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Remove Editor & specter

This commit is contained in:
2021-05-24 01:06:51 -04:00
parent 332ebee36c
commit 94f10bb002
134 changed files with 713 additions and 5088 deletions

View File

@@ -3,18 +3,9 @@
#include "../DNAMP1.hpp"
#include "../SAVW.hpp"
#include "zeus/CAABox.hpp"
#include "specter/genie.hpp"
#include <cstdio>
#define SO_NAME_SPECPROP() SPECTER_PROPERTY("Name", "Instance name; Used to debug scripting events")
#define SO_LOCATION_SPECPROP() SPECTER_PROPERTY("Location", "World relative location of the Actor instance")
#define SO_ORIENTATION_SPECPROP() SPECTER_PROPERTY("Orientation", "Object local axis-angle")
#define SO_SCALE_SPECPROP() SPECTER_PROPERTY("Scale", "Object local scale")
#define SO_COLLISION_EXTENT_SPECPROP() SPECTER_PROPERTY("Collision Extent", "")
#define SO_COLLISION_OFFSET_SPECPROP() SPECTER_PROPERTY("Collision Offset", "")
#define SO_ACTIVE_SPECPROP() SPECTER_PROPERTY("Active", "If enabled, object instance is drawn and updated")
namespace DataSpec::DNAMP1 {
zeus::CTransform ConvertEditorEulerToTransform4f(const zeus::CVector3f& scale, const zeus::CVector3f& orientation,