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More bug fixes
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@@ -24,7 +24,7 @@ CGameCamera::CGameCamera(TUniqueId uid, bool active, std::string_view name, cons
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, x184_fov(fovy)
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{
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xe7_29_actorActive = false;
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xe7_29_drawEnabled = false;
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}
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void CGameCamera::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr)
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@@ -46,7 +46,7 @@ void CGameCamera::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStat
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void CGameCamera::SetActive(bool active)
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{
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CActor::SetActive(active);
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xe7_29_actorActive = false;
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xe7_29_drawEnabled = false;
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}
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zeus::CMatrix4f CGameCamera::GetPerspectiveMatrix() const
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