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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-20 14:59:12 +00:00

More flexible cull-mode options for shader extensions

This commit is contained in:
Jack Andersen
2017-12-09 19:29:23 -10:00
parent a60a02a31e
commit 93711460f8
6 changed files with 36 additions and 20 deletions

View File

@@ -527,8 +527,9 @@ struct GLSLBackendFactory : IShaderBackendFactory
boo::BlendFactor((slot.srcFactor == hecl::Backend::BlendFactor::Original) ? m_backend.m_blendSrc : slot.srcFactor),
boo::BlendFactor((slot.dstFactor == hecl::Backend::BlendFactor::Original) ? m_backend.m_blendDst : slot.dstFactor),
tag.getPrimType(), zTest, slot.noDepthWrite ? false : tag.getDepthWrite(), !slot.noColorWrite, !slot.noAlphaWrite,
slot.frontfaceCull ? boo::CullMode::Frontface :
(tag.getBackfaceCulling() ? boo::CullMode::Backface : boo::CullMode::None));
(slot.cullMode == hecl::Backend::CullMode::Original) ?
(tag.getBackfaceCulling() ? boo::CullMode::Backface : boo::CullMode::None) :
boo::CullMode(slot.cullMode));
if (!ret)
Log.report(logvisor::Fatal, "unable to build shader");
returnFunc(ret);
@@ -609,8 +610,9 @@ struct GLSLBackendFactory : IShaderBackendFactory
boo::BlendFactor((slot.srcFactor == hecl::Backend::BlendFactor::Original) ? blendSrc : slot.srcFactor),
boo::BlendFactor((slot.dstFactor == hecl::Backend::BlendFactor::Original) ? blendDst : slot.dstFactor),
tag.getPrimType(), zTest, slot.noDepthWrite ? false : tag.getDepthWrite(), !slot.noColorWrite, !slot.noAlphaWrite,
slot.frontfaceCull ? boo::CullMode::Frontface :
(tag.getBackfaceCulling() ? boo::CullMode::Backface : boo::CullMode::None));
(slot.cullMode == hecl::Backend::CullMode::Original) ?
(tag.getBackfaceCulling() ? boo::CullMode::Backface : boo::CullMode::None) :
boo::CullMode(slot.cullMode));
if (!ret)
Log.report(logvisor::Fatal, "unable to build shader");
returnFunc(ret);
@@ -790,8 +792,9 @@ struct SPIRVBackendFactory : IShaderBackendFactory
tag.getPrimType(), tag.getDepthTest() ? boo::ZTest::LEqual : boo::ZTest::None,
slot.noDepthWrite ? false : tag.getDepthWrite(),
!slot.noColorWrite, !slot.noAlphaWrite,
slot.frontfaceCull ? boo::CullMode::Frontface :
(tag.getBackfaceCulling() ? boo::CullMode::Backface : boo::CullMode::None));
(slot.cullMode == hecl::Backend::CullMode::Original) ?
(tag.getBackfaceCulling() ? boo::CullMode::Backface : boo::CullMode::None) :
boo::CullMode(slot.cullMode));
if (!ret)
Log.report(logvisor::Fatal, "unable to build shader");
cachedSz += pipeBlob.vert.size() * sizeof(unsigned int);
@@ -904,8 +907,9 @@ struct SPIRVBackendFactory : IShaderBackendFactory
boo::BlendFactor((slot.dstFactor == hecl::Backend::BlendFactor::Original) ? blendDst : slot.dstFactor),
tag.getPrimType(), zTest, slot.noDepthWrite ? false : tag.getDepthWrite(),
!slot.noColorWrite, !slot.noAlphaWrite,
slot.frontfaceCull ? boo::CullMode::Frontface :
(tag.getBackfaceCulling() ? boo::CullMode::Backface : boo::CullMode::None));
(slot.cullMode == hecl::Backend::CullMode::Original) ?
(tag.getBackfaceCulling() ? boo::CullMode::Backface : boo::CullMode::None) :
boo::CullMode(slot.cullMode));
if (!ret)
Log.report(logvisor::Fatal, "unable to build shader");
returnFunc(ret);

View File

@@ -544,8 +544,9 @@ struct HLSLBackendFactory : IShaderBackendFactory
boo::BlendFactor((slot.dstFactor == hecl::Backend::BlendFactor::Original) ? m_backend.m_blendDst : slot.dstFactor),
tag.getPrimType(), zTest, slot.noDepthWrite ? false : tag.getDepthWrite(),
!slot.noColorWrite, !slot.noAlphaWrite,
slot.frontfaceCull ? boo::CullMode::Frontface :
(tag.getBackfaceCulling() ? boo::CullMode::Backface : boo::CullMode::None));
(slot.cullMode == hecl::Backend::CullMode::Original) ?
(tag.getBackfaceCulling() ? boo::CullMode::Backface : boo::CullMode::None) :
boo::CullMode(slot.cullMode));
if (!ret)
Log.report(logvisor::Fatal, "unable to build shader");
if (thisPipeBlobs.vert)
@@ -664,8 +665,9 @@ struct HLSLBackendFactory : IShaderBackendFactory
boo::BlendFactor((slot.dstFactor == hecl::Backend::BlendFactor::Original) ? blendDst : slot.dstFactor),
tag.getPrimType(), zTest, slot.noDepthWrite ? false : tag.getDepthWrite(),
!slot.noColorWrite, !slot.noAlphaWrite,
slot.frontfaceCull ? boo::CullMode::Frontface :
(tag.getBackfaceCulling() ? boo::CullMode::Backface : boo::CullMode::None));
(slot.cullMode == hecl::Backend::CullMode::Original) ?
(tag.getBackfaceCulling() ? boo::CullMode::Backface : boo::CullMode::None) :
boo::CullMode(slot.cullMode));
if (!ret)
Log.report(logvisor::Fatal, "unable to build shader");
returnFunc(ret);

View File

@@ -591,8 +591,9 @@ struct MetalBackendFactory : IShaderBackendFactory
boo::BlendFactor((slot.dstFactor == hecl::Backend::BlendFactor::Original) ? m_backend.m_blendDst : slot.dstFactor),
tag.getPrimType(), zTest, slot.noDepthWrite ? false : tag.getDepthWrite(),
!slot.noColorWrite, !slot.noAlphaWrite,
slot.frontfaceCull ? boo::CullMode::Frontface :
(tag.getBackfaceCulling() ? boo::CullMode::Backface : boo::CullMode::None));
(slot.cullMode == hecl::Backend::CullMode::Original) ?
(tag.getBackfaceCulling() ? boo::CullMode::Backface : boo::CullMode::None) :
boo::CullMode(slot.cullMode));
if (!ret)
Log.report(logvisor::Fatal, "unable to build shader");
@@ -683,8 +684,9 @@ struct MetalBackendFactory : IShaderBackendFactory
boo::BlendFactor((slot.dstFactor == hecl::Backend::BlendFactor::Original) ? blendDst : slot.dstFactor),
tag.getPrimType(), zTest, slot.noDepthWrite ? false : tag.getDepthWrite(),
!slot.noColorWrite, !slot.noAlphaWrite,
slot.frontfaceCull ? boo::CullMode::Frontface :
(tag.getBackfaceCulling() ? boo::CullMode::Backface : boo::CullMode::None));
(slot.cullMode == hecl::Backend::CullMode::Original) ?
(tag.getBackfaceCulling() ? boo::CullMode::Backface : boo::CullMode::None) :
boo::CullMode(slot.cullMode));
if (!ret)
Log.report(logvisor::Fatal, "unable to build shader");
returnFunc(ret);