventType::Landing) {
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x328_25_verticalMovement = false;
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AddMaterial(EMaterialTypes::GroundCollider, mgr);
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x55c_moveScale.splat(1.f);
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return;
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}
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if (type == EUserEventType::Projectile) {
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const zeus::CVector3f aimPos = mgr.GetPlayer().GetAimPosition(mgr, 0.f);
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const zeus::CVector3f gunPos = GetLctrTransform(node.GetLocatorName()).origin;
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const zeus::CVector3f interPos =
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GetProjectileInfo()->PredictInterceptPos(gunPos, aimPos, mgr.GetPlayer(), true, dt);
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const zeus::CTransform gunXf = zeus::lookAt(gunPos, interPos);
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LaunchProjectile(gunXf, mgr, 1, EProjectileAttrib::None, false, x67c_visorParticle,
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x6aa_visorSfx, false, GetModelData()->GetScale());
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return;
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}
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if (type == EUserEventType::TakeOff) {
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RemoveMaterial(EMaterialTypes::GroundCollider, mgr);
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x328_25_verticalMovement = true;
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x55c_moveScale = GetModelData()->GetScale();
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return;
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}
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CPatterned::DoUserAnimEvent(mgr, node, type, dt);
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}
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void CBurrower::Death(CStateManager& mgr, const zeus::CVector3f& direction, EScriptObjectState state) {
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if (!IsAlive()) {
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return;
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}
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CPatterned::Death(mgr, direction, state);
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if (x678_trailParticle) {
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x678_trailParticle->SetParticleEmission(false);
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}
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}
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void CBurrower::Patrol(CStateManager& mgr, EStateMsg msg, float dt) {
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if (msg == EStateMsg::Activate) {
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x6ac_25_inAir = false;
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if (x678_trailParticle) {
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x678_trailParticle->SetParticleEmission(true);
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}
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} else if (msg == EStateMsg::Deactivate) {
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x6a8_lastDestObj = x2dc_destObj;
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}
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CPatterned::Patrol(mgr, msg, dt);
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}
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void CBurrower::TargetPatrol(CStateManager& mgr, EStateMsg msg, float dt) {
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if (msg != EStateMsg::Activate) {
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return;
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}
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x2dc_destObj = x6a8_lastDestObj != kInvalidUniqueId
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? x6a8_lastDestObj
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: GetWaypointForState(mgr, EScriptObjectState::Patrol, EScriptObjectMessage::Follow);
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if (const TCastToConstPtr<CActor> act = mgr.GetObjectById(x2dc_destObj)) {
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x2e0_destPos = act->GetTranslation();
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x328_24_inPosition = false;
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x2ec_reflectedDestPos = GetTranslation();
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}
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}
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void CBurrower::TurnAround(CStateManager& mgr, EStateMsg msg, float dt) {
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if (msg != EStateMsg::Activate) {
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return;
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}
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GetBodyController()->GetCommandMgr().DeliverCmd(
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CBCLocomotionCmd{-GetTransform().frontVector(), GetTransform().frontVector(), 1.f});
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}
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void CBurrower::Active(CStateManager& mgr, EStateMsg msg, float dt) {
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if (msg == EStateMsg::Activate) {
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x6ac_24_doFacePlayer = true;
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x32c_animState = EAnimState::Ready;
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} else if (msg == EStateMsg::Update) {
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TryCommand(mgr, pas::EAnimationState::Generate, &CPatterned::TryGenerate, 0);
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} else if (msg == EStateMsg::Deactivate) {
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x6ac_24_doFacePlayer = false;
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x6ac_25_inAir = true;
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x32c_animState = EAnimState::NotReady;
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}
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}
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void CBurrower::Lurk(CStateManager& mgr, EStateMsg msg, float dt) {
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if (msg != EStateMsg::Activate) {
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return;
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}
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x6ac_25_inAir = false;
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x6a0_lurkTimer = 0.1875f;
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}
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void CBurrower::ProjectileAttack(CStateManager& mgr, EStateMsg msg, float dt) {
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if (msg == EStateMsg::Activate) {
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x6ac_24_doFacePlayer = true;
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x6ac_25_inAir = true;
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if (x678_trailParticle) {
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x678_trailParticle->SetParticleEmission(false);
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}
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x32c_animState = EAnimState::Ready;
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} else if (msg == EStateMsg::Update) {
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TryCommand(mgr, pas::EAnimationState::ProjectileAttack, &CPatterned::TryProjectileAttack, 0);
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} else if (msg == EStateMsg::Deactivate) {
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x32c_animState = EAnimState::NotReady;
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x69c_attackTime = x308_attackTimeVariation * mgr.GetActiveRandom()->Float() + x304_averageAttackTime;
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x328_25_verticalMovement = false;
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AddMaterial(EMaterialTypes::GroundCollider, mgr);
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x55c_moveScale.splat(1.f);
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}
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}
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void CBurrower::Retreat(CStateManager& mgr, EStateMsg msg, float dt) {
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if (msg == EStateMsg::Activate) {
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x32c_animState = EAnimState::Ready;
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} else if (msg == EStateMsg::Update) {
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TryCommand(mgr, pas::EAnimationState::Generate, &CPatterned::TryGenerate, 1);
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} else if (msg == EStateMsg::Deactivate) {
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x32c_animState = EAnimState::NotReady;
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if (x678_trailParticle) {
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x678_trailParticle->SetParticleEmission(true);
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}
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}
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}
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bool CBurrower::PathShagged(CStateManager& mgr, float arg) {
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return x568_pathFindSearch.OnPath(GetTranslation()) == CPathFindSearch::EResult::InvalidArea;
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}
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bool CBurrower::ShouldAttack(CStateManager& mgr, float arg) {
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if (x6a4_invulnDamageTime > 0.f) {
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return false;
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}
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return mgr.CanCreateProjectile(GetUniqueId(), EWeaponType::AI, 1);
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}
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const std::optional<TLockedToken<CGenDescription>>& CBurrower::GetDeathExplosionParticle() const {
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if (x6ac_25_inAir) {
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return x68c_deathExplosionParticle;
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}
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return x520_deathExplosionParticle;
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}
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} // namespace urde::MP1
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@ -1,18 +1,54 @@
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#pragma once
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#include "Runtime/Weapon/CProjectileInfo.hpp"
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#include "Runtime/World/CPatterned.hpp"
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#include "Runtime/World/CPathFindSearch.hpp"
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namespace urde::MP1 {
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namespace urde {
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class CElementGen;
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namespace MP1 {
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class CBurrower : public CPatterned {
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float x6a4_ = 0.f;
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CPathFindSearch x568_pathFindSearch;
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CProjectileInfo x64c_projectileInfo;
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std::unique_ptr<CElementGen> x674_jumpParticle;
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std::unique_ptr<CElementGen> x678_trailParticle;
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std::optional<TLockedToken<CGenDescription>> x67c_visorParticle;
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std::optional<TLockedToken<CGenDescription>> x68c_deathExplosionParticle;
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float x69c_attackTime = 0.f;
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float x6a0_lurkTimer = 0.f;
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float x6a4_invulnDamageTime = 0.f;
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TUniqueId x6a8_lastDestObj = kInvalidUniqueId;
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s16 x6aa_visorSfx;
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bool x6ac_24_doFacePlayer : 1 = false;
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bool x6ac_25_inAir : 1 = false;
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public:
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DEFINE_PATTERNED(Burrower)
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CBurrower(TUniqueId, std::string_view, const CEntityInfo&, const zeus::CTransform&, CModelData&&,
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const CPatternedInfo&, const CActorParameters&, CAssetId, CAssetId, CAssetId, const CDamageInfo&, CAssetId,
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u32, CAssetId);
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void Think(float, CStateManager&) override;
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void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&) override;
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void AddToRenderer(const zeus::CFrustum&, CStateManager&) override;
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void Render(CStateManager& mgr) override;
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const CDamageVulnerability* GetDamageVulnerability() const override;
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const CDamageVulnerability* GetDamageVulnerability(const zeus::CVector3f&, const zeus::CVector3f&,
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const CDamageInfo&) const override;
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void DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt) override;
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void Death(CStateManager& mgr, const zeus::CVector3f& direction, EScriptObjectState state) override;
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void Patrol(CStateManager& mgr, EStateMsg msg, float dt) override;
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void TargetPatrol(CStateManager& mgr, EStateMsg msg, float dt) override;
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void TurnAround(CStateManager& mgr, EStateMsg msg, float dt) override;
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void Active(CStateManager& mgr, EStateMsg msg, float dt) override;
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void Lurk(CStateManager& mgr, EStateMsg msg, float dt) override;
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void ProjectileAttack(CStateManager& mgr, EStateMsg msg, float dt) override;
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void Retreat(CStateManager& mgr, EStateMsg msg, float dt) override;
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bool PathShagged(CStateManager& mgr, float arg) override;
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bool ShouldAttack(CStateManager& mgr, float arg) override;
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CPathFindSearch* GetSearchPath() override { return &x568_pathFindSearch; }
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CProjectileInfo* GetProjectileInfo() override { return &x64c_projectileInfo; }
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const std::optional<TLockedToken<CGenDescription>>& GetDeathExplosionParticle() const override;
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};
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} // namespace urde::MP1
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} // namespace MP1
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} // namespace urde
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