mirror of https://github.com/AxioDL/metaforce.git
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
This commit is contained in:
commit
93e9e2f6f1
|
@ -92,12 +92,16 @@ void ViewManager::TestGameView::think()
|
|||
zeus::CQuaternion camQ = zeus::CQuaternion(camXf.getRotation().buildMatrix3f());
|
||||
overlayText += hecl::Format("Player Position: x %f, y %f, z %f\n"
|
||||
" Quaternion: w %f, x %f, y %f, z %f\n"
|
||||
" Roll: %f, Pitch: %f, Yaw: %f\n"
|
||||
"Camera Position: x %f, y %f, z %f\n"
|
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" Quaternion: w %f, x %f, y %f, z %f\n",
|
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" Quaternion: w %f, x %f, y %f, z %f\n"
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" Roll: %f, Pitch: %f, Yaw: %f\n",
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pl.GetTranslation().x, pl.GetTranslation().y, pl.GetTranslation().z,
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plQ.w, plQ.x, plQ.y, plQ.z,
|
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plQ.roll(), plQ.pitch(), plQ.yaw(),
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camXf.origin.x, camXf.origin.y, camXf.origin.z,
|
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camQ.w, camQ.x, camQ.y, camQ.z);
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camQ.w, camQ.x, camQ.y, camQ.z,
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camQ.roll(), camQ.pitch(), camQ.yaw());
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}
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if (worldInfo && worldInfo->toBoolean())
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{
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|
|
|
@ -47,4 +47,9 @@ CJointCollisionDescription CCollisionActorManager::GetCollisionDescFromIndex(u32
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return x0_jointDescriptions[idx];
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}
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void CCollisionActorManager::Update(float, CStateManager&, CCollisionActorManager::EUpdateOptions) const
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{
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}
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}
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|
|
|
@ -15,6 +15,7 @@ class CCollisionActorManager
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public:
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enum class EUpdateOptions
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{
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Zero
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};
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|
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private:
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|
|
|
@ -736,6 +736,13 @@ void CMain::Init(const hecl::Runtime::FileStoreManager& storeMgr,
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m_console->registerCommand("ListWorlds"sv, "Lists loaded worlds"sv, ""sv, std::bind(&CMain::ListWorlds, this, std::placeholders::_1, std::placeholders::_2), hecl::SConsoleCommand::ECommandFlags::Normal);
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m_console->registerCommand("WarpTo"sv, "Warps to a given area and world"sv, "[worldname] areaId"sv, std::bind(&CMain::WarpTo, this, std::placeholders::_1, std::placeholders::_2), hecl::SConsoleCommand::ECommandFlags::Normal);
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|
||||
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InitializeSubsystems();
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x128_globalObjects.PostInitialize();
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x70_tweaks.RegisterTweaks(m_cvarMgr);
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x70_tweaks.RegisterResourceTweaks(m_cvarMgr);
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AddWorldPaks();
|
||||
|
||||
const auto& args = boo::APP->getArgs();
|
||||
for (auto it = args.begin(); it != args.end(); ++it)
|
||||
{
|
||||
|
@ -752,6 +759,22 @@ void CMain::Init(const hecl::Runtime::FileStoreManager& storeMgr,
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if (endptr == areaIdxStr)
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m_warpAreaId = 0;
|
||||
|
||||
bool found = false;
|
||||
for (const auto& pak : g_ResFactory->GetResLoader()->GetPaks())
|
||||
{
|
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if (*(pak->GetPath().end() - 6) == '0' + m_warpWorldIdx)
|
||||
{
|
||||
found = true;
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||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!found)
|
||||
{
|
||||
m_warpWorldIdx = -1;
|
||||
break;
|
||||
}
|
||||
|
||||
if (args.end() - it >= 4)
|
||||
{
|
||||
const hecl::SystemChar* layerStr = (*(it + 3)).c_str();
|
||||
|
@ -765,11 +788,6 @@ void CMain::Init(const hecl::Runtime::FileStoreManager& storeMgr,
|
|||
}
|
||||
}
|
||||
|
||||
InitializeSubsystems();
|
||||
x128_globalObjects.PostInitialize();
|
||||
x70_tweaks.RegisterTweaks(m_cvarMgr);
|
||||
x70_tweaks.RegisterResourceTweaks(m_cvarMgr);
|
||||
AddWorldPaks();
|
||||
FillInAssetIDs();
|
||||
x164_archSupport.reset(new CGameArchitectureSupport(*this, voiceEngine, backend));
|
||||
g_archSupport = x164_archSupport.get();
|
||||
|
|
|
@ -0,0 +1,29 @@
|
|||
#include "CChozoGhost.hpp"
|
||||
|
||||
namespace urde::MP1
|
||||
{
|
||||
CChozoGhost::CBehaveChance::CBehaveChance(CInputStream& in)
|
||||
: x0_propertyCount(in.readUint32Big()), x4_(in.readFloatBig()), x8_(in.readFloatBig()), xc_(in.readFloatBig()),
|
||||
x10_(in.readFloatBig()), x14_(in.readFloatBig()), x18_(x0_propertyCount <= 5 ? 0.5f : in.readFloatBig() * .01f),
|
||||
x1c_(x0_propertyCount <= 6 ? 2 : in.readUint32Big())
|
||||
{
|
||||
float f2 = 1.f / (x10_ + xc_ + x4_ + x8_);
|
||||
x4_ *= f2;
|
||||
x8_ *= f2;
|
||||
xc_ *= f2;
|
||||
x10_ *= f2;
|
||||
}
|
||||
|
||||
|
||||
CChozoGhost::CChozoGhost(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
|
||||
CModelData&& mData, const CActorParameters& actParms, const CPatternedInfo& pInfo, float f1,
|
||||
float f2, float f3, float f4, CAssetId wpsc1, const CDamageInfo& dInfo1, CAssetId wpsc2,
|
||||
const CDamageInfo& dInfo2, const CBehaveChance& chance1, const CBehaveChance& chance2,
|
||||
const CBehaveChance& chance3, u16 sId1, float f5, u16 sId2, u16 sId3, u32 w1, float f6, u32 w2,
|
||||
float f7, CAssetId partId, s16 sId4, float f8, float f9, u32 w3, u32 w4)
|
||||
: CPatterned(ECharacter::ChozoGhost, uid, name, EFlavorType::Zero, info, xf, std::move(mData), pInfo,
|
||||
EMovementType::Flyer, EColliderType::Zero, EBodyType::BiPedal, actParms, 1)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
|
@ -0,0 +1,34 @@
|
|||
#pragma once
|
||||
|
||||
#include "World/CPatterned.hpp"
|
||||
|
||||
namespace urde::MP1
|
||||
{
|
||||
class CChozoGhost : public CPatterned
|
||||
{
|
||||
public:
|
||||
class CBehaveChance
|
||||
{
|
||||
u32 x0_propertyCount;
|
||||
float x4_;
|
||||
float x8_;
|
||||
float xc_;
|
||||
float x10_;
|
||||
float x14_;
|
||||
float x18_;
|
||||
u32 x1c_;
|
||||
public:
|
||||
CBehaveChance(CInputStream&);
|
||||
};
|
||||
|
||||
private:
|
||||
public:
|
||||
DEFINE_PATTERNED(ChozoGhost)
|
||||
|
||||
CChozoGhost(TUniqueId, std::string_view, const CEntityInfo&, const zeus::CTransform&, CModelData&&,
|
||||
const CActorParameters&, const CPatternedInfo&, float, float, float, float, CAssetId,
|
||||
const CDamageInfo&, CAssetId, const CDamageInfo&, const CChozoGhost::CBehaveChance&,
|
||||
const CChozoGhost::CBehaveChance&, const CBehaveChance&, u16, float, u16, u16, u32, float, u32, float,
|
||||
CAssetId, s16, float, float, u32, u32);
|
||||
};
|
||||
}
|
|
@ -0,0 +1,14 @@
|
|||
#include "CFlyingPirate.hpp"
|
||||
|
||||
namespace urde::MP1
|
||||
{
|
||||
|
||||
CFlyingPirate::CFlyingPirate(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
|
||||
CModelData&& mData, const CActorParameters& actParms, const CPatternedInfo& pInfo,
|
||||
CInputStream& in, u32 propCount)
|
||||
: CPatterned(ECharacter::FlyingPirate, uid, name, EFlavorType::Zero, info, xf, std::move(mData), pInfo,
|
||||
EMovementType::Flyer, EColliderType::One, EBodyType::NewFlyer, actParms, 1)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
|
@ -0,0 +1,15 @@
|
|||
#pragma once
|
||||
|
||||
#include "World/CPatterned.hpp"
|
||||
|
||||
namespace urde::MP1
|
||||
{
|
||||
class CFlyingPirate : public CPatterned
|
||||
{
|
||||
public:
|
||||
DEFINE_PATTERNED(FlyingPirate)
|
||||
|
||||
CFlyingPirate(TUniqueId, std::string_view, const CEntityInfo&, const zeus::CTransform&, CModelData&&,
|
||||
const CActorParameters&, const CPatternedInfo&, CInputStream&, u32);
|
||||
};
|
||||
}
|
|
@ -4,6 +4,7 @@ set(MP1_WORLD_SOURCES
|
|||
CWarWasp.hpp CWarWasp.cpp
|
||||
CElitePirate.hpp CElitePirate.cpp
|
||||
CBloodFlower.hpp CBloodFlower.cpp
|
||||
CChozoGhost.hpp CChozoGhost.cpp
|
||||
CSpacePirate.hpp CSpacePirate.cpp
|
||||
CParasite.hpp CParasite.cpp
|
||||
CBabygoth.hpp CBabygoth.cpp
|
||||
|
@ -12,6 +13,7 @@ set(MP1_WORLD_SOURCES
|
|||
CEyeball.hpp CEyeball.cpp
|
||||
CAtomicAlpha.hpp CAtomicAlpha.cpp
|
||||
CFlickerBat.hpp CFlickerBat.cpp
|
||||
CFlyingPirate.hpp CFlyingPirate.cpp
|
||||
CMetroidPrimeRelay.hpp CMetroidPrimeRelay.cpp
|
||||
CMetroidPrimeExo.hpp CMetroidPrimeExo.cpp
|
||||
CMetroidPrimeProjectile.hpp CMetroidPrimeProjectile.cpp
|
||||
|
|
|
@ -4,9 +4,30 @@
|
|||
namespace urde::MP1
|
||||
{
|
||||
|
||||
CMetroidBetaData::CMetroidBetaData(CInputStream& in)
|
||||
: x0_(in)
|
||||
, x68_(in)
|
||||
, xd0_(in.readFloatBig())
|
||||
, xd4_(in.readFloatBig())
|
||||
, xd8_(in.readFloatBig())
|
||||
, xdc_(in.readFloatBig())
|
||||
, xe0_(in.readFloatBig())
|
||||
, xe4_(in.readFloatBig())
|
||||
, xe8_(in.readFloatBig())
|
||||
, xec_(in.readFloatBig())
|
||||
, xf0_(in.readFloatBig())
|
||||
, xf4_(in)
|
||||
, xf8_(in)
|
||||
, xfc_(in)
|
||||
, x100_(in)
|
||||
, x104_(in)
|
||||
, x108_24_(in.readBool())
|
||||
{
|
||||
}
|
||||
|
||||
CMetroidBeta::CMetroidBeta(TUniqueId uid, std::string_view name, const CEntityInfo& info,
|
||||
const zeus::CTransform& xf, CModelData&& mData, const CPatternedInfo& pInfo,
|
||||
const CActorParameters& aParms, const CMetroidData& metroidData)
|
||||
const CActorParameters& aParms, const CMetroidBetaData& metroidData)
|
||||
: CPatterned(ECharacter::MetroidBeta, uid, name, EFlavorType::One, info, xf, std::move(mData), pInfo,
|
||||
EMovementType::Flyer, EColliderType::One, EBodyType::Flyer, aParms, 2)
|
||||
{
|
||||
|
@ -21,5 +42,4 @@ void CMetroidBeta::RenderHitBallEffect() const
|
|||
{
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -6,13 +6,35 @@
|
|||
namespace urde::MP1
|
||||
{
|
||||
|
||||
class CMetroidBetaData
|
||||
{
|
||||
CDamageVulnerability x0_;
|
||||
CDamageVulnerability x68_;
|
||||
float xd0_;
|
||||
float xd4_;
|
||||
float xd8_;
|
||||
float xdc_;
|
||||
float xe0_;
|
||||
float xe4_;
|
||||
float xe8_;
|
||||
float xec_;
|
||||
float xf0_;
|
||||
CAssetId xf4_;
|
||||
CAssetId xf8_;
|
||||
CAssetId xfc_;
|
||||
CAssetId x100_;
|
||||
CAssetId x104_;
|
||||
bool x108_24_ : 1;
|
||||
public:
|
||||
CMetroidBetaData(CInputStream&);
|
||||
};
|
||||
class CMetroidBeta : public CPatterned
|
||||
{
|
||||
public:
|
||||
DEFINE_PATTERNED(MetroidBeta)
|
||||
CMetroidBeta(TUniqueId uid, std::string_view name, const CEntityInfo& info,
|
||||
const zeus::CTransform& xf, CModelData&& mData, const CPatternedInfo& pInfo,
|
||||
const CActorParameters& aParms, const CMetroidData& metroidData);
|
||||
const CActorParameters& aParms, const CMetroidBetaData& metroidData);
|
||||
void RenderHitGunEffect() const;
|
||||
void RenderHitBallEffect() const;
|
||||
};
|
||||
|
|
|
@ -101,7 +101,7 @@ void CParticleElectric::DrawLineStrip(const std::vector<zeus::CVector3f>& verts,
|
|||
m_lineRenderers.resize(m_nextLineRenderer);
|
||||
if (!m_lineRenderers[useIdx])
|
||||
m_lineRenderers[useIdx] = std::make_unique<CLineRenderer>(CLineRenderer::EPrimitiveMode::LineStrip,
|
||||
x150_SSEG, nullptr, true);
|
||||
x150_SSEG, nullptr, true, true);
|
||||
CLineRenderer& renderer = *m_lineRenderers[useIdx];
|
||||
zeus::CColor useColor = x1b8_moduColor * color;
|
||||
|
||||
|
|
|
@ -15,4 +15,14 @@ CBurstFire::CBurstFire(SBurst** bursts, s32 firstIndex)
|
|||
++burst;
|
||||
}
|
||||
}
|
||||
|
||||
void CBurstFire::Update(CStateManager&, float)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
zeus::CVector3f CBurstFire::GetDistanceCompensatedError(float, float) const
|
||||
{
|
||||
return {};
|
||||
}
|
||||
}
|
||||
|
|
|
@ -46,10 +46,12 @@ public:
|
|||
void Update(CStateManager&, float);
|
||||
void Update();
|
||||
void GetError(float, float) const;
|
||||
void GetDistanceCompensatedError(float, float) const;
|
||||
zeus::CVector3f GetDistanceCompensatedError(float, float) const;
|
||||
float GetMaxXError() const;
|
||||
float GetMaxZError() const;
|
||||
void GetError() const;
|
||||
void SetFirstBurstIndex(s32);
|
||||
|
||||
bool GetX14_24() const { return x14_24_; }
|
||||
};
|
||||
}
|
||||
|
|
|
@ -785,4 +785,10 @@ void CActor::SetModelData(std::unique_ptr<CModelData>&& mData)
|
|||
else
|
||||
x64_modelData = std::move(mData);
|
||||
}
|
||||
|
||||
void CActor::SetMuted(bool muted)
|
||||
{
|
||||
xe5_26_muted = muted;
|
||||
RemoveEmitter();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -136,6 +136,7 @@ public:
|
|||
|
||||
void RemoveEmitter();
|
||||
void SetVolume(float vol);
|
||||
void SetMuted(bool);
|
||||
const zeus::CTransform& GetTransform() const { return x34_transform; }
|
||||
const zeus::CVector3f& GetTranslation() const { return x34_transform.origin; }
|
||||
const zeus::CTransform GetScaledLocatorTransform(std::string_view segName) const;
|
||||
|
|
|
@ -147,7 +147,7 @@ void CScriptEffect::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CSt
|
|||
case EScriptObjectMessage::InitializedInArea:
|
||||
for (const SConnection& conn : x20_conns)
|
||||
{
|
||||
if (!(conn.x0_state == EScriptObjectState::Active && conn.x4_msg == EScriptObjectMessage::Deactivate) ||
|
||||
if (!(conn.x0_state == EScriptObjectState::Active && conn.x4_msg == EScriptObjectMessage::Deactivate) &&
|
||||
!(conn.x0_state == EScriptObjectState::Modify && conn.x4_msg == EScriptObjectMessage::Activate))
|
||||
continue;
|
||||
|
||||
|
|
|
@ -3,8 +3,14 @@
|
|||
#include "CSimplePool.hpp"
|
||||
#include "Particle/CGenDescription.hpp"
|
||||
#include "Particle/CElementGen.hpp"
|
||||
#include "Weapon/CGameProjectile.hpp"
|
||||
#include "World/CGameLight.hpp"
|
||||
#include "Collision/CCollisionActorManager.hpp"
|
||||
#include "Collision/CCollisionActor.hpp"
|
||||
#include "CPlayer.hpp"
|
||||
#include "Character/CPASAnimParmData.hpp"
|
||||
#include "Graphics/CBooRenderer.hpp"
|
||||
#include "TCastTo.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
||||
|
@ -39,7 +45,7 @@ CScriptGunTurretData::CScriptGunTurretData(CInputStream& in, s32 propCount)
|
|||
x78_(propCount >= 44 ? in.readUint32Big() : -1),
|
||||
x7c_(CSfxManager::TranslateSFXID(in.readUint32Big() & 0xFFFF)),
|
||||
x7e_(CSfxManager::TranslateSFXID(in.readUint32Big() & 0xFFFF)),
|
||||
x80_(CSfxManager::TranslateSFXID(in.readUint32Big() & 0xFFFF)),
|
||||
x80_unfreezeSound(CSfxManager::TranslateSFXID(in.readUint32Big() & 0xFFFF)),
|
||||
x82_(CSfxManager::TranslateSFXID(in.readUint32Big() & 0xFFFF)),
|
||||
x84_(CSfxManager::TranslateSFXID(in.readUint32Big() & 0xFFFF)),
|
||||
x86_(propCount >= 45 ? CSfxManager::TranslateSFXID(in.readUint32Big() & 0xFFFF) : -1),
|
||||
|
@ -126,7 +132,7 @@ CScriptGunTurret::CScriptGunTurret(TUniqueId uid, std::string_view name, ETurret
|
|||
const CHealthInfo& hInfo, const CDamageVulnerability& dVuln,
|
||||
const CActorParameters& aParms, const CScriptGunTurretData& turretData)
|
||||
: CPhysicsActor(uid, true, name, info, xf, std::move(mData),
|
||||
comp == ETurretComponent::Turret ? skTurretMaterialList : skGunMaterialList,
|
||||
comp == ETurretComponent::Base ? skTurretMaterialList : skGunMaterialList,
|
||||
aabb, SMoverData(1000.f), aParms, 0.3f, 0.1f)
|
||||
, x258_type(comp)
|
||||
, x264_healthInfo(hInfo)
|
||||
|
@ -162,7 +168,7 @@ CScriptGunTurret::CScriptGunTurret(TUniqueId uid, std::string_view name, ETurret
|
|||
x560_30_ = true;
|
||||
x560_31_ = false;
|
||||
|
||||
if (comp == ETurretComponent::Turret && HasModelData() && GetModelData()->HasAnimData())
|
||||
if (comp == ETurretComponent::Base && HasModelData() && GetModelData()->HasAnimData())
|
||||
ModelData()->EnableLooping(true);
|
||||
}
|
||||
|
||||
|
@ -171,15 +177,181 @@ void CScriptGunTurret::Accept(IVisitor& visitor)
|
|||
visitor.Visit(this);
|
||||
}
|
||||
|
||||
void CScriptGunTurret::AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager &)
|
||||
void CScriptGunTurret::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr)
|
||||
{
|
||||
CActor::AcceptScriptMsg(msg, uid, mgr);
|
||||
|
||||
switch(msg)
|
||||
{
|
||||
case EScriptObjectMessage::Activate:
|
||||
if (x49c_collisionManager)
|
||||
x49c_collisionManager->SetActive(mgr, true);
|
||||
break;
|
||||
case EScriptObjectMessage::Deactivate:
|
||||
if (x49c_collisionManager)
|
||||
x49c_collisionManager->SetActive(mgr, false);
|
||||
break;
|
||||
case EScriptObjectMessage::Registered:
|
||||
if (x258_type == ETurretComponent::Gun)
|
||||
{
|
||||
if (x478_->SystemHasLight())
|
||||
{
|
||||
x498_lightId = mgr.AllocateUniqueId();
|
||||
mgr.AddObject(new CGameLight(x498_lightId, GetAreaIdAlways(), GetActive(),
|
||||
std::string("ParticleLight_") + GetName().data(), GetTransform(),
|
||||
GetUniqueId(), x478_->GetLight(), 0, 1, 0.f));
|
||||
}
|
||||
SetupCollisionManager(mgr);
|
||||
}
|
||||
else if (x258_type == ETurretComponent::Base)
|
||||
{
|
||||
zeus::CVector3f scale = GetModelData()->GetScale();
|
||||
if (x2d4_data.x88_.IsValid())
|
||||
{
|
||||
CModelData mData(CStaticRes(x2d4_data.x88_, scale));
|
||||
x4a4_.emplace(std::move(mData));
|
||||
x4f4_ = x4a4_->GetBounds().max.z - x4a4_->GetBounds().min.z;
|
||||
}
|
||||
sub80219b18(5, mgr);
|
||||
}
|
||||
break;
|
||||
case EScriptObjectMessage::Deleted:
|
||||
{
|
||||
if (x258_type == ETurretComponent::Gun)
|
||||
{
|
||||
if (x498_lightId != kInvalidUniqueId)
|
||||
mgr.FreeScriptObject(x498_lightId);
|
||||
}
|
||||
if (x50c_)
|
||||
CSfxManager::RemoveEmitter(x50c_);
|
||||
|
||||
if (x49c_collisionManager)
|
||||
x49c_collisionManager->Destroy(mgr);
|
||||
break;
|
||||
}
|
||||
case EScriptObjectMessage::Start:
|
||||
if (x258_type == ETurretComponent::Base && x520_ == 5)
|
||||
x560_29_ = true;
|
||||
break;
|
||||
case EScriptObjectMessage::Stop:
|
||||
if (x258_type == ETurretComponent::Base && x520_ != 1 && x520_ != 2 && x520_ != 3)
|
||||
sub80219b18((!x560_28_ ? 3 : 4), mgr);
|
||||
break;
|
||||
case EScriptObjectMessage::Action:
|
||||
{
|
||||
if (x258_type == ETurretComponent::Gun)
|
||||
sub80217408(mgr);
|
||||
else if (x258_type == ETurretComponent::Base)
|
||||
sub802172b8(mgr);
|
||||
break;
|
||||
}
|
||||
case EScriptObjectMessage::SetToMax:
|
||||
{
|
||||
x560_25_ = false;
|
||||
SetMuted(false);
|
||||
break;
|
||||
}
|
||||
case EScriptObjectMessage::SetToZero:
|
||||
{
|
||||
x560_25_ = true;
|
||||
SetMuted(true);
|
||||
break;
|
||||
}
|
||||
case EScriptObjectMessage::InitializedInArea:
|
||||
{
|
||||
if (x258_type == ETurretComponent::Base)
|
||||
{
|
||||
for (const SConnection& conn : x20_conns)
|
||||
{
|
||||
if (conn.x0_state != EScriptObjectState::Play || conn.x4_msg != EScriptObjectMessage::Activate)
|
||||
continue;
|
||||
|
||||
if (TCastToConstPtr<CScriptGunTurret> gun = mgr.GetObjectById(mgr.GetIdForScript(conn.x8_objId)))
|
||||
{
|
||||
x25c_ = mgr.GetIdForScript(conn.x8_objId);
|
||||
x260_ = gun->GetHealthInfo(mgr)->GetHP();
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case EScriptObjectMessage::Damage:
|
||||
{
|
||||
if (x258_type == ETurretComponent::Gun && GetHealthInfo(mgr)->GetHP() > 0.f)
|
||||
{
|
||||
if (TCastToConstPtr<CGameProjectile> proj = mgr.GetObjectById(uid))
|
||||
{
|
||||
if ((proj->GetAttribField() & EProjectileAttrib::Wave) == EProjectileAttrib::Wave)
|
||||
{
|
||||
x520_ = 12;
|
||||
RemoveMaterial(EMaterialTypes::Target, EMaterialTypes::Orbit, mgr);
|
||||
mgr.GetPlayer().SetOrbitRequestForTarget(GetUniqueId(),
|
||||
CPlayer::EPlayerOrbitRequest::ActivateOrbitSource, mgr);
|
||||
x53c_ = 0.f;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void CScriptGunTurret::Think(float, CStateManager &)
|
||||
void CScriptGunTurret::Think(float dt, CStateManager& mgr)
|
||||
{
|
||||
if (!GetActive())
|
||||
return;
|
||||
|
||||
if (x258_type == ETurretComponent::Base)
|
||||
{
|
||||
if (!x560_25_)
|
||||
{
|
||||
sub80219a00(dt, mgr);
|
||||
sub802189c8();
|
||||
sub80217f5c(dt, mgr);
|
||||
zeus::CVector3f vec = sub80217e34(dt);
|
||||
SAdvancementDeltas advancementDeltas = UpdateAnimation(dt, mgr, true);
|
||||
SetTranslation(vec + advancementDeltas.x0_posDelta + GetTranslation());
|
||||
RotateToOR(advancementDeltas.xc_rotDelta, dt);
|
||||
} else
|
||||
Stop();
|
||||
|
||||
sub80216288(dt);
|
||||
}
|
||||
else if (x258_type == ETurretComponent::Gun)
|
||||
{
|
||||
UpdatGunParticles(dt, mgr);
|
||||
SAdvancementDeltas deltas = UpdateAnimation(dt, mgr, true);
|
||||
MoveToOR(deltas.x0_posDelta, dt);
|
||||
RotateToOR(deltas.xc_rotDelta, dt);
|
||||
UpdateGunCollisionManager(dt, mgr);
|
||||
GetUnFreezeSoundId(dt, mgr);
|
||||
}
|
||||
}
|
||||
|
||||
void CScriptGunTurret::Touch(CActor& act, CStateManager& mgr)
|
||||
{
|
||||
if (x258_type != ETurretComponent::Gun)
|
||||
return;
|
||||
if (TCastToPtr<CGameProjectile> proj = act)
|
||||
{
|
||||
const CPlayer& player = mgr.GetPlayer();
|
||||
if (proj->GetOwnerId() == player.GetUniqueId())
|
||||
{
|
||||
const CDamageVulnerability* dVuln = GetDamageVulnerability();
|
||||
if (!x560_24_ && x520_ != 12 && (proj->GetAttribField() & EProjectileAttrib::Ice) == EProjectileAttrib::Ice
|
||||
&& dVuln->WeaponHits(CWeaponMode::Ice(), false))
|
||||
{
|
||||
x560_24_ = true;
|
||||
SendScriptMsgs(EScriptObjectState::Zero, mgr, EScriptObjectMessage::None);
|
||||
x53c_ = mgr.GetActiveRandom()->Float() * x2d4_data.x38_ + x2d4_data.x34_;
|
||||
SetMuted(true);
|
||||
}
|
||||
SendScriptMsgs(EScriptObjectState::Damage, mgr, EScriptObjectMessage::None);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::experimental::optional<zeus::CAABox> CScriptGunTurret::GetTouchBounds() const
|
||||
|
@ -196,10 +368,594 @@ zeus::CVector3f CScriptGunTurret::GetOrbitPosition(const CStateManager& mgr) con
|
|||
|
||||
zeus::CVector3f CScriptGunTurret::GetAimPosition(const CStateManager &, float) const
|
||||
{
|
||||
if (x258_type == ETurretComponent::Turret)
|
||||
if (x258_type == ETurretComponent::Base)
|
||||
return GetTranslation() + x34_transform.rotate(GetLocatorTransform("Gun_SDK"sv).origin);
|
||||
|
||||
return GetTranslation();
|
||||
}
|
||||
|
||||
void CScriptGunTurret::SetupCollisionManager(CStateManager&)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void CScriptGunTurret::sub80219b18(s32 w1, CStateManager& mgr)
|
||||
{
|
||||
|
||||
if (w1 < 0 || w1 > 12)
|
||||
return;
|
||||
|
||||
if (x520_ != -1)
|
||||
sub8021998c(2, mgr, 0.f);
|
||||
|
||||
|
||||
x520_ = w1;
|
||||
x524_ = 0.f;
|
||||
sub8021998c(0, mgr, 0.f);
|
||||
}
|
||||
|
||||
void CScriptGunTurret::sub80217408(CStateManager&)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void CScriptGunTurret::sub802172b8(CStateManager&)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void CScriptGunTurret::AddToRenderer(const zeus::CFrustum& frustum, const CStateManager& mgr)
|
||||
{
|
||||
CActor::AddToRenderer(frustum, mgr);
|
||||
|
||||
if (x258_type != ETurretComponent::Gun)
|
||||
return;
|
||||
|
||||
if (!x560_25_)
|
||||
{
|
||||
if (x520_ == 6 || (x520_ >= 9 && x520_ <= 12))
|
||||
{
|
||||
g_Renderer->AddParticleGen(*x478_);
|
||||
if (x520_ == 10 || x520_ == 12)
|
||||
g_Renderer->AddParticleGen(*x488_);
|
||||
}
|
||||
else if (x520_ == 5)
|
||||
{
|
||||
g_Renderer->AddParticleGen(*x468_);
|
||||
}
|
||||
else if (x520_ >= 1)
|
||||
{
|
||||
g_Renderer->AddParticleGen(*x470_);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
g_Renderer->AddParticleGen(*x480_);
|
||||
}
|
||||
}
|
||||
|
||||
void CScriptGunTurret::Render(const CStateManager& mgr) const
|
||||
{
|
||||
CPhysicsActor::Render(mgr);
|
||||
|
||||
if (x258_type == ETurretComponent::Gun)
|
||||
{
|
||||
if (!x560_25_)
|
||||
{
|
||||
if (x520_ == 6 || (x520_ >= 9 && x520_ <= 12))
|
||||
{
|
||||
x478_->Render(x90_actorLights.get());
|
||||
if (x520_ == 10)
|
||||
x488_->Render(x90_actorLights.get());
|
||||
}
|
||||
else if (x520_ == 5)
|
||||
x468_->Render(x90_actorLights.get());
|
||||
else if (x520_ >= 1)
|
||||
x470_->Render(x90_actorLights.get());
|
||||
}
|
||||
}
|
||||
else if (x258_type == ETurretComponent::Base)
|
||||
{
|
||||
if (x4a4_ && x4f8_ > 0.f)
|
||||
{
|
||||
zeus::CTransform xf = GetTransform();
|
||||
xf.origin = x4fc_ + (x4f4_ * 0.5f * zeus::CVector3f::skDown);
|
||||
CModelFlags flags;
|
||||
flags.x2_flags = 3;
|
||||
flags.x1_matSetIdx = 0;
|
||||
flags.x4_color = zeus::CColor::skWhite;
|
||||
x4a4_->Render(mgr, xf, x90_actorLights.get(), flags);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
void CScriptGunTurret::UpdateGunCollisionManager(float dt, CStateManager& mgr)
|
||||
{
|
||||
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(x4a0_))
|
||||
colAct->SetActive(mgr.GetPlayer().GetMorphballTransitionState() == CPlayer::EPlayerMorphBallState::Unmorphed);
|
||||
|
||||
x49c_collisionManager->Update(dt, mgr, CCollisionActorManager::EUpdateOptions::Zero);
|
||||
}
|
||||
|
||||
void CScriptGunTurret::GetUnFreezeSoundId(float dt, CStateManager& mgr)
|
||||
{
|
||||
if (x560_25_)
|
||||
{
|
||||
if (x53c_ <= 0.f)
|
||||
{
|
||||
SendScriptMsgs(EScriptObjectState::UnFrozen, mgr, EScriptObjectMessage::None);
|
||||
CSfxManager::AddEmitter(x2d4_data.x80_unfreezeSound, GetTranslation(), zeus::CVector3f::skUp, false, false,
|
||||
0x7f, GetAreaIdAlways());
|
||||
SetMuted(false);
|
||||
}
|
||||
else if (x2d4_data.x3c_)
|
||||
x53c_ -= dt;
|
||||
}
|
||||
else
|
||||
x53c_ = 0.f;
|
||||
}
|
||||
|
||||
void CScriptGunTurret::UpdatGunParticles(float dt, CStateManager& mgr)
|
||||
{
|
||||
CGameLight* light = nullptr;
|
||||
if (x498_lightId != kInvalidUniqueId)
|
||||
light = TCastToPtr<CGameLight>(mgr.ObjectById(x498_lightId));
|
||||
|
||||
if (!x560_25_)
|
||||
{
|
||||
zeus::CTransform lightXf = GetLocatorTransform("light_LCTR"sv);
|
||||
zeus::CVector3f pos = x34_transform.rotate(lightXf.origin);
|
||||
pos += GetTranslation();
|
||||
if (light)
|
||||
light->SetActive(true);
|
||||
|
||||
if (x520_ == 6 || (x520_ >= 9 && x520_ <= 12))
|
||||
{
|
||||
bool doEmission = false;
|
||||
if (x520_ != 10 && x520_ != 12)
|
||||
doEmission = true;
|
||||
|
||||
x468_->SetParticleEmission(false);
|
||||
x470_->SetParticleEmission(false);
|
||||
x478_->SetParticleEmission(true);
|
||||
x480_->SetParticleEmission(false);
|
||||
x488_->SetParticleEmission(doEmission);
|
||||
x478_->SetOrientation(GetTransform().getRotation());
|
||||
x478_->SetGlobalTranslation(pos);
|
||||
x478_->SetGlobalScale(GetModelData()->GetScale());
|
||||
x478_->Update(dt);
|
||||
if (x478_->SystemHasLight())
|
||||
light->SetLight(x478_->GetLight());
|
||||
else
|
||||
light->SetActive(false);
|
||||
|
||||
if (doEmission)
|
||||
{
|
||||
zeus::CTransform blastXf = GetLocatorTransform("Blast_LCTR"sv);
|
||||
zeus::CVector3f blastPos = GetTransform().rotate(blastXf.origin);
|
||||
blastPos += GetTranslation();
|
||||
x488_->SetOrientation(GetTransform().getRotation());
|
||||
x488_->SetGlobalTranslation(blastPos);
|
||||
x488_->SetGlobalScale(GetModelData()->GetScale());
|
||||
x488_->Update(dt);
|
||||
}
|
||||
}
|
||||
else if (x520_ == 5)
|
||||
{
|
||||
x468_->SetParticleEmission(true);
|
||||
x470_->SetParticleEmission(false);
|
||||
x478_->SetParticleEmission(false);
|
||||
x480_->SetParticleEmission(false);
|
||||
x488_->SetParticleEmission(false);
|
||||
x490_->SetParticleEmission(false);
|
||||
x468_->SetOrientation(GetTransform().getRotation());
|
||||
x468_->SetGlobalTranslation(pos);
|
||||
x468_->SetGlobalScale(GetModelData()->GetScale());
|
||||
}
|
||||
else if (x520_ > 0 && x520_ < 5)
|
||||
{
|
||||
x468_->SetParticleEmission(false);
|
||||
x470_->SetParticleEmission(true);
|
||||
x478_->SetParticleEmission(false);
|
||||
x480_->SetParticleEmission(false);
|
||||
x488_->SetParticleEmission(false);
|
||||
x490_->SetParticleEmission(false);
|
||||
x470_->SetOrientation(GetTransform().getRotation());
|
||||
x470_->SetGlobalTranslation(pos);
|
||||
x470_->SetGlobalScale(GetModelData()->GetScale());
|
||||
x470_->Update(dt);
|
||||
if (light && x470_->SystemHasLight())
|
||||
light->SetLight(x470_->GetLight());
|
||||
}
|
||||
else
|
||||
{
|
||||
x468_->SetParticleEmission(false);
|
||||
x470_->SetParticleEmission(false);
|
||||
x478_->SetParticleEmission(false);
|
||||
x480_->SetParticleEmission(false);
|
||||
x488_->SetParticleEmission(false);
|
||||
x490_->SetParticleEmission(false);
|
||||
x480_->SetOrientation(GetTransform().getRotation());
|
||||
x480_->SetGlobalTranslation(GetTranslation());
|
||||
x480_->SetGlobalScale(GetModelData()->GetScale());
|
||||
x480_->Update(dt);
|
||||
if (light)
|
||||
light->SetActive(false);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
x468_->SetParticleEmission(false);
|
||||
x470_->SetParticleEmission(false);
|
||||
x478_->SetParticleEmission(false);
|
||||
x480_->SetParticleEmission(false);
|
||||
x488_->SetParticleEmission(false);
|
||||
x490_->SetParticleEmission(false);
|
||||
x480_->SetOrientation(GetTransform().getRotation());
|
||||
x480_->SetGlobalTranslation(GetTranslation());
|
||||
x480_->SetGlobalScale(GetModelData()->GetScale());
|
||||
x480_->Update(dt);
|
||||
if (light)
|
||||
light->SetActive(false);
|
||||
}
|
||||
}
|
||||
|
||||
void CScriptGunTurret::sub80219a00(float dt, CStateManager& mgr)
|
||||
{
|
||||
sub80219b18(1, mgr);
|
||||
x524_ += dt;
|
||||
sub80217124(mgr);
|
||||
if (x25c_ != kInvalidUniqueId)
|
||||
{
|
||||
if (TCastToPtr<CScriptGunTurret> gunTurret = mgr.ObjectById(x25c_))
|
||||
{
|
||||
if (gunTurret->x520_ != 12)
|
||||
gunTurret->x520_ = x520_;
|
||||
else if (x520_ != 12)
|
||||
{
|
||||
sub80219b18(12, mgr);
|
||||
gunTurret->RemoveMaterial(EMaterialTypes::Target, EMaterialTypes::Orbit, mgr);
|
||||
mgr.GetPlayer().SetOrbitRequestForTarget(GetUniqueId(),
|
||||
CPlayer::EPlayerOrbitRequest::ActivateOrbitSource, mgr);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CScriptGunTurret::sub802189c8()
|
||||
{
|
||||
if (!HasModelData() || !GetModelData()->HasAnimData())
|
||||
return;
|
||||
|
||||
if (x520_ > 12)
|
||||
return;
|
||||
|
||||
static const u32 animIds[13] = {5, 7, 9, 0, 1, 0, 1, 2, 3, 1, 1, 1, 1};
|
||||
CPASAnimParmData parmData = CPASAnimParmData(5, CPASAnimParm::FromEnum(0), CPASAnimParm::FromEnum(animIds[x520_]));
|
||||
auto pair = GetModelData()->GetAnimationData()->GetCharacterInfo().GetPASDatabase().FindBestAnimation(parmData, -1);
|
||||
|
||||
if (pair.first > 0.f && pair.second != x540_)
|
||||
{
|
||||
ModelData()->AnimationData()->SetAnimation(CAnimPlaybackParms(pair.second, -1, 1.f, true), false);
|
||||
ModelData()->AnimationData()->EnableLooping(true);
|
||||
x540_ = pair.second;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void CScriptGunTurret::sub8021998c(s32 w1, CStateManager& mgr, float dt)
|
||||
{
|
||||
switch(x520_)
|
||||
{
|
||||
case 3:
|
||||
case 4:
|
||||
sub80219938(w1, mgr);
|
||||
break;
|
||||
case 5:
|
||||
sub802196c4(w1, mgr, dt);
|
||||
break;
|
||||
case 6:
|
||||
sub802195bc(w1, mgr, dt);
|
||||
break;
|
||||
case 7:
|
||||
case 8:
|
||||
sub8021942c(w1, mgr, dt);
|
||||
break;
|
||||
case 9:
|
||||
case 10:
|
||||
sub80218f50(w1, mgr, dt);
|
||||
break;
|
||||
case 11:
|
||||
sub80218e34(w1, mgr, dt);
|
||||
break;
|
||||
case 12:
|
||||
sub80218bb4(w1, mgr, dt);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void CScriptGunTurret::sub80219938(s32 w1, CStateManager& mgr)
|
||||
{
|
||||
if (w1 == 1)
|
||||
{
|
||||
float f1 = x524_;
|
||||
float f0 = x2d4_data.x0_;
|
||||
if (f1 >= f0 && x560_28_)
|
||||
w1 = 2;
|
||||
|
||||
sub80219b18(w1, mgr);
|
||||
}
|
||||
}
|
||||
|
||||
void CScriptGunTurret::sub802196c4(s32 w1, CStateManager& mgr, float dt)
|
||||
{
|
||||
if (w1 == 0)
|
||||
{
|
||||
x528_ = 0.f;
|
||||
x560_27_ = false;
|
||||
if (TCastToPtr<CScriptGunTurret> gunTurret = mgr.ObjectById(x25c_))
|
||||
x260_ = gunTurret->HealthInfo(mgr)->GetHP();
|
||||
}
|
||||
else if (w1 == 1)
|
||||
{
|
||||
}
|
||||
else if (w1 == 2)
|
||||
{
|
||||
x560_28_ = true;
|
||||
x468_->SetParticleEmission(false);
|
||||
|
||||
if (TCastToPtr<CScriptGunTurret> gunTurret = mgr.ObjectById(x25c_))
|
||||
x260_ = gunTurret->GetHealthInfo(mgr)->GetHP();
|
||||
}
|
||||
}
|
||||
|
||||
void CScriptGunTurret::sub802195bc(s32 w1, CStateManager& mgr, float dt)
|
||||
{
|
||||
if (w1 == 0)
|
||||
{
|
||||
x52c_ = 0.f;
|
||||
}
|
||||
else if (w1 == 1)
|
||||
{
|
||||
x52c_ += dt;
|
||||
if (x52c_ < x2d4_data.x10_)
|
||||
return;
|
||||
|
||||
if (sub80217ad8(mgr) && sub802179a4(mgr))
|
||||
{
|
||||
sub80219b18(9, mgr);
|
||||
CSfxManager::AddEmitter(x2d4_data.x7e_, GetTranslation(), zeus::CVector3f::skUp, false, false, 0x7f,
|
||||
GetAreaIdAlways());
|
||||
}
|
||||
else
|
||||
{
|
||||
sub80219b18(7, mgr);
|
||||
x530_ = 0.f;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CScriptGunTurret::sub8021942c(s32 state, CStateManager& mgr, float dt)
|
||||
{
|
||||
if (state == 0)
|
||||
{
|
||||
x52c_ = 0.f;
|
||||
}
|
||||
else if (state == 1)
|
||||
{
|
||||
if (sub80217ad8(mgr) && sub802179a4(mgr))
|
||||
{
|
||||
sub80219b18(9, mgr);
|
||||
CSfxManager::AddEmitter(x2d4_data.x7e_, GetTranslation(), zeus::CVector3f::skUp, false, false, 0x7f,
|
||||
GetAreaIdAlways());
|
||||
}
|
||||
else
|
||||
{
|
||||
x52c_ += dt;
|
||||
x530_ += dt;
|
||||
if (x530_ >= x2d4_data.x18_ && !x4a4_ && !x2d4_data.xa0_)
|
||||
sub80219b18(5, mgr);
|
||||
else if (x52c_ >= x2d4_data.x14_)
|
||||
sub80219b18(x520_ != 7 ? 7 : 8, mgr);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CScriptGunTurret::sub80218f50(s32 state, CStateManager& mgr, float dt)
|
||||
{
|
||||
if (state == 0)
|
||||
{
|
||||
x52c_ = 0.f;
|
||||
}
|
||||
else if (state == 1)
|
||||
{
|
||||
if (!x560_26_)
|
||||
{
|
||||
if (sub802179a4(mgr))
|
||||
{
|
||||
sub80218830(dt, mgr);
|
||||
if (x25c_ != kInvalidUniqueId)
|
||||
{
|
||||
if (TCastToPtr<CScriptGunTurret> gun = mgr.ObjectById(x25c_))
|
||||
{
|
||||
zeus::CVector3f vec = x404_;
|
||||
if (sub80217ad8(mgr))
|
||||
{
|
||||
zeus::CTransform blastXf = gun->GetLocatorTransform("Blast_LCTR"sv);
|
||||
zeus::CVector3f rotatedBlastVec = GetTransform().rotate(blastXf.origin) + GetTranslation();
|
||||
x404_ = mgr.GetPlayer().GetAimPosition(mgr, 0.f);
|
||||
vec = x37c_projectileInfo.PredictInterceptPos(rotatedBlastVec,
|
||||
mgr.GetPlayer().GetAimPosition(mgr, dt),
|
||||
mgr.GetPlayer(), false);
|
||||
}
|
||||
|
||||
zeus::CVector3f compensated = x3a4_burstFire.GetDistanceCompensatedError(
|
||||
(x404_ - gun->GetTranslation()).magnitude(), 20.f);
|
||||
|
||||
compensated = gun->GetTransform().rotate(compensated);
|
||||
|
||||
gun->x404_ = x404_ + (vec - x404_) + compensated;
|
||||
}
|
||||
}
|
||||
|
||||
zeus::CVector3f diffVec = x404_ - GetTranslation();
|
||||
if (diffVec.canBeNormalized())
|
||||
{
|
||||
zeus::CVector3f normDiff = diffVec.normalized();
|
||||
float angDif = zeus::CVector3f::getAngleDiff(normDiff, GetTransform().frontVector());
|
||||
zeus::CQuaternion quat = zeus::CQuaternion::lookAt(GetTransform().frontVector(), normDiff,
|
||||
std::min(angDif, (dt * x2d4_data.x28_)));
|
||||
|
||||
quat.setImaginary(GetTransform().transposeRotate(quat.getImaginary()));
|
||||
RotateInOneFrameOR(quat, dt);
|
||||
}
|
||||
}
|
||||
|
||||
if (sub80217950(mgr))
|
||||
{
|
||||
SendScriptMsgs(EScriptObjectState::Attack, mgr, EScriptObjectMessage::None);
|
||||
x560_26_ = true;
|
||||
}
|
||||
|
||||
x52c_ = 0.f;
|
||||
}
|
||||
else
|
||||
{
|
||||
x52c_ += dt;
|
||||
if (x52c_ >= 10.f)
|
||||
sub80219b18(11, mgr);
|
||||
}
|
||||
}
|
||||
else if (state == 2)
|
||||
{
|
||||
x560_30_ = true;
|
||||
}
|
||||
}
|
||||
|
||||
void CScriptGunTurret::sub80218e34(s32, CStateManager&, float)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void CScriptGunTurret::sub80218bb4(s32, CStateManager&, float)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
bool CScriptGunTurret::sub80217ad8(CStateManager&)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
bool CScriptGunTurret::sub802179a4(CStateManager&)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
zeus::CVector3f CScriptGunTurret::sub80217e34(float dt)
|
||||
{
|
||||
if (!x4a4_)
|
||||
return {};
|
||||
|
||||
if (x520_ >= 7 && x520_ < 12)
|
||||
x4f8_ = std::min(0.9f, x4f8_ + 1.5f * dt);
|
||||
else if ((x520_ >= 0 && x520_ < 3) || x520_ == 5 || x520_ == 13)
|
||||
x4f8_ = std::max(0.f, x4f8_ - 1.f * dt);
|
||||
|
||||
return (x4fc_ + (x2d4_data.x8c_ * x4f8_ * zeus::CVector3f::skDown)) - GetTranslation();
|
||||
}
|
||||
|
||||
void CScriptGunTurret::sub80217f5c(float dt, CStateManager& mgr)
|
||||
{
|
||||
/* TODO: Finish */
|
||||
if (x25c_ == kInvalidUniqueId)
|
||||
return;
|
||||
|
||||
if (TCastToPtr<CScriptGunTurret> gun = mgr.ObjectById(x25c_))
|
||||
{
|
||||
zeus::CTransform xf = GetLocatorTransform("Gun_SDK"sv);
|
||||
xf = GetTransform() * xf;
|
||||
|
||||
switch(x520_)
|
||||
{
|
||||
case 11:
|
||||
{
|
||||
zeus::CVector3f frontVec = GetTransform().frontVector();
|
||||
zeus::CVector3f gunFrontVec = gun->GetTransform().frontVector();
|
||||
zeus::CQuaternion quat = zeus::CQuaternion::lookAt(gunFrontVec, frontVec, 0.3f * dt * x2d4_data.x28_);
|
||||
zeus::CVector3f xposVec = gun->GetTransform().transposeRotate(quat.getImaginary());
|
||||
quat.setImaginary(xposVec);
|
||||
gun->RotateInOneFrameOR(quat, dt);
|
||||
RotateInOneFrameOR(quat, dt);
|
||||
break;
|
||||
}
|
||||
case 12:
|
||||
break;
|
||||
default:
|
||||
gun->SetTransform(xf);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CScriptGunTurret::sub80216288(float)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void CScriptGunTurret::sub80217124(CStateManager&)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void CScriptGunTurret::sub80218830(float dt, CStateManager& mgr)
|
||||
{
|
||||
if (mgr.GetCameraManager()->IsInCinematicCamera())
|
||||
{
|
||||
x534_ = mgr.GetActiveRandom()->Float() * x2d4_data.xc_ + x2d4_data.x8_;
|
||||
x538_ = 0.5f * x534_;
|
||||
}
|
||||
|
||||
if (x534_ > 0.f)
|
||||
{
|
||||
x534_ -= dt;
|
||||
if (x534_ < x538_ && x520_ != 10)
|
||||
{
|
||||
CSfxManager::AddEmitter(x2d4_data.x84_, GetTranslation(), zeus::CVector3f::skUp, false, false, 0x7f, GetAreaIdAlways());
|
||||
sub80219b18(10, mgr);
|
||||
return;
|
||||
}
|
||||
|
||||
if (x520_ != 9)
|
||||
sub80219b18(9, mgr);
|
||||
|
||||
if (x2d4_data.x18_ == 0)
|
||||
{
|
||||
sub80216594(mgr);
|
||||
x534_ = mgr.GetActiveRandom()->Float() * x2d4_data.xc_ + x2d4_data.x8_;
|
||||
x538_ = 0.5f * x534_;
|
||||
return;
|
||||
}
|
||||
|
||||
x3a4_burstFire.Update(mgr, dt);
|
||||
}
|
||||
}
|
||||
|
||||
void CScriptGunTurret::sub80216594(CStateManager&)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
bool CScriptGunTurret::sub80217950(CStateManager& mgr)
|
||||
{
|
||||
if (x520_ == 9 && x534_ <= 0.f && x3a4_burstFire.GetX14_24())
|
||||
return sub80217ad8(mgr);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
|
|
@ -8,7 +8,7 @@
|
|||
|
||||
namespace urde
|
||||
{
|
||||
|
||||
class CCollisionActorManager;
|
||||
class CScriptGunTurretData
|
||||
{
|
||||
friend class CScriptGunTurret;
|
||||
|
@ -39,7 +39,7 @@ class CScriptGunTurretData
|
|||
CAssetId x78_;
|
||||
u16 x7c_;
|
||||
u16 x7e_;
|
||||
u16 x80_;
|
||||
u16 x80_unfreezeSound;
|
||||
u16 x82_;
|
||||
u16 x84_;
|
||||
u16 x86_;
|
||||
|
@ -78,9 +78,15 @@ class CScriptGunTurret : public CPhysicsActor
|
|||
public:
|
||||
enum class ETurretComponent
|
||||
{
|
||||
Turret,
|
||||
Base,
|
||||
Gun
|
||||
};
|
||||
enum class ETurretState
|
||||
{
|
||||
|
||||
};
|
||||
private:
|
||||
|
||||
ETurretComponent x258_type;
|
||||
TUniqueId x25c_ = kInvalidUniqueId;
|
||||
float x260_ = 0.f;
|
||||
|
@ -104,15 +110,15 @@ public:
|
|||
std::unique_ptr<CElementGen> x480_;
|
||||
std::unique_ptr<CElementGen> x488_;
|
||||
std::unique_ptr<CElementGen> x490_;
|
||||
TUniqueId x498_ = kInvalidUniqueId;
|
||||
u32 x49c_ = 0;
|
||||
TUniqueId x498_lightId = kInvalidUniqueId;
|
||||
std::unique_ptr<CCollisionActorManager> x49c_collisionManager;
|
||||
TUniqueId x4a0_ = kInvalidUniqueId;
|
||||
std::experimental::optional<CModelData> x4a4_;
|
||||
float x4f4_ = 0.f;
|
||||
float x4f8_ = 0.f;
|
||||
zeus::CVector3f x4fc_;
|
||||
u8 x508_ = 0xFF;
|
||||
u32 x50c_ = 0;
|
||||
CSfxHandle x50c_ = 0;
|
||||
float x510_ = 0.f;
|
||||
zeus::CVector3f x514_;
|
||||
s32 x520_ = -1;
|
||||
|
@ -138,6 +144,9 @@ public:
|
|||
u32 _dummy = 0;
|
||||
};
|
||||
private:
|
||||
|
||||
void SetupCollisionManager(CStateManager&);
|
||||
|
||||
public:
|
||||
CScriptGunTurret(TUniqueId uid, std::string_view name, ETurretComponent comp, const CEntityInfo& info,
|
||||
const zeus::CTransform& xf, CModelData&& mData, const zeus::CAABox& aabb,
|
||||
|
@ -147,13 +156,40 @@ public:
|
|||
void Accept(IVisitor&);
|
||||
void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&);
|
||||
void Think(float, CStateManager&);
|
||||
void Touch(CActor&, CStateManager&);
|
||||
void AddToRenderer(const zeus::CFrustum&, const CStateManager&);
|
||||
void Render(const CStateManager&) const;
|
||||
std::experimental::optional<zeus::CAABox> GetTouchBounds() const;
|
||||
zeus::CVector3f GetOrbitPosition(const CStateManager&) const;
|
||||
zeus::CVector3f GetAimPosition(const CStateManager&, float) const;
|
||||
|
||||
CHealthInfo* HealthInfo(CStateManager&) { return &x264_healthInfo; }
|
||||
const CDamageVulnerability* GetDamageVulnerability() const { return &x26c_damageVuln; }
|
||||
|
||||
void sub80219b18(s32, CStateManager&);
|
||||
void sub8021998c(s32, CStateManager&, float);
|
||||
void sub80217408(CStateManager&);
|
||||
void sub802172b8(CStateManager&);
|
||||
void sub80219a00(float, CStateManager&);
|
||||
void sub802189c8();
|
||||
void UpdateGunCollisionManager(float, CStateManager&);
|
||||
void GetUnFreezeSoundId(float, CStateManager&);
|
||||
void UpdatGunParticles(float, CStateManager&);
|
||||
void sub80219938(s32, CStateManager&);
|
||||
void sub802196c4(s32, CStateManager&, float);
|
||||
void sub802195bc(s32, CStateManager&, float);
|
||||
void sub8021942c(s32, CStateManager&, float);
|
||||
void sub80218f50(s32, CStateManager&, float);
|
||||
void sub80218e34(s32, CStateManager&, float);
|
||||
void sub80218bb4(s32, CStateManager&, float);
|
||||
bool sub80217ad8(CStateManager&);
|
||||
bool sub802179a4(CStateManager&);
|
||||
void sub80217f5c(float, CStateManager&);
|
||||
zeus::CVector3f sub80217e34(float);
|
||||
void sub80216288(float);
|
||||
void sub80217124(CStateManager&);
|
||||
void sub80218830(float, CStateManager&);
|
||||
void sub80216594(CStateManager&);
|
||||
bool sub80217950(CStateManager&);
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
@ -32,6 +32,9 @@
|
|||
#include "CScriptControllerAction.hpp"
|
||||
#include "CScriptCounter.hpp"
|
||||
#include "MP1/World/CElitePirate.hpp"
|
||||
#include "MP1/World/CMetroid.hpp"
|
||||
#include "MP1/World/CMetroidBeta.hpp"
|
||||
#include "MP1/World/CChozoGhost.hpp"
|
||||
#include "CScriptCoverPoint.hpp"
|
||||
#include "CScriptSpiderBallWaypoint.hpp"
|
||||
#include "CScriptDamageableTrigger.hpp"
|
||||
|
@ -97,12 +100,14 @@
|
|||
#include "MP1/World/CMetroidPrimeRelay.hpp"
|
||||
#include "MP1/World/CNewIntroBoss.hpp"
|
||||
#include "MP1/World/CSpacePirate.hpp"
|
||||
#include "MP1/World/CFlyingPirate.hpp"
|
||||
#include "MP1/World/CWarWasp.hpp"
|
||||
#include "MP1/World/CParasite.hpp"
|
||||
#include "Particle/CWeaponDescription.hpp"
|
||||
#include "MP1/World/CBloodFlower.hpp"
|
||||
#include "MP1/World/CFlickerBat.hpp"
|
||||
#include "Camera/CPathCamera.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
static logvisor::Module Log("urde::ScriptLoader");
|
||||
|
@ -261,11 +266,11 @@ CActorParameters ScriptLoader::LoadActorParameters(CInputStream& in)
|
|||
if (propCount > 13)
|
||||
thermalMag = in.readFloatBig();
|
||||
|
||||
std::pair <CAssetId, CAssetId> xray = {};
|
||||
std::pair<CAssetId, CAssetId> xray = {};
|
||||
if (g_ResFactory->GetResourceTypeById(xrayModel))
|
||||
xray = {xrayModel, xraySkin};
|
||||
|
||||
std::pair <CAssetId, CAssetId> infra = {};
|
||||
std::pair<CAssetId, CAssetId> infra = {};
|
||||
if (g_ResFactory->GetResourceTypeById(infraModel))
|
||||
infra = {infraModel, infraSkin};
|
||||
|
||||
|
@ -544,7 +549,7 @@ CEntity* ScriptLoader::LoadTrigger(CStateManager& mgr, CInputStream& in, int pro
|
|||
zeus::CVector3f forceVec = zeus::CVector3f::ReadBig(in);
|
||||
|
||||
ETriggerFlags
|
||||
flags = ETriggerFlags(in.readUint32Big());
|
||||
flags = ETriggerFlags(in.readUint32Big());
|
||||
bool active = in.readBool();
|
||||
bool b2 = in.readBool();
|
||||
bool b3 = in.readBool();
|
||||
|
@ -672,7 +677,7 @@ CEntity* ScriptLoader::LoadPlatform(CStateManager& mgr, CInputStream& in, int pr
|
|||
zeus::CAABox aabb = GetCollisionBox(mgr, info.GetAreaId(), extent, centroid);
|
||||
|
||||
FourCC dclnType = g_ResFactory->GetResourceTypeById(dclnId);
|
||||
std::experimental::optional <TLockedToken<CCollidableOBBTreeGroupContainer>> dclnToken;
|
||||
std::experimental::optional<TLockedToken<CCollidableOBBTreeGroupContainer>> dclnToken;
|
||||
if (dclnType)
|
||||
{
|
||||
dclnToken.emplace(g_SimplePool->GetObj({SBIG('DCLN'), dclnId}));
|
||||
|
@ -1036,7 +1041,7 @@ CEntity* ScriptLoader::LoadBeetle(CStateManager& mgr, CInputStream& in, int prop
|
|||
if (animType != SBIG('ANCS'))
|
||||
return nullptr;
|
||||
|
||||
std::experimental::optional <CStaticRes> abdomenRes;
|
||||
std::experimental::optional<CStaticRes> abdomenRes;
|
||||
if (flavor == CPatterned::EFlavorType::One)
|
||||
abdomenRes.emplace(CStaticRes(abdomen, scale));
|
||||
|
||||
|
@ -1238,11 +1243,11 @@ CEntity* ScriptLoader::LoadWater(CStateManager& mgr, CInputStream& in, int propC
|
|||
zeus::CVector3f orientedForce;
|
||||
orientedForce.readBig(in);
|
||||
ETriggerFlags
|
||||
triggerFlags = ETriggerFlags(in.readUint32Big()) | ETriggerFlags::DetectProjectiles1 |
|
||||
ETriggerFlags::DetectProjectiles2 | ETriggerFlags::DetectProjectiles3 |
|
||||
ETriggerFlags::DetectProjectiles4 | ETriggerFlags::DetectBombs |
|
||||
ETriggerFlags::DetectPowerBombs | ETriggerFlags::DetectProjectiles5 |
|
||||
ETriggerFlags::DetectProjectiles6 | ETriggerFlags::DetectProjectiles7;
|
||||
triggerFlags = ETriggerFlags(in.readUint32Big()) | ETriggerFlags::DetectProjectiles1 |
|
||||
ETriggerFlags::DetectProjectiles2 | ETriggerFlags::DetectProjectiles3 |
|
||||
ETriggerFlags::DetectProjectiles4 | ETriggerFlags::DetectBombs |
|
||||
ETriggerFlags::DetectPowerBombs | ETriggerFlags::DetectProjectiles5 |
|
||||
ETriggerFlags::DetectProjectiles6 | ETriggerFlags::DetectProjectiles7;
|
||||
bool thermalCold = in.readBool();
|
||||
bool displaySurface = in.readBool();
|
||||
CAssetId patternMap1 = in.readUint32Big();
|
||||
|
@ -1309,7 +1314,7 @@ CEntity* ScriptLoader::LoadWater(CStateManager& mgr, CInputStream& in, int propC
|
|||
u32 w22 = in.readUint32Big();
|
||||
bool b5 = in.readBool();
|
||||
|
||||
std::unique_ptr < u32[] > bitset;
|
||||
std::unique_ptr<u32[]> bitset;
|
||||
u32 bitVal0 = 0;
|
||||
u32 bitVal1 = 0;
|
||||
|
||||
|
@ -1413,7 +1418,27 @@ CEntity* ScriptLoader::LoadSpacePirate(CStateManager& mgr, CInputStream& in, int
|
|||
|
||||
CEntity* ScriptLoader::LoadFlyingPirate(CStateManager& mgr, CInputStream& in, int propCount, const CEntityInfo& info)
|
||||
{
|
||||
return nullptr;
|
||||
if (!EnsurePropertyCount(propCount, 35, "FlyingPirate"))
|
||||
return nullptr;
|
||||
|
||||
SScaledActorHead actHead = LoadScaledActorHead(in, mgr);
|
||||
auto pair = CPatternedInfo::HasCorrectParameterCount(in);
|
||||
if (pair.first)
|
||||
return nullptr;
|
||||
|
||||
CPatternedInfo pInfo(in, pair.second);
|
||||
CActorParameters actParms = LoadActorParameters(in);
|
||||
|
||||
if (g_ResFactory->GetResourceTypeById(pInfo.GetAnimationParameters().GetACSFile()) != SBIG('ANCS'))
|
||||
return nullptr;
|
||||
|
||||
const CAnimationParameters& animParms = pInfo.GetAnimationParameters();
|
||||
CModelData mData(
|
||||
CAnimRes(animParms.GetACSFile(), animParms.GetCharacter(), actHead.x40_scale, animParms.GetInitialAnimation(),
|
||||
true));
|
||||
|
||||
return new MP1::CFlyingPirate(mgr.AllocateUniqueId(), actHead.x0_name, info, actHead.x10_transform,
|
||||
std::move(mData), actParms, pInfo, in, propCount);
|
||||
}
|
||||
|
||||
CEntity* ScriptLoader::LoadElitePirate(CStateManager& mgr, CInputStream& in, int propCount, const CEntityInfo& info)
|
||||
|
@ -1444,12 +1469,79 @@ CEntity* ScriptLoader::LoadElitePirate(CStateManager& mgr, CInputStream& in, int
|
|||
|
||||
CEntity* ScriptLoader::LoadMetroidBeta(CStateManager& mgr, CInputStream& in, int propCount, const CEntityInfo& info)
|
||||
{
|
||||
return nullptr;
|
||||
if (!EnsurePropertyCount(propCount, 23, "MetroidBeta"))
|
||||
return nullptr;
|
||||
|
||||
std::string name = mgr.HashInstanceName(in);
|
||||
zeus::CTransform xf = LoadEditorTransform(in);
|
||||
zeus::CVector3f scale = zeus::CVector3f::ReadBig(in);
|
||||
auto pair = CPatternedInfo::HasCorrectParameterCount(in);
|
||||
if (!pair.first)
|
||||
return nullptr;
|
||||
|
||||
CPatternedInfo pInfo(in, pair.second);
|
||||
CActorParameters actParms = LoadActorParameters(in);
|
||||
MP1::CMetroidBetaData metData(in);
|
||||
if (!pInfo.GetAnimationParameters().GetACSFile().IsValid())
|
||||
return nullptr;
|
||||
|
||||
const CAnimationParameters& animParms = pInfo.GetAnimationParameters();
|
||||
CModelData mData(
|
||||
CAnimRes(animParms.GetACSFile(), animParms.GetCharacter(), scale, animParms.GetInitialAnimation(), true));
|
||||
|
||||
return new MP1::CMetroidBeta(mgr.AllocateUniqueId(), name, info, xf, std::move(mData), pInfo, actParms, metData);
|
||||
}
|
||||
|
||||
CEntity* ScriptLoader::LoadChozoGhost(CStateManager& mgr, CInputStream& in, int propCount, const CEntityInfo& info)
|
||||
{
|
||||
return nullptr;
|
||||
if (!EnsurePropertyCount(propCount, 32, "ChozoGhost"))
|
||||
return nullptr;
|
||||
|
||||
SScaledActorHead actorHead = LoadScaledActorHead(in, mgr);
|
||||
|
||||
auto pair = CPatternedInfo::HasCorrectParameterCount(in);
|
||||
|
||||
if (!pair.first)
|
||||
return nullptr;
|
||||
|
||||
CPatternedInfo pInfo(in, pair.second);
|
||||
CActorParameters actParms = LoadActorParameters(in);
|
||||
float f1 = in.readFloatBig();
|
||||
float f2 = in.readFloatBig();
|
||||
float f3 = in.readFloatBig();
|
||||
float f4 = in.readFloatBig();
|
||||
CAssetId wpsc1(in);
|
||||
CDamageInfo dInfo1(in);
|
||||
CAssetId wpsc2(in);
|
||||
CDamageInfo dInfo2(in);
|
||||
MP1::CChozoGhost::CBehaveChance behaveChance1(in);
|
||||
MP1::CChozoGhost::CBehaveChance behaveChance2(in);
|
||||
MP1::CChozoGhost::CBehaveChance behaveChance3(in);
|
||||
s16 sId1 = CSfxManager::TranslateSFXID(in.readUint32Big());
|
||||
float f5 = in.readFloatBig();
|
||||
s16 sId2 = CSfxManager::TranslateSFXID(in.readUint32Big());
|
||||
s16 sId3 = CSfxManager::TranslateSFXID(in.readUint32Big());
|
||||
u32 w1 = in.readUint32Big();
|
||||
float f6 = in.readFloatBig();
|
||||
u32 w2 = in.readUint32Big();
|
||||
float f7 = in.readFloatBig();
|
||||
CAssetId partId(in);
|
||||
s16 sId4 = CSfxManager::TranslateSFXID(in.readUint32Big());
|
||||
float f8 = in.readFloatBig();
|
||||
float f9 = in.readFloatBig();
|
||||
u32 w3 = in.readUint32Big();
|
||||
u32 w4 = in.readUint32Big();
|
||||
|
||||
const CAnimationParameters& animParms = pInfo.GetAnimationParameters();
|
||||
if (g_ResFactory->GetResourceTypeById(animParms.GetACSFile()) != SBIG('ANCS'))
|
||||
return nullptr;
|
||||
|
||||
CModelData mData(CAnimRes(animParms.GetACSFile(), 0, actorHead.x40_scale, animParms.GetInitialAnimation(), true));
|
||||
|
||||
return new MP1::CChozoGhost(mgr.AllocateUniqueId(), actorHead.x0_name, info, actorHead.x10_transform,
|
||||
std::move(mData), actParms, pInfo, f1, f2, f3, f4, wpsc1, dInfo1, wpsc2, dInfo2,
|
||||
behaveChance1, behaveChance2, behaveChance3, sId1, f5, sId2, sId3, w1, f6, w2, f7,
|
||||
partId, sId4, f8, f9, w3, w4);
|
||||
}
|
||||
|
||||
CEntity* ScriptLoader::LoadCoverPoint(CStateManager& mgr, CInputStream& in, int propCount, const CEntityInfo& info)
|
||||
|
@ -1586,7 +1678,22 @@ CEntity* ScriptLoader::LoadGrapplePoint(CStateManager& mgr, CInputStream& in, in
|
|||
|
||||
CEntity* ScriptLoader::LoadPuddleSpore(CStateManager& mgr, CInputStream& in, int propCount, const CEntityInfo& info)
|
||||
{
|
||||
if (!EnsurePropertyCount(propCount, 16, "PuddleSpore"))
|
||||
return nullptr;
|
||||
|
||||
std::string name = mgr.HashInstanceName(in);
|
||||
CPatterned::EFlavorType flavor = CPatterned::EFlavorType(in.readUint32Big());
|
||||
zeus::CTransform xf = LoadEditorTransform(in);
|
||||
zeus::CVector3f scale = zeus::CVector3f::ReadBig(in);
|
||||
|
||||
auto pair = CPatternedInfo::HasCorrectParameterCount(in);
|
||||
if (!pair.first)
|
||||
return nullptr;
|
||||
|
||||
CPatternedInfo pInfo(in, pair.second);
|
||||
|
||||
return nullptr;
|
||||
|
||||
}
|
||||
|
||||
CEntity* ScriptLoader::LoadDebugCameraWaypoint(CStateManager& mgr, CInputStream& in, int propCount,
|
||||
|
@ -1955,7 +2062,7 @@ CEntity* ScriptLoader::LoadSteam(CStateManager& mgr, CInputStream& in, int propC
|
|||
zeus::CVector3f v3 = zeus::CVector3f::ReadBig(in);
|
||||
|
||||
ETriggerFlags
|
||||
w1 = ETriggerFlags(in.readUint32Big());
|
||||
w1 = ETriggerFlags(in.readUint32Big());
|
||||
bool b1 = in.readBool();
|
||||
u32 w2 = in.readUint32Big();
|
||||
float f1 = in.readFloatBig();
|
||||
|
@ -2185,7 +2292,7 @@ CEntity* ScriptLoader::LoadVisorFlare(CStateManager& mgr, CInputStream& in, int
|
|||
float f2 = in.readFloatBig();
|
||||
float f3 = in.readFloatBig();
|
||||
u32 w2 = in.readUint32Big();
|
||||
std::vector <CVisorFlare::CFlareDef> flares;
|
||||
std::vector<CVisorFlare::CFlareDef> flares;
|
||||
flares.reserve(5);
|
||||
for (int i = 0; i < 5; ++i)
|
||||
if (auto flare = CVisorFlare::LoadFlareDef(in))
|
||||
|
@ -3200,7 +3307,7 @@ CEntity* ScriptLoader::LoadBeam(CStateManager& mgr, CInputStream& in, int propCo
|
|||
|
||||
CBeamInfo beamInfo(in);
|
||||
CDamageInfo dInfo(in);
|
||||
TToken <CWeaponDescription> weaponDesc = g_SimplePool->GetObj({SBIG('WPSC'), weaponDescId});
|
||||
TToken<CWeaponDescription> weaponDesc = g_SimplePool->GetObj({SBIG('WPSC'), weaponDescId});
|
||||
|
||||
return new CScriptBeam(mgr.AllocateUniqueId(), aHead.x0_name, info, aHead.x10_transform, active, weaponDesc,
|
||||
beamInfo, dInfo);
|
||||
|
@ -3336,4 +3443,4 @@ CEntity* ScriptLoader::LoadEnergyBall(CStateManager& mgr, CInputStream& in, int
|
|||
{
|
||||
return nullptr;
|
||||
}
|
||||
} // namespace urde
|
||||
}// namespace urde
|
||||
|
|
Loading…
Reference in New Issue