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Various knockback related fixes, don't call WaitForComplete in CGameaArea
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@@ -853,8 +853,8 @@ void CGameArea::Validate(CStateManager& mgr) {
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while (StartStreamingMainArea()) {}
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for (auto& req : xf8_loadTransactions)
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req->WaitUntilComplete();
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//for (auto& req : xf8_loadTransactions)
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// req->WaitUntilComplete();
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if (xdc_tokens.empty()) {
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VerifyTokenList(mgr);
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